With 12x12 pixels at size 6/8 font, the new brick filter options are on display in Zodiac Square. To ensure a square font, any accented glyphs from Mandrill (my monospaced, lanky, much-of-unicode font) that went above a capital A's peak were cut, but many lower-case accented glyphs stayed in. Since this is meant for a text-heavy game genre where legibility at small size is important, all of Latin Extended Additional was cut -- it was just too hard to read at small sizes, and I doubt it would be very useful in a roguelike or similar text-based game that needs square glyphs. This looks pretty good with anti-aliasing, but the preview may be funny because it uses the old 2x2 filter as well as the new horizontal stretch filter. It's called Zodiac Square because of the 12x12 pixels, 12 signs of the Zodiac.
This is a clone of MandrillA low-tech display type inspired by the digital age of tactical espionage. { for Call alert. } for Codec PTT sound meter.
Reverse in the visual context can mean many things. I decided to create letters and mirrored them, attaching them to a spine.The letters looked like filigree jewellery pendants.
I know that the I , T and W don't follow the design rule; I tried to align them on a spine but the result was unsatisfactory.
This is a cloneNot quite finished-- I think I've spotted an error on some negative numbers but I can't see well enough to check -- I'm publishing anyway, because of the "dates". It'll be downloadable as soon as I'm certain there's no flaw on the 'negatives' but a simple computer/monitor glitch or a problem with vision