Presenting Capcom's Mega Man 5 (aka. Rockman 5: Blues no Wana?) released in 1992. This font is the same to Mega Man 3+4, and almost similar to Mega Man 3. This was based on Mega Man Series.
This is a clone of Mega Man 3+4Recreation of the pixel font from Natsume's "S.C.A.T.: Special Cybernetic Attack Team" (aka "Final Mission", "Action in New York", 1990) on the NES. Only the characters present in the game's tile set have been included.
Presenting Nintendo's Clu Clu Land (aka. Vs. Clu Clu Land/Welcome to the New Clu Clu Land), released in 1984 for the NES, FDS and Arcade and 1988 for the FDS. This font is similar to Donkey Kong Classics. This font is part of Nintendoid. and This game is a part of Animal crossing, which was titled (Clu Clu Land D, aka. Clu Clu Land Disk).
This is a clone of Donkey Kong Classics (NES) (Extended)Presenting Capcom/Disney's The Little Mermaid, released in 1989 for the Movie, and 1991 for the NES. This game was based on Movies and Cartoons, (especially Disney Junior), Those Letters: A, B, C, D, E, F, G, H, I, K, L, M, N, O, P, Q, S, T, U, V, and W are the same to Mega Man 3, 4, 5, and 6, and The Letters: J, R, X, Y, and Z are not similar to Mega Man 3, 4, 5, and 6.
Recreation of the pixel font from Konami's "Top Gun: The Second Mission" (aka "Top Gun: Dual Fighters", 1990) on the NES.
Differences from its predecessor "Top Gun" (1987) include changes in "k", "m", "r", punctuations marks, no special lowercase "e", an alternative lowercase "q", additional special characters (ampersand, parentheses, "#", right arrow).
Only the characters present in the game's tile set have been included.
This is a clone of Top Gun (NES)Presenting Capcom's Darkwing Duck, released in 1992 (or 1993). This font is the same to Talespin.
Recreation of the pixel font from Capcom's "Mega Man 6" (1993) on the NES. Almost identical to the one used in the previous 3 installments, with the exception of the "J", "?", the presence of a random "ö" and the vertical positioning of some of the punctuation marks. Only the characters present in the game's tile set have been included.
This is a clone of Mega Man 3+4Nintendo's "Super Mario World" (1990) on the SNES contains a maddening 5 pixel fonts. This is the recreation of the two small, 6px tall variants used for the game menus, end-of-stage stats, and the end credits. These have been spread out across the upper- and lowercase. Note the reduced-size 5px tall numerals, and the copyright symbol used on the title screen. UPDATE: in the game, the font has a 2px spacing to account for the outline. in this recreation, i opted to just go for a 1px spacing - if you do use it outlined, make sure to add the extra pixel for authenticity.
Update Sept. 2019: fixed the incorrect "Q"
An edited SMB font used in a ROM hack of the game I made.
Used in this old download page
Presenting Sony Imagesoft, Epic Games and Ocean Software's Hudson Hawk, released in 1991 in movies only, for NES and Gameboy. This was based on movies.
This is a clone of MonopolyPresenting Koei's Nobunaga's Ambition, (aka. Nobunaga's Ambition: Zenkokuban), released in 1989.
Recreation of the pixel font from Konami's "Top Gun" (1987) on the NES. Note the alternative lowercase "e" and the airplane symbol (U+2708). Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Nintendo's "Donkey Kong Classics" (1988) on the NES, which combines the fonts from "Donkey Kong" (1981) and "Donkey Kong Jr." (1982).
The one distinctive feature of this font are the "G" and the exclamation mark. Note that in the original "Donkey Kong" (1981) the period/full stop and the ".," (mapped here to the ";") were one pixel higher than in the "Classics" version. In addition, this recreation includes the maths symbols ("+", "-", "×", "÷") from "Donkey Kong Jr. Math" (1983). "Donkey Kong Jr. Math" and "Donkey Kong 3" (1983) also used this same font, except they changed the "8".
Other than the additions of the maths symbols, only the characters present in the game's tile set have been included.
Recreation of one of the pixel fonts from Hudson Soft's "Felix the Cat" (1992) on the NES.
This font is used primarily in the game's cut-scenes and end screen. Note the numero character "№" (U+2116).
Only the characters present in the game's tile set have been included.
Recreation of the pixel font Zippo Games/Rare/Acclaim's "Wizards & Warriors III: Kuros: Visions of Power" (1992).
Very similar to the font used in "IronSword: Wizards & Warriors II" (1989), but with a subtly modified "Q", and different punctuation and numbers.
Only the characters present in the game's tile set have been included.
This is a clone of IronSword: Wizards & Warriors IIPresenting Parker Brothers, Sculptured Software, Arcadia Systems, Tonka Corporation, Beverly and Ma 10105's Monopoly, released in 1935. On December 31, 1935, the now ubiquitous winner-take-all board game Monopoly was patented (Patent Number 2,026,082). Since that day, it has been translated into 37 languages and evolved into over 200 licensed and localized editions for 103 countries across the world. And it was released in 1991 for the NES.
Here is the coloured version here.
Presenting Manfred Trenz's Super Turrican, released in 1992 by Imagineer Company and Rainbow Arts GmbH.
Special Thanks to: Patrick H. Lauke
Presenting Capcom's Mega Man (aka. Rockman,) released in 1987 for the Famicom and NES. This font is similar to Mega Man 2, NOT similar to Ducktales. This was all started on the series.
This is a clone of Mega Man 1+2Presenting Capcom's Mega Man 2, released in 1988. This font was same to ducktales. Even though it's similar to Mega Man. This was the second game on the series.
This is a clone of Mega Man