A script designed for the conlang of 'Ȑiþȑa̷în'.
The language of Ȑiþȑa̷înwas created at Farnad by a joint effort of Harlastes and Rakiana specifically for the use of the new ‘nation’ taking form from surviving Hyntellar, Aignar and Oumda peoples, who were later collectively known as the Ȑa̷inðâl (Ȑiþȑa̷în: ‘the agency of the world’). As a language, it was designed principally for morphemic elegance and semantic density while using the aesthetic phonemic preferences of its creators and intended speakers, perhaps inspired by the logico-mathematical concept of ‘elegance’ taught at Cynkyallat (Khalaris), Tain and Icoras. As a result, the range of consonants and vowels is relatively small, while also being highly inflected; making extensive use of suprafixes – where the first vowel-sound of a word is modified to change its grammatical function – and limited use of more standard suffix-inflection. In particular, the semantic density of Ȑiþȑa̷în made it ideal for transcription onto valuable or rare writing media as well as possessing a high level of concision in spoken form. Its most celebrated features were used in philosophy, where widespread suprafixing meant that singular concepts tended to retain their essential form regardless of grammatical function and in debate where complex ideas could be put over remarkably quickly. However, its suprafixional grammar also required excellent diction and enunciation from its speakers, precipitating a rather unique oral culture.
‘Ȑiþȑa̷în’is a compound word from the phrase ȑīþ ȑa̷în, which literally means ‘the speech of agency’ or ‘agency’s speech’ – relating to the important concept of ‘civilisation’ or ‘the agency of a people’ in the culture of Farnad. Ithas five cases, five persons, five tense-aspects, and two numbers in its inflectional system, while gender and, when necessary, mood, are conveyed lexically and through word order.This is a clone
This is a font inspired by the word 'systematic'. My main influence when creating this font was archiecture and the form of buildings. I focused strongly on lines and the grid system as I felt this really fit the theme of 'systematic' and archiecture as both remind me of acting according to a fixed plan or system; methodical.This is a clone
Aaaaaahhhh... Won't You Please?
This is YET ANOTHER font based off of a song from LUMINES.
Why do I make these so much?
Another cursive font, once again based off of the song Big Elpaso from the puzzle game Lumines.
Yes, that's how they're spelled.
The name Pos Ya is my original thought to when I finished the font meaning it's done, there, finally, it is in spanish. It is a long and skinny font that can be used in different ways. Experimented different versions and this was a top version that is stil legiable to use.
Inspired by raster scanning & horizontal synchronization for image & video display.
It's Monday, so I really didn't want to work too hard on this one.
Another font Inspired by a Lumines Song.
You're In The House!
This is my 3rd font here in FS and still improving some... My 1st and 2nd was inspired by "nal"...
Finally! Ancient Maze is available now its really hard and fun making this type of font.
Another one from the great Dutch graphical designer revisited.
Inspired by the starting point 'elegant' , this font was developed looking at the structure of constellations, and how a number of different points can be interpreted into images. The fine, interconnected lines of the typeface reflect the delicate and subtle connotations of the word 'elegant', and it is designed to be used as a display face. the name 'Cassiopeia' is taken from an existing constellation, initially listed in the 2nd century.
Topolegs was originally inspired by the theme Filthy. The idea of compact lines came from looking at the shapes chewed into chewing gum pieces which are wrongly discarded on the floor. Using topographic maps I created the lines for each letter respectively hence the naming of the font. This is a follow up of the font I previously created called Topo.This is a clone of Topo
A neat language of combining letters to create even more unique characters. Based on some languages like Armenian. Work in progress.
This is a take on a classic arcade font with crowns and points. Best used for large type.
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A font that uses a simple diagonal line technique to give the illusion of depth. All letters are confined within monospaced parallelograms, just for fun.