Stomping on Goombas? Collecting coins? Spitting Fire Flowers? Traveling through the Mushroom Kingdom? Say no more. You may need this for your adventure. A special retro video game font based on Super Mario Bros. for the NES! Also used for many other Nintendo games too, like Pinball and Dr. Mario for example.
This is a clone of Arcade ClassicA fan-favorite for many gaming geeks! A blast from the past from the 1980s! A video game font that everybody has came to know and love over the years! No quarters are required for this nostalgic font, but a FontStruct account is! Just give it the ol' TrueType download, and you're all good to go!
This is a clone of KonaMRemember Super Mario Bros. 2: The Lost Levels? Yeah... me too. Dear god, Nintendo sure knows how to make things a lot painful back then. Here's something to remember the good-old frustrating days! A font based on The Lost Levels!
This is a clone of Super Mario Bros. NESThe only "Kool" thing that's changed around here are 0-9, so they can look just like the numbers from Kid Kool on the NES, created by Vic Tokai.
This is a clone of Arcade ClassicA logotype for retro-tech hardware inspired by Roc Mitchell's phototype LogoStyle/LogoText/LimitedView from the 1970's. Free for personal use only. Please contact for commercial use. Alternate characters list: @ - P * - J # - L < - A > - t ^ - e { - F } - R ~ - K © - g ® - D § - S ¤ - E ‹ - A › - A ¹ - A ¼ - 4 ½ - m ¾ - w ² - V ³ - V ª - a « - p » - q † - f
SUPER MA(RE-)O BROS.
A bitmap typeface family that recaps the classic fonts that were used for 1985 Nintendo Entertainment System game "Super Mario Bros."
-- It's a large piece that covers a bit of everything. And two seporate typefaces will be published the following days to accompany this one seemlessly.
both more less finished as well, but changes were made in this one that requires the other two to be fixed again in order to seemlessly work together before getting published, So stay tuned!
About this fist part:
It combines not just the two (title screen and ingame regular text)fonts used for this game, but also includes dingbats related to the game, and combines it all into one single typeface!
The sample will only display correctly at exact pixel size or double the value of this due to dither gradients that otherwise not show as a solid surfaces.
Basic and Extended Latin - letters seen at title screen
Superscripts and Subscripts - regular text font (only partial alphabet, as according to the unicode standard for this block)
Miscellaneous Symbols - miscellaneous dingbats related to the game such as emoji's and blocks to make seemless ornamental features like seen ingame
Halfwidth and Fullwidth Forms - regular text font but with full suport for both uppercase & lowercase, as well as numerals and basic punctuation.
Enjoy!
Recreation of the primary pixel font from Sunsoft's "Gremlins 2: The New Batch" (1990) on the NES, used primarily in the shop sequences.
This font contains an almost complete set of hiragana and katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Apart from these, only the characters present in the game's tile set have been included.
A pixel rendition of Bolton Sans by designer Paul Lloyd. For a game concept of mine.
This is a redone version, as the original had issues that I couldn't seem to fix. But hey, this time it has more characters!
If you want to use this commercially, I guess I'd suggest getting permission from both of us?