Searching for more “Pixels” fonts?
Buy and download “Pixels” fonts at MyFonts.
If you like this font, please consider checking out ReFixedsys Mono and Refixedsys Sans as well, which are my better attempts at recreating the Fixedsys font. They also have more glyphs for other languages.
----------------------------------
This time with More Latin characters! Fixed height issues as well.
Also used as dialogue text in Undertale and Deltarune.
NOTE: Click "TrueType Font" when downloading!
This is a clone of Fixedsys Monospaced[About this font]
Font of 4.5x7.5 or 7.5x7.5 dots.
[More information]
Fractions and some symbols are very bad.
Don't use it.
[Version 2.1]: Added "More Latin" Character Set.
[Version 2]: Fixed differences between the real font (from the NES or arcades) and the original (by me).
NES/Arcade Font.
This is a clone of NES/Arcade Font MonospaceI spent a lot of time making this font, it is based On the premise that too many fonts are way to ambiguous, so this is a fix for that, also I have added a copyright symbol, I replaced the vertical bar with the copyright symbol, because as far as I know the vertical bar symbol is rarely if ever used...( I have not seen it used in allmost anything I have viewed or read in all my life, except that it is there in the font character listing, so why is it there? certainly a copyright symbol would be more useful don't you think?) as for the "blockiness" of the C in the copyright symbol, keep in mind, that it is designed to have a maximum width of 9 pixels, so for what it is I think it is good, basically you cant get a smaller bitmaped based copyright symbol where it is as crisp and where the c is not pointed like a less than symbol and the c is not "touching" the circle it is in which would make it harder to read... so if you do see fit to use it I hope you are happy with it...
I designed this 16x16 pixel font to facilitate texturing and dithering for pixel artists. Not every piece of art software has tools designed for texturing/dithering, and loading lots of custom brushes for the purpose can slow one's software way down as well. This font was made to attempt to solve these problems. Now you can dither, shade, and texture by typing! Every glyph repeats as a seamless texture both horizontally and vertically.
The name comes from my emulator/game, "Virtua Gremlin". Although these patterns weren't in the game (it used 9x9 tiles, not 16x16), many of the patterns here are based on that earlier work. "Skins" is a reference to graphical skins, of course. :D
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
USAGE GUIDE
A-Z = textures
a-z = dithering/shading patterns
0-9 = scanlines
The rest is sort of a mishmash... I'll organize it better once I have enough glyphs to warrant a good classification system...
Have an idea for a pattern? Want to see a particular sprite or aesthetic included? Let me know :D
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Original size: 12pt (use multiples of this value for pixel perfection)
Tip: View this in the Character Map so you can more easily grab and paste glyphs when designing!
See also: Gremlin Skins HD
A font in which Japanese or half-width alphanumeric characters are written in 15 × 15 pixels.
15×15のピクセルで文字を書いたフォントです。
Postscript: The version made with fontforge has been released.
You can use more kanji here, and you can also write vertically.
追記:fontforgeで製作したバージョンを公開しました。
こちらでは漢字をより多く使えますし、縦書きもできます。
https://mikannnoki-font.booth.pm/items/1488587