The base font from the Sega Genesis/Mega Drive game Beyond Oasis (AKA The Story of Thor). It's another straight glyph dump with my usual additions of smart quotes and inverted ? and ! symbols; an @ sign (not found in the actual game) has also been added based on the game's copyright symbol.
Enjoy!
Font used for the NES game Godzilla: Monsters of Monsters in info boxes and the password screen. Added a few characters/symbols.
- Game (c) by Compile, Toho Cinefile for Nintendo Entertaimnent System
-Franchise (c) by Toho
A simple 16x16 terrain tileset. This is designed to work in color AND in monochrome.
In making this, I condensed all known biomes (terrestrial, aquatic, air, space, manmade, transitional) into 26 tiles. This allows a given tile to define multiple different types of areas/terrain, and it allows you to come up with your own meanings for these tiles, rather than having to memorize a legend. Some of the tiles are obvious and some are not; this is by design.
A-Z, a-z = terrain
0-9, 0-9+SHIFT = map borders/frame
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Original size: 12pt
Map Template:
.0123456789
!,,,,,,,,,,
@,,,,,,,,,,
#,,,,,,,,,,
$,,,,,,,,,,
%,,,,,,,,,,
^,,,,,,,,,,
&,,,,,,,,,,
*,,,,,,,,,,
(,,,,,,,,,,
),,,,,,,,,,
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See also:Donjon 16, Gremlin Skins
Recreaction of the in-game font from Koei's strategy games Nobunaga's Ambition and Romance of the Three Kingdoms. This includes a basic (but slightly incomplete) set of hiragana and katakana glypns. Aside from my usual inclusion of smart quotes and inverted ! and ?, this is a straight glyph dump.
This magical typeface was lovingly hand-cloned from the Commodore 64's construction platformer "Ultimate Wizard", using the game's exact sizing and spacing. I've added square brackets and a backslash, which are not actually present in the game.
I saw Hypnospace Outlaw being played and the in-game browser font made me feel a bit neurotic. Here's a font that looks more like Micro Machina than it does Hypnospace Outlaw, but watching that game made me create this design, so I'm still calling it Hypnoverse.
To make this font look more distinct from other 4x5s, I condensed some glyphs (Lfjrtx) and altered others (QVbdgjkmpqvwy0469). These changes make this font very condensed and extremely easy to read at original size, even when sitting way back. However, they also make it slightly worse for terminals and chats in my view, since now smaller sets of glyphs are the same width (lines won't line up as much since more words and numbers will vary in width). So, whereas Micro Machina has a bit more regularity, this has a bit more style and takes up a bit less space.
If you came hoping for the actual Hypnospace Outlaw font, I'm happy to FontStruct it if asked. (EDIT: It has since been done by another user.)
Based off of a puzzle game Idea I have.
It's sort of like a cross between Gunpey and a 1-D Sudoku.
If you want to see the specific rules to the game, take a look at this document:
https://docs.google.com/document/d/1lXeDR1XjB7zTUVcm7y7BlOcOmg9rxpAkX7CK_rhQx_I/edit?usp=sharing
A work in progress. I'm designing this years after I designed the original non-fancy version. This font will probably be used for chapter names and other short bits of text as opposed to being used for the text of the book itself.
I want this to convey a whimsical and gaudy vibe - think Agatha Christie rhythmically plunging her head down into a giant bowl of Parma Violets to the tune of "Veterans Day Poppy" by Captain Beefheart. Actually, don't think that. My books are about fluorescent pink and purple poodles using psionics to solve crimes, not WEIRD CRAP.
This is a clone of Poodle AnthologyFont used for the text of Poodle Caboodle Anthology, a compilation of short stories I wrote for the games Seven Candles, Trap Farmer Brer Brah, and Naively.
In this font the principles which I associate with "bookishness" are taken nearly to their logical end. This font is so bookish, it sometimes looks like a scaled-down, aliased version of a high-resolution font. It embraces its flaws in a highly methodical way which helps it cohere. It's also designed with speedreading in mind - something you can see in the simple curves of letters like aefgjrsy.
A fairly obscure video game font for you, this being the serifed font from thte 'Puyo Puyo' series of video games (if that name sounds unfamiliar, these games were reskinned in North American and released as 'Dr. Robotnik's Mean Bean Machine' and 'Kirby's Avalanche'.)
The base alphabet, numbers, and several punctuation are all authentic to the game (the inverted ? and ! are always easy to make, which is why I always include them, even if not a part of the game proper). However, there's plenty of custom glyph work here with the punctuation and the accented lettering.
Enjoy!
For anyone interesed in the LBP region of Games. This Font is one of few LBP Fonts on the Internet. WARNING NOT TESTED DOWNLOAD AT YOUR OWN RISK. Note put one Space between Letters and Four Spaces for Words.
Moderne black letter font specifically made for the game Unburied with fixed width numerals
Vector art used for the Halftruth Lens and Deceptive Lens in the game Naively. These are pecuilar objects which impart the holder with certain visions relating to things the holder wonders about.
These lenses and the symbols' meanings are randomized each game, so the player never knows beforehand which lens is which. Below is what would be the default layout for an unseeded game...
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A,B,C,D,E,F,G - thank you, no, yes, maybe, you're right, you're wrong, silence
H,I,J,K,L,M,N - you're right, maybe, yes, no, silence, thank you, you're wrong
O,P - you already know, it's nothing we have discussed
What a horrible night to have a font!
This font adds upon the font "Castlevania 2" by Patrick Lauke. I am a coder, and simply can't use fonts without their having all the necessary symbols. I did this very quickly, and it may be inaccurate or imbalanced so feel free to take it and remix it yourself!
Welcome to the Future...
Dramatics aside, QUANTUM is a visual display typeface designed to convey one cyberpunk future out of many.
It is intended to be built as a monospaced font (however, spacing errors occurred, and it is a faux-monospace as a result), made on a 9x10 pixel grid out of a personal fascination with the vision of the cyberpunk future according to the 90s and a desire to capture the "spirit" of the original Sony PlayStation. One of the leading sources of inspiration is the work by The Designers Republic (tDR).
This typeface not only features Latin characters, but also Cyrillic, Greek, and even a few Coptic characters for good measure (in hopes of easing in the old world into the future)