Plum Blossom
My only entry for the Fontstruct Color competition, consisting of 38 tile designs for the Chinese game of Mahjong (+ tile back).
I underestimated how big of an undertaking this was going to be, but luckily I managed to curb my perfectionism and get most of the tiles done with designs I'm satisfied with. The Chinese characters were traced from images on Wikimedia Commons (1, 2) and then modified to fit my taste, the space on the tile, even out stroke width and so on. Hopefully they turned out looking good and legible, as I'm not at all familiar with the system. The rest of the designs were freehanded.
The font is named (for now) after my favorite of the designs - the plum Flower Tile, one of the last I drew. (mapped to 'w')
Character Mapping
This font uses two mappings for each of the tiles, to the following Unicode character sets:
Mahjong Tiles (U+1F000 ... U+1F02F)
All tiles are represented except for the four Season Tiles and Joker (U+1F026 ... U+1F02A)
Basic Latin
Coins suit: a to i
Bamboo suit: A to I
Charaters suit: 1 to 9
Dragons: | (Red) 0 (White) # (Green)
Winds: ^ (N) v (S) > (E) < (W)
Flowers: w (Plum) x (Orchid) y (Chrysanthemum) z (Bamboo)
Tile Back: *
Possible Future Updates
I'll probably be taking a break from Fontstruct for a while, but some ideas for future improvements could be:
- Change name
- Add four Season tiles
- Add Joker
- Redesign 1 Bamboo tile (Current one based on a design from this article. It was easiest to replicate but doesn't really fit the rest of the set)
- Add character mapping to Chinese chars.
- 3D Isometric view of the tiles
Extra Links
"How Do I Know if my Mahjong Set is Complete?" from mahjongtreasures.com was helpful.
Also this YouTube video from Accented Cinema provided an interesting look into the culture surrounding the game.
Thanks for reading. Feedback will be appreciated!
Gob Pixi is an amalgamation of different experiments with colour, display type and visual effects throughout the years of working with a comfortable, personal design palette.
Having been obsessed with grain textures and primary + secondary colours throughout the start of 2020s, I was moved to translate that into typography after seeing Kilotype's Lofi Forest "fizzy-fying" an otherwise sharp-looking Roman/Serif.
Also, I have worked on a type project that got me to layer different coloured shadows and highlights above each other, so this is my attempt at translating that effect onto another typeface that I've shelved for quite a while now. (I happened to come up with something similar to Get Yourself Connected by chance and didn't know what to make do with it.)
ColorComp entry, inspired by the Memphis art style. I started this originally a few years ago with several color variations (using the three main colors), but I couldn't decide which ones to go with, so this sat unfinished for a while. In the end I decided to go with this.
This is a cloneSecond ColorComp entry. This one has four colors to create the glyph, with bricks from the Core Category being used for the outline (Which normally can't be seen as it is by default set to White and is to make the font legible in Dark Mode).
Font is proportional though glyphs are at most 3 bricks in width.
A shaded pixel font that has been cast out of metal (iron by default, but it can be recolored). Based off of my fanmade Minecraft items, and especially the mod Tinker's Construct (which this font is named after). I was inspired to create this font by Petruccio's "Brass Ingots".
Tools and other metallic items can be found in the PUA block.