This is a faithful recreation of the original font used in the SNES RPGs developed by Quintet. There is already a popular font based on the game called Lunchtime Doubly So, but that one has none of the special characters used in the European localizations of the game, and also none of the original Japanese characters.
This trademark Quintet font appears in all their SNES RPGs (namely Soul Blazer, Illusion of Gaia, and Terranigma), but with many little differences depending on the game at hand. Gaiatype is a recreation of the Terranigma typeface variant, to be exact, with its own spacing and character set.
Featuring all the European diacritic and extra glyphs as well as a complete set of all the hiragana and katakana characters from the original version of the game, called Tenchi Souzou in Japan, this marks my most extensive font to date with over 760 glyphs in total.
The base font size and recommended setting for Gaiatype is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate Terranigma experience.
Terranigma on the SNES, known as Tenchi Souzou in Japan, was developed by Quintet and released by Enix in 1995.
~ Gaiatype - created by Caveras after the original font used in Terranigma for the Super Nintendo. ~
WWareTypeB is another recreation of one of the many stylish WarioWare: D.I.Y. pixel fonts. This recreation includes over 400 characters, among them the most common diacritic letters and several special characters.
The font is a 1:1 rebuild based on WarioWare: D.I.Y. for the Nintendo DS and appears exactly as in-game. I added countless of common characters and some gylphs that don't show up in the game or font rip.
This is only the first of several WarioWare fonts I have planned to redo. The base font size and recommended setting for WWareTypeB is 11pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate WarioWare pixel experience.
WarioWare: D.I.Y. for the Nintendo DS was developed by Intelligent Systems and Nintendo SPD, and published by Nintendo in 2009.
~ WWareTypeB - created by Caveras after an original font used in WarioWare: D.I.Y. for the Nintendo DS. ~
It's the fancy cursive font from "resource2.dat" from Cube World. Turns out, its actually the 'Venice' font by Susan Kare & Bill Atkinson from the original classic Macintosh, so I've added all the remaining characters from the original font which the cube world version didn't have.
Cube World is Copyright 2010-2019 Picroma e.K.
Presenting Nintendo's Excitebike (aka. Vs. Excitebike), released in 1984 for the FC, NES and Arcade, and 1988 for the FDS. This was based on Excitebike Series. This font is a part of Nintendoid 1.
This is a clone of Nintendoid 1Presenting Nintendo's Clu Clu Land (aka. Vs. Clu Clu Land/Welcome to the New Clu Clu Land), released in 1984 for the NES, FDS and Arcade and 1988 for the FDS. This font is similar to Donkey Kong Classics. This font is part of Nintendoid. and This game is a part of Animal crossing, which was titled (Clu Clu Land D, aka. Clu Clu Land Disk).
This is a clone of Donkey Kong Classics (NES) (Extended)Recreation of the pixel font from Mastertronic's "The Curse of Sherwood" (1987) on the Commodore 64, Amstrad CPC, and ZX Spectrum.
Only the characters present in the game's tile set have been included.