I made only vowels as eyes, so they are in most worlds and still not so exaggerative. Please, give me some comments
An original Art font that uses the tops, bottoms & sometimes middles of a font to communicate the character. This requires users to read texts as opposed to scanning them, but because visual cues are available it is still legible.
This font is Copyright 2018 & 2019 Doug Peters ( https://www.Doug-Peters.com/ or https://Dougs.Work/ ) and released as freeware under the SIL Open Font License. You are entitled to use this font however you want. Credit for my original work IS greatly appreciated.
Categories: Abstract, Art, Logotype, Poster/Display & Novelty
Type: Sans Serif Stencil
Web font: Yes
Commercial use: Any use, yes!
Derivatives: OK (please use a different reserved font name & update docs).
Fontstruct is this font's development home, though if development is occuring simultaneously, the available font may have a few errors as I work things out:
Short Link: https://w3n.us/blownoutdev
The official documented release font archive is on Font-Journal:
Short Link: https://w3n.us/blownout
Submitted to Google Fonts April 10th, 2018:
Short Link: https://w3n.us/1528
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A while ago I designed the Circe family; it is quite elegant and fine. This new version, based on Circe1, has thicker lines without being bold. This meant changing a few letter shapes and lines. While it can be used with the others I would discourage mixing the normal weight versions with this one due to the structural changes to many letters.This is a clone
I love the look of this style. The name is self explanatory ;) if you know French.........
UC, numerals and some symbols have one line thicker than the others, LC only has the thinner lines. LC can be used on its own if even thickness of lines is desired but it is 3 px shorter than UC which will show clearly when using Basic Latin LC in combination with Hebrew, numerals, some symbols and some punctuation marks. Cyrillic and Hebrew added. Latin1 will come soon.
I designed this 16x16 pixel font to facilitate texturing and dithering for pixel artists. Not every piece of art software has tools designed for texturing/dithering, and loading lots of custom brushes for the purpose can slow one's software way down as well. This font was made to attempt to solve these problems. Now you can dither, shade, and texture by typing! Every glyph repeats as a seamless texture both horizontally and vertically.
The name comes from my emulator/game, "Virtua Gremlin". Although these patterns weren't in the game (it used 9x9 tiles, not 16x16), many of the patterns here are based on that earlier work. "Skins" is a reference to graphical skins, of course. :D
A-Z = textures
a-z = dithering/shading patterns
0-9 = scanlines
The rest is sort of a mishmash... I'll organize it better once I have enough glyphs to warrant a good classification system...
Have an idea for a pattern? Want to see a particular sprite or aesthetic included? Let me know :D
Original size: 12pt (use multiples of this value for pixel perfection)
Tip: View this in the Character Map so you can more easily grab and paste glyphs when designing!
See also: Gremlin Skins HD