A little pixel font made with zero experience in less than 15 minutes. Enjoy.
If you think it could help you, I tried to put it under the most liberal license so you can freely use it or edit it for your personal and commercial projects. Don't feel the need to credit me.
Also see my "pixel joy" for a better but slightly bigger pixel font.
I designed this 16x16 pixel font to facilitate texturing and dithering for pixel artists. Not every piece of art software has tools designed for texturing/dithering, and loading lots of custom brushes for the purpose can slow one's software way down as well. This font was made to attempt to solve these problems. Now you can dither, shade, and texture by typing! Every glyph repeats as a seamless texture both horizontally and vertically.
The name comes from my emulator/game, "Virtua Gremlin". Although these patterns weren't in the game (it used 9x9 tiles, not 16x16), many of the patterns here are based on that earlier work. "Skins" is a reference to graphical skins, of course. :D
A-Z = textures
a-z = dithering/shading patterns
0-9 = scanlines
The rest is sort of a mishmash... I'll organize it better once I have enough glyphs to warrant a good classification system...
Have an idea for a pattern? Want to see a particular sprite or aesthetic included? Let me know :D
Original size: 12pt (use multiples of this value for pixel perfection)
Tip: View this in the Character Map so you can more easily grab and paste glyphs when designing!
See also: Gremlin Skins HD
This is a pixelated font inspired by multiple pixelated i used. This font is published in the public domain (CC0). It means that you can use, modify, clone, distribute, sell without any permition or credit requierment.
This font has been designed to code, it implies it is monospaced.
Created pixel by pixel on Deluxe Paint back in the early 90s for an AMIGA DEMO. The original font was then 8x8 pixels. www.teodor.no