Recreation of the pixel font from Rob Pike/CRL Group's "Dracula" (1986) series of text adventures – "Dracula: First Night", "Dracula: The Arrival", "Dracula: The Hunt" – on the ZX Spectrum.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Ashby Computers and Graphics / Ultimate Play the Game's "Martianoids" (1987) on the Amstrad CPC, ZX Spectrum, and MSX.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Mastertronic's "Spellbound" (1985) on the Amstrad CPC, ZX Spectrum, and Commodore 64.
The same font was reused (with a few minor changes to punctuation/special characters) in the sequels "Knight Tyme" (1986) and "Stormbringer" (1987)
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from MD Software/Activision's "Knightmare" (1987) on the Amstrad CPC and ZX Spectrum.
This is yet another use of the same font I first stumbled on in the "Dizzy" games, with slightly different punctuation marks/special characters. This time at least, there's a connection to "Last Ninja 2" (which also uses this font), as they're both by the same programmer, Mev Dinc.
Only the characters present in the game's tile set have been included.
This is a clone of Dizzy III - Fantasy World Dizzy(ИнфиниНикиСтръкт Макс) InfiniNikineseStruct Max 5.13.95 is a pixel Unicode font which has many glyphs and typeable in many languages.
A good font!
The InfiniNikiStructMax font is required for the following Windows versions:
Windows Vista✅
Windows 7✅
Windows 8/8.1✅
Windows 10✅
Windows 11✅
The font is also available for Android users:
Samsung✅
Lenovo✅
Realme✅
Xiaomi✅
Redmi✅
Google Pixel✅
The font is also available for MacBook, iPhone and iPad.
Versions:
1.0 - Initial
The font is required to those YouTubers: Mathis R.V, DoDeca D., WTIF2023, SuperWindows78, NO!, me and TheNikinistPoliticianGuy.
I have seen that many FontStructors made fonts, so. Before my Birthday day, I decided to make NikiType as a beginner.
Only for macOS and mobile phone downloadable.
Added New in the PUA: Logos, Klingon, Aurebesh, Liran, Tengwar, Cirth, Shidinn, Cadexian, Nikinese, Latin Extended Appendix A-B, Phonetic Extensions Appendix A-B, Unifon, Seuss, MUFI-CYFI, CYFI, Myriad Pro PUA and Fairfax HD Alphabetic PUA, Kinya, Ordinateurfont Alphabetic PUA (deleted), Enclosed Numbers Appendix, Sitelen Pona (Toki Pona), Control Pictures Appendix-A, .notdef icon and many many more...
I added 11 conlangs.
InfiniNikiStruct Max becomes special and popular!!!
InfiniNikiStruct Max - a normal pixel bold font. minimalist sans-serif
INSPIRATION
===============================================
InfiniNikiStruct Max was founded in 2014 in Sofia, Bulgaria by architect Nikolay Atanasov. Literally translated as “hard work“ in Nikinese, the Nikinese typeface for mobile phone and macOS was born out of the pixels of designing basic necessities like Nikinese characters, presentation forms and hard work, with the core idea that form follows PUA.
Nikinese is my conlang:
In September 10, 2023 the hard work moved to Kazanluk for 3 days, where its ideal of creating a slow work of Extensions, Nikinization, and growing of letter entities flourished. Many now-iconic designers called the hard work, and their legacy of industrial pixels and functional yet big typography lives on today. The Islamic kingdom of Saudi Arabia.
By nikinizating industrial technology and fine art, the hard work masters and their characters designed functional objects that could be mass-produced with modern Nikinization. Their concrete and tall padding, many languages, and bold lettering for advertising posters continue to inspire creatives in all fields of art and design. Typography that leaves a lasting imprint.
Typography from Kostinbrod Municipality, Bulgaria is instantly recognizable. Simple pixel forms, unadorned with serifs. Vibrant, expressive colors. Balanced layouts that convey a clear and direct message. Some of the world's most celebrated ad layouts, political posters, album covers, and logo designs owe their power to lettering designs created at Kostinbrod.
It's considered to be the national font for the Kingdom of Nikolandia - the center of Nikinisia continent.
For Android or iOS to see more unicodes.
---VERSIONS LIST---
Version 1.0 - Initial release for NikiType.
Edit 1.0: Adding only Uppercase
Edit 1.1: Converting Lowercase Letters to their original form
Edit 1.2: Turning on Expert Mode
Edit 1.3: Added IPA
Edit 1.4: Even More Glyphs
Edit 1.5: Big Edit
After many Edits:
Edit ???: Starting PUA
---COMING SOON--
Other Planes
---MILESTONE OF DOWNLOADS---
50: Checked
75: Checked
100: Checked
---MILESTONE OF GLYPHS---
5000: Checked
8000: Checked
10000: Almost Checked
---LINKS---
---INSPIRATIONS---
Anthonistruct
STF_FAUXHAUS
Electronic Data
Nishiki-teki
Catrinity
Fairfax HD
AwesomeDylanStruct
NikiStruct (fake version)
Marnienese Sans (remastered via FontCreator modification of Calibri)
---PERMISSIONS---
If you want to download this font, you must ask me or Sed4Tives this:
"Can I download?".
---NOTES---
This font absolutely does not support Arabic, Syriac, Thaana, Mandaic, Tibetan and Devanagari.
---THANKS---
The InfiniNikineseStruct Max font is an official font that was founded in 1980.
It is powered by the Nikinese Government and Vyara Atanasova.
---COPYRIGHT---
Copyright © NKF2014. You can use or download this font anytime with permission only.
No rights reserved.
That's all for now. I hope you like it so far, cheers!
Recreation of "Normal Centipede" from CPFONTS.FON, included in Microsoft Arcade from 1993.
The original font seems to have been intended to be capital letters and numbers only, with what appears to be poorly-resized bitmaps from a different font in the rest of the character set. Some, especially the punctuation, were literally illegible. So I hope you'll forgive me that this isn't a 100% faithful recreation.
A painstaking recreation of the font found in the notes of FAITH: The Unholy Trinity, one of my personal favorite games. Each letter, number, and most of the symbols were copied precisely from the notes, though I had to improvise on &+#@_<=>\^`{|}~
Presenting to you... BANDAI JAPANESE! Home of the font branch!
The font includes a complete set of hiragana and katakana characters. Even though I managed to see Famicom Jump by NBABABAFONTNES, and I created this one even more super duper better! Since I don't have time to make Hiragana Fonts and Katakana fonts! Here are the similarities to this font: Dragonball 3: Gokuuden, Saint Seiya: Ougon Densetsu, Saint Seiya: Ougon Densetsu Kanketsu Hen, Devilman, Dragon Ball: Daimaou Fukkatsu and Dragon Ball: Shenlong no Nazo (or in Translated: Dragon Ball: Mystery of Shenlong), and Famicom Jump: Eiyuu Retsuden, (except Devilman for Namco).
I'd like to say I branching on the video game font because all of the bandai games are japanese, so I did like to recommed this font to all of you for the best luck, similar to MMRock9.
The "Bandai Japanese" Font was created on Thursday, 19 January, and finished on Monday, February 13.
Download this font so you can see this wonderful font typing!
Based on the Section Z (games), released in December 1985 for the Arcade, May 1987 for Japan, July 1987 for the USA, and September 1987 for the EU.
Most likely, I recently created that is similar to Section Z by NBABABAFONTNES, because; I managed to do it. I saw a font that has no perfect symbols.
Even though I created a perfect one that is one pixelated font, Section26, "called it: Section Z". I also created some HUD Fonts, Stenciled (Title screen word "PUSH START" and Staff Credits). Similar to Section Z, released December, I also started out my very first FontStruct Creation! NBABABAFONTS Cpomany is now founded! Even though it's all set to those tilde characters for the section z. I recommended this font is usable for users. Downloading this font is super great.
And if you recommended this to use this font, you can now type with super!
But then I don't include Asian Words because Japanese gives me weeks or months/years to make.
Hope you like it!
A special Pac-Man version of the familiar Arcade Legacy font on FontStruct, given the title: PAC-MAN LEGACY! (Yes, it's even in stylized all-caps)
What's changed, you might ask? The exclamation mark (!), now based on the "!" as seen in both Pac-Man and Ms. Pac-Man when you start up a game, and begin another maze after eating all of the Pac-Dots. If it's one thing that matters most, it's detail.
The definitive retro gaming font, now available to use for your gaming-related projects, without a single arcade quarter required, is here! Why stick with Press Start 2P when you can use this, especially the fact that this font has over 1000 characters? This font was originally inspired by nostalgic arcade games, such as Bubble Bobble, Donkey Kong, Mario Bros., Frogger, Wonder Boy, Kung-Fu Master, Punch-Out!!, Karate Champ, Burger Time, Centipede, Track & Field, Bomb Jack, and many more!
This is a clone of Super Mario Bros. NESPresenting Capcom's Mega Man 2, released in 1988. This font was same to ducktales. Even though it's similar to Mega Man. This was the second game on the series.
This is a clone of Mega ManPresenting Capcom/Disney's The Little Mermaid, released in 1989 for the Movie, and 1991 for the NES. This game was based on Movies and Cartoons, (especially Disney Junior), Those Letters: A, B, C, D, E, F, G, H, I, K, L, M, N, O, P, Q, S, T, U, V, and W are the same to Mega Man 3, 4, 5, and 6, and The Letters: J, R, X, Y, and Z are not similar to Mega Man 3, 4, 5, and 6.
Presenting Capcom's 1943: The Battle of the Midway (aka. 1944, or 1943: The Battle of Valhalla), released in 1987 for the Arcade, and 1988 for the FC/NES. Those letters are similar to Gun.Smoke. Thus, it made a mistake because it supposed to be The Battle of midway, released in 1942 in movies.
Presenting Konami's Gyruss, released in 1983 for the Arcade, 1988 for the FDS, and February 1989 for the NES. This game is similar to falsion but bad.
Presenting Capcom and TMS's Little Nemo: The Dream Master (aka. Pajama Hero Nemo), released in 1989 for the Famicom and 1990 for the NES.
This was based on Little Nemo, based on movies.
Presenting Capcom's Darkwing Duck, released in 1992 (or 1993). This font is the same to Talespin.
Presenting Capcom's Mega Man 5 (aka. Rockman 5: Blues no Wana?) released in 1992. This font is the same to Mega Man 3+4, and almost similar to Mega Man 3. This was based on Mega Man Series.
This is a clone of Mega Man 3+4Presenting Capcom's Mega Man 3 (aka. Rockman 3: Dr. Wily no Saigo?!), released in 1990. This font is not similar to Mega Man 3+4, but it is similar. This was based on Mega Man Series.
This is a clone of Mega Man 3+4Presenting Capcom's Mega Man (aka. Rockman,) released in 1987 for the Famicom and NES. This font is similar to Mega Man 2, NOT similar to Ducktales. This was all started on the series.
This is a clone of Mega Man 1+2