A rounded version of Pixelcruiser Flagship. I think rounding it off both made it better-looking and more readable! This now looks like something I'd use in pixel comics.
This is a clone of Pixelcruiser FlagshipDo it: https://www.fontstruct.com/fontstructions/show/629119/ocd_disco_round
https://www.fontstruct.com/fontstructions/show/1682290/robospace-orbital
https://www.fontstruct.com/fontstructions/show/372247/ecdb_1
This is a clone of ComicoolWIP. N and v looks OK?
See more:
https://fontstruct.com/fontstructions/show/1025307/geostyl_1
https://fontstruct.com/fontstructors/1104892/sychoff/favorites?tagId=134&tag=Cyber&tagType=fave&filters=all
https://fontstruct.com/fontstructions/show/1544279/digitalis-6-4
https://www.fontsquirrel.com/fonts/bender
https://fontstruct.com/fontstructions/show/1748910/tlof-final-cut
https://fontstruct.com/fontstructions/show/1501135/lazzaro-1
https://fontstruct.com/fontstructions/show/1933557/albion-4
https://fontstruct.com/fontstructions/show/1025307/geostyl_1
https://fontstruct.com/fontstructions/show/1144257/hexagonia_1
This is a clone of OctastructThis is an abugida for my conlang Tanume. The vowel marks don't display correctly in the preview but they go above the consonant letters. The writing system can go in any direction, as long as the open side of the square is facing the correct direction. The characters with angle brackets are numbers.
A font made to reskin a particular roguelike game. This is made to look cold and slightly insidious. I accomplished this by using a 6x6 grid which, apart from being a slightly odd size, gives the forms asymmetry and makes their enclosed parts look as if they're squinting or sneering. Best seen on letters like ABKPRVY.
Monospacing helps give the whole thing regularity and reinforces the clinical/overly-serious feeling.
The game this is made for has very few ASCII glyphs. But, I will expand this to support all ASCII characters soon. I know many games (CDDA, DCSS, DF) support new tilesets so maybe I'll optimize this for those kinds of games...
See also: Nobody's Treasure
A tiny font made for pixel art tutorials and streamer use. The inspiration comes from old art of video game controllers which I used to make, in particular the letters ABCLRXYZ which I drew many times on many controller buttons. The more complex letters (B,E,M,W) take on slightly abstract forms for neatness' sake.
Since these glyphs are all 4x4 unicase, compositing them for use in Fontstruct tutorials might save you a lot of work. Feel free to clone this for such a use.
Original size: 3pt (use multiples of this value for pixel perfection)
See also: Four on the Floor, Glyphstamp 1x1
A dashed line design made with the new half-arc bricks. The emphasized spurs/stems and off-kilter geometry give it a quirky, almost handwritten quality. Its striped appearance makes me think of candy as well as the Cheshire Cat, thus the name. :D
I doubt the upper case would look as cute as the lower. So I've cloned all LC to UC to make this easier to use...
A monospaced 3x5 font used in Vidora15 and later programmable electronic displays made by AMFA Cybernetics (formerly "ATMA Robotronics").
This font is made with AMFA encoding in mind. As such, the character set is very limited and there are no glyphs which require NKRO>1 or buckybits (Alt, Ctrl, Fn, Shift, Strg, option keys, etc). The glyphs normally present at these codepoints have been reverted so that any text displayed in this font is also effectively displayed in AMFA encoding. The encoding has 48 possible glyphs (including one which doubles as both "null" and "new line") so there are 96 glyphs in this font overall.
Hope this saves you some work, Feng! :^)
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Since this exact font and encoding scheme were used in other devices and software, some of which were (or had) games, I'm also tagging this with Game Recreations.
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Original size: 4pt (use multiples of this size for pixel perfection)
MIV: h6.24 @ 1x / m8.35 @ 1x