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Based on Anypix 7x5 Unicode.
Done:
Basic Latin, More Latin, Extended Latin A, Extended Latin B, Greek and Coptic, Cyrillic, Arabic, Devanagari, Hebrew, Katakana, Thai, Georgian, Armenian, Bopomofo, Hiragana, Bengali, Gurmukhi, Gujarati, Sinhala, Even More Latin, Google Fonts Basic
Working on:
Telugu, Tamil, Malayalam
(The reason why I am not doing Hangul is because 7x7 is too small for most of the letters. Once I get around to VCR-14, I will do Hangul and (hopefully) the rest of Plane 0.)
The condensed style of Ari-W9500.
This is a clone of Ari-W9500Presenting... Ari-W9500 - a complete pixel font family with multiple weights & styles.
This is basically pixelated Arial. Nothing interesting, really. The font is heavily inspired by the pixelated font used in Microsoft's Windows 95. The project was originally meant to be an improved and revamped version of the popular W95FA pixel font.
With more than 1600 glyphs, the font can support a wide range of languages (primarily supports Latin, Greek and Cyrillic).
The alternative glyphs of all the font styles included in the family are stored in the "Braille Patterns" Unicode block.
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Extra context:
For those who are wondering, Ari-W9500 began under construction BEFORE Roguewas even planned. After done publishing Rogue, I just wanted to finish this project up and move on.
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The entirety of the Ari-W9500 font family (6 styles):
• Ari-W9500 Display (Extra-bold)
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Future plans:
Looking forward to adding Hebrew support soon.
Due to technical difficulties, I WILL NOT be making italic versions for the styles.
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If you see any glyphs in the font that's incorrectly designed, please tell me by commenting.
Feel free to clone the project and add additional language support (e.g.: CJK, Thai, Arabic, Devanagari) as you wish.
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Honorable mention FOR VIETNAMESE USERS: (PLEASE READ)
For the Vietnamese users who try to type Vietnamese using this font, I apologize for compromising the diacritical marks to the point of illegible (especially in the display/extra-bold weight). I get the fact that stacked Vietnamese diacritical marks are supposed to be recognizable and easy to read. I mean, I myself am a local Vietnamese and know how it works. But, I have to except the fact thatpixel fonts have limitations. Trying to keep the Em Height properly and NOT expanding it is hard, keeping the stacked diacritical marks' height in that small amount of horizontal space is even harder. To make the job even possible, legibility MUST be sacrificed. Otherwise, the Em Height would be ruined and the horizontal space of the font would look unreasonably large. I hope you locals do not get too mad over this. I am just trying to make it as good and legible as possible.
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Thanks for enjoying this moment with me.
The bold weight of Ari-W9500.
This is a clone of Ari-W9500The bold weight of Ari-W9500 Condensed.
This is a clone of Ari-W9500 BoldThe extra-bold/black weight of Ari-W9500.
This is a clone of Ari-W9500 BoldThe extra-bold/black weight of Ari-W9500 Condensed.
This is a clone of Ari-W9500 DisplayIf this reaches OVER 9000 glyphs, Someone will make Artistic Alphabet with this font, this font has 64+ block elements for every glyph and Christian Munk will surprise me with that font better than 7x12 Serif! [IT TAKES ME WEEKS?, HAS SUPPORT FOR KANBUN CHINESE SYMBOLS AND JAPANESE KANA?, DOESN'T MAKE FS LAG?, BEATS OFF 7X12 SERIF?]
⌠Feel free to request new or fixed glyphs!⌡
Latest update: Added more CJK
A Font inspired from Metal Gear Rising's Ingame HUD/Shop.
References: https://www.gameuidatabase.com/gameData.php?id=341
Cyrillic (Russo, Serb & Ukrainian) - Finished.
More/Extended Latin - More Latin (Completed) Extended Latin A (Completed) Extended Latin B (Completed)
Greek - (Completed)
Vietnamese - (Completed?)
CJK - (Experimental but too hard.)
BUISJES — Geometric outlined sans-serif design
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[ INTRODUCTION ]
While at first I was just updating one of my custom brick tool sets with some additional new pre-build custom composite bricks which seemlessly fit and allign with the dimensions of FontStruct's default connection brick set, the font more or less materialized as this happy accident while I was fooling around and constructed several basic letterforms and shapes for testing these composite brick solutions I was making.
Before realizing it I had about half-a-alphabet's worth of random letter doodles. From there on out I simply decided to copy the letters that came from this test run and drop them into a new FontStruct project and just resumed building the remainder of what would later become this rather modernist clean looking geometric outline sans.
Now, keep in mind that working with the constraints of these (largely 'Composite'-like) and somewhat oddball physically natured 'Connection'-bricks is very limited, and can be quite tricky. They simply doesn't allow the same level of design freedom FS's 'Core'-bricks do (E.g. the centre allignement, their thickness and that 30-bricks-only limited palette size for each of the three variations). To acquire some of that more distinctive and specific tailor made geometry usually requires clever brick arrangements that consist from a mixture of both multi-stacked-composites and brick overlaps to patch gaps and smoothen curve contours.
This process can sometimes become very 'trial / error' -based and unpredictable when complexity increases. Distracting at times, as it gets in the way of primary objectives. To constantly having to invent different new solutions that work simply doesn't help creative workflow. Therefor I decided to dive a little deeper into expanding my pre-fabricated'ready-to-use' composite brick palette.
[ ANALYTICS ]
So far I'm very pleased with the final result, especially with how easy this new set of custom brick composites turn out to create new letters. The bricks feel very intuitive to work with, and unlock quick access to greater sophistication and shaping of more complex geometry. Opening up several new possibilities that are impossible to construct solely from the default 'Connection' -brick palette. So having them at my disposal in a pre-fab fashion is certainly gonna help streamline the workflow.
[ THE FONT ]
As far as for the font's aesthetica, there isn't all that much spectacular going on really. The basic geometry provides a rigid solid looking lettering that produces this fairly legible text. The modern yet clean characteristics making it the perfect match for a broad range application.
• Multi-Lingual (105 languages supported)
• Some glyph alternate forms
• Kerning (1922 stored pairs)
The font name refers to its tubular characteristics and comes from the Dutch word Buizen, which literally translate to Tubes in English.
I hope you like it,
Cheers
This is a cloneAll cap bold serif
kerned : Russian, Latin Basic, More Latin
I can't even type cyrillic extended, there are too many letters in latin extended, I don't have greek keyboard either
I wish I could make everything, but I'm a human after all (or am I?), I decided that this is good enough
Strictly 8x16/8x8 monospaced arcade-style font inspired by Old Church Slavonic manuscripts and Cyrillic vyaz majuscules. Designed for all-lowercase body text with occasional all-caps headers, as in historical manuscripts- but works well with mixed caps.
500+ glyphs, including extensive support for accented Latin letters, world currency symbols, and custom Roman numerals, along with assorted dingbats and multiocular O scribal glyphs used in Old Church Slavonic in text referencing eyes.
Support for majuscule punctuation, more non-Latin scripts, and more extended Latin & dingbats possibly upcoming.
If you know any of the non-Latin scripts included, please let me know of any gaps/accuracy or legibility issues!
Changelog:
1.3.0 - Now with (basic) Greek support!
1.3.1 - Finished punctuation, archaic, & diacritical Greek glyphs
1.4.0 - Russian/Ukranian Cyrillic support + small dingbat additions
1.4.1 - Most Early Cyrillic glyphs added
1.4.2 - Old Church Slavonic support should be finished
Armenian support in progress...
To-do:
Bulgarian/Macedonian/etc. Cyrillic support
Armenian, Georgian, Coptic support
African, Cherokee, and Canadian Aboriginal script support
Hebrew support
STF_EIN BERLINER - Condensed geometric sans-serif typeface.
Inspired by the lettering seen on a variety of different Dutch and German street signs.
The simple and clean geometric letterforms provide this typeface with a strong legibility in both display & body style text.
(grid size 3,5 × 7 at 2x2 brick size filter)
Enjoy
Crang is a proportional sans-serif pixel font recreation based on the original main display font appearing in the video game Teenage Mutant Ninja Turtles: Shredder's Revenge, developed by Tribute Games and released on various platforms by Dotemu in 2022.
The character set of this font was greatly expanded with countless additional special characters, diacritic variants, in-game icons, numbers, buttons, and lots of unique glyphs, each one of them designed to match the spirit and style of the original font design.
The base font size and recommended setting for Crang is 25pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate pixel experience.
This font is free for non-commercial use! If you wish to obtain a commercial license for one of my fonts, please visit my web site https://caveras.net and contact me.
Crang font Copyright © Caveras.
All rights to the original font designs belong to their respective creators.