I made a font inspired by art-deco, which I really love. To more universal capital letters, more decorative lowercase have been made, which can be varied by additional alternative characters (o e i).
See more:
https://fontstruct.com/fontstructions/show/1399486/new-azbuka-easy-to-read
https://fontstruct.com/fontstructions/show/1592397/amyn-1
https://fontstruct.com/fontstructions/show/1563198/yakut-brilliant
https://fontstruct.com/fontstructions/show/522360/alphane
This is a clone of RetroVision2000See more:
https://fontstruct.com/fontstructions/show/706597/headhole
https://fontstruct.com/fontstructions/show/354848/psychotron
https://fontstruct.com/fontstructions/show/351106/zeta_11
https://fontstruct.com/fontstructions/show/1548988/technofraktur
https://www.behance.net/gallery/38159271/Focal-Project-Logo-Type
https://fontstruct.com/fontstructions/show/235910/sans_serious_i
https://fontstruct.com/fontstructions/show/1752328/cyberbug
This is a clone of TLoF NatureWIP
This is a clone of sitelen konFriends, I'm asking for help! Which "R" do you prefer? The one with the straight, or curved leg? I'm split, because personally I much prefer the straight leg, but curved seems more consistent with the rest.
----------------
The term "sidereal" (/saɪˈdɪəriəl/) refers to a measurement of time based on the position of stars.
Industrial, geometric, display, extended, modern, uniform weight. Based on a 2-brick tall grid. Inspired by Microgramma/Eurostile and the Terminator logotype.
"Prototype" means that this is not the final verison. In this case, FontStruct has been used as a fantastic preliminary design tool. But due to its limitations, the font will have to be reworked. Not by much - only the ⅝ roundings will be made circular in a traditional font editor, I'll be introducing optical improvements, and real kerning will also be implemented.
FontStruct's kerning tool is extremely rudimentary (understandable), and honestly, because of that, I left the kerning in a really messy state, it's kind of beyond repair at this point, as I don't really know what's what anymore. Oh, and also - due to limitations of the nudge tool, the ampersant (&) is offset to the right by half a brick, I tried to fix it with kerning as well, and it kinda works, but that will be fixed in the final version, outside FontStruct.
This is a cloneSee more:
https://fontstruct.com/fontstructions/show/1604109/dojin
https://fontstruct.com/fontstructions/show/1511659/stf-a-s-c-communications
This is a clone of TLoF Pixelhttps://fontstruct.com/fontstructions/show/239418/volume_metric_lo
This is a clone of TLoF NatureSee more:
https://fontstruct.com/fontstructions/show/383322/zaratustra_ooooo
https://www.fontstruct.com/fontstructions/show/1562369/candylander-plain
https://www.fontstruct.com/fontstructions/show/851715/dolphin_sans_3
https://www.fontstruct.com/fontstructions/show/1331355/circuit-thin-1
This is a clone of OuyaDo it: https://www.fontstruct.com/fontstructions/show/629119/ocd_disco_round
https://www.fontstruct.com/fontstructions/show/1682290/robospace-orbital
https://www.fontstruct.com/fontstructions/show/372247/ecdb_1
This is a clone of ComicoolSee more:
https://www.fontstruct.com/fontstructions/show/1675680/gyroscope-1-1
https://www.fontstruct.com/fontstructions/show/431934/trec_funch
https://www.fontstruct.com/fontstructions/show/743755/kiova_captura
https://www.fontstruct.com/fontstructions/show/823024/fs_remix01
Pixel demake of Arizone Unicase. Same glyphs as the original.
A space-esque design made for a friend! The angular counters give this a simplified geometry which makes it easy to read despite its looks. Works well for small- or large-scale applications - chat, terminals, logos, and more. Supports Dutch, English, and Greek!
The original was cloned off and preserved elsewhere. The version you see here has centered glyphs.
A font inspired by the use of eggplants in video games. Many video games have unexpected eggplants in them. This is FontStruct's unexpected eggplant.
I decided to fill in the lowercase to add some variety. Hit SHIFT for shiny glyphs.
*
See also: Spellforged Servitor
Telos Unicase with overzealous antialiasing applied to it. It looks as if it were automatically antialiased by 16-bit hardware - a bit smudgy, almost pencil-shaded. Check it out at 2x Pixel size!
Despite its simple looks, this font is just about the densest thing I can create on a 5x5 grid without obfuscating the letters themselves.
While using this font I discovered some unforeseen uses for shaded styles such as this. Since the "antialiasing" occurs in only one shade and never overlaps or replaces solid pixels, it can be easily mass-selected. One can quickly and easily recolor sections of the font, convert it to the non-antialiased version, or clone the layer the translucent pixels are on and achieve more interesting effects.
This is a clone of Telos UnicaseFont from the ingame marquee display of Barcade Brawl, a 2015 game by yours truly. This was made to look similar to the system fonts from old arcade boards, PC microsystems, etc. You've probably seen the fonts I'm talking about; they're everywhere and many people refer to them singularly as "the arcade font" or "the NES font".
This is 7x7 with no wasted matrix, but it looks better without monospacing since not every glyph is the same width. It also makes a decent terminal & chat font, at least for those who don't care about the case of the messages they read and write.
Feel free to use this in your games, etc.!
*
Original size: 5.25pt (use multiples of this size for pixel perfection)
Experimental 5x3 font. This went through quite a few iterations! The result is surprisingly readable, but still not quite something I'd want to use as a chat font.
In making this I did my best to avoid compression and truncation, trying instead to use the interpretation of light as my guide. Many glyphs don't look much at all like what they represent, but as my eye glides over them, they make sense and I read them without issue.
A monospaced 3x5 font used in Vidora15 and later programmable electronic displays made by AMFA Cybernetics (formerly "ATMA Robotronics").
This font is made with AMFA encoding in mind. As such, the character set is very limited and there are no glyphs which require NKRO>1 or buckybits (Alt, Ctrl, Fn, Shift, Strg, option keys, etc). The glyphs normally present at these codepoints have been reverted so that any text displayed in this font is also effectively displayed in AMFA encoding. The encoding has 48 possible glyphs (including one which doubles as both "null" and "new line") so there are 96 glyphs in this font overall.
Hope this saves you some work, Feng! :^)
*
Since this exact font and encoding scheme were used in other devices and software, some of which were (or had) games, I'm also tagging this with Game Recreations.
*
Original size: 4pt (use multiples of this size for pixel perfection)
MIV: h6.24 @ 1x / m8.35 @ 1x
Version 1.1: KRX were modified to be more readable at small size, MQW14'"@ were edited for style, Basic Latin band completed, More Latin band underway.
*
A font made by request for an author of custom Warhammer 40K modules.