(ИнфиниНикиСтръкт Макс) InfiniNikineseStruct Max 5.13.95 is a pixel Unicode font which has many glyphs and typeable in many languages.
A good font!
The InfiniNikiStructMax font is required for the following Windows versions:
Windows Vista✅
Windows 7✅
Windows 8/8.1✅
Windows 10✅
Windows 11✅
The font is also available for Android users:
Samsung✅
Lenovo✅
Realme✅
Xiaomi✅
Redmi✅
Google Pixel✅
The font is also available for MacBook, iPhone and iPad.
Versions:
1.0 - Initial
The font is required to those YouTubers: Mathis R.V, DoDeca D., WTIF2023, SuperWindows78, NO!, me and TheNikinistPoliticianGuy.
I have seen that many FontStructors made fonts, so. Before my Birthday day, I decided to make NikiType as a beginner.
Only for macOS and mobile phone downloadable.
Added New in the PUA: Logos, Klingon, Aurebesh, Liran, Tengwar, Cirth, Shidinn, Cadexian, Nikinese, Latin Extended Appendix A-B, Phonetic Extensions Appendix A-B, Unifon, Seuss, MUFI-CYFI, CYFI, Myriad Pro PUA and Fairfax HD Alphabetic PUA, Kinya, Ordinateurfont Alphabetic PUA (deleted), Enclosed Numbers Appendix, Sitelen Pona (Toki Pona), Control Pictures Appendix-A, .notdef icon and many many more...
I added 11 conlangs.
InfiniNikiStruct Max becomes special and popular!!!
InfiniNikiStruct Max - a normal pixel bold font. minimalist sans-serif
INSPIRATION
===============================================
InfiniNikiStruct Max was founded in 2014 in Sofia, Bulgaria by architect Nikolay Atanasov. Literally translated as “hard work“ in Nikinese, the Nikinese typeface for mobile phone and macOS was born out of the pixels of designing basic necessities like Nikinese characters, presentation forms and hard work, with the core idea that form follows PUA.
Nikinese is my conlang:
In September 10, 2023 the hard work moved to Kazanluk for 3 days, where its ideal of creating a slow work of Extensions, Nikinization, and growing of letter entities flourished. Many now-iconic designers called the hard work, and their legacy of industrial pixels and functional yet big typography lives on today. The Islamic kingdom of Saudi Arabia.
By nikinizating industrial technology and fine art, the hard work masters and their characters designed functional objects that could be mass-produced with modern Nikinization. Their concrete and tall padding, many languages, and bold lettering for advertising posters continue to inspire creatives in all fields of art and design. Typography that leaves a lasting imprint.
Typography from Kostinbrod Municipality, Bulgaria is instantly recognizable. Simple pixel forms, unadorned with serifs. Vibrant, expressive colors. Balanced layouts that convey a clear and direct message. Some of the world's most celebrated ad layouts, political posters, album covers, and logo designs owe their power to lettering designs created at Kostinbrod.
It's considered to be the national font for the Kingdom of Nikolandia - the center of Nikinisia continent.
For Android or iOS to see more unicodes.
---VERSIONS LIST---
Version 1.0 - Initial release for NikiType.
Edit 1.0: Adding only Uppercase
Edit 1.1: Converting Lowercase Letters to their original form
Edit 1.2: Turning on Expert Mode
Edit 1.3: Added IPA
Edit 1.4: Even More Glyphs
Edit 1.5: Big Edit
After many Edits:
Edit ???: Starting PUA
---COMING SOON--
Other Planes
---MILESTONE OF DOWNLOADS---
50: Checked
75: Checked
100: Checked
---MILESTONE OF GLYPHS---
5000: Checked
8000: Checked
10000: Almost Checked
---LINKS---
---INSPIRATIONS---
Anthonistruct
STF_FAUXHAUS
Electronic Data
Nishiki-teki
Catrinity
Fairfax HD
AwesomeDylanStruct
NikiStruct (fake version)
Marnienese Sans (remastered via FontCreator modification of Calibri)
---PERMISSIONS---
If you want to download this font, you must ask me or Sed4Tives this:
"Can I download?".
---NOTES---
This font absolutely does not support Arabic, Syriac, Thaana, Mandaic, Tibetan and Devanagari.
---THANKS---
The InfiniNikineseStruct Max font is an official font that was founded in 1980.
It is powered by the Nikinese Government and Vyara Atanasova.
---COPYRIGHT---
Copyright © NKF2014. You can use or download this font anytime with permission only.
No rights reserved.
That's all for now. I hope you like it so far, cheers!
Game font from Teenage Mutant Ninja Turtles: Tournament Fighters for NES. Recreated font from ENG ROM.
Cyrillic is Custom made.
UPD (25-dec-2023):
Added all "More Latin" symbols (Customs)
Added more "Cyrillic" symbols (Customs)
Some fixes in "Basic latin" from Custom to Original
i take the undertale/deltarune font and add glyphs that are not from basic latin because everyone always forgets to add them
In the private use area F000-F022 are some chars to help with custom symbols
This font was inspired by Johannes Gutenberg’s Black Letter, and the iconic 8 bit font. I wanted to make a font that would be found in an old arcade or some odd Nintendo Gameboy role playing game.
The challenge of making this font was trying to make it simple like the original 8 bit font but still have it be ornate like the Black Letter. I believe that I met the challenge and I was also able to make a lower case set which adds more readability to the big blocky upper case. While it became more readable it is still more of a display font.
Created By Abigail Otis
WARNING: THE FONT IS A BIT BROKEN FOR SOME REASON, PLEASE DO NOT DOWNLOAD
Ever wanted to use a Minecraft font but can't type accents? Well this is the perfect font for you!
•More accurate than Minecraftia (has that pixel on the 2 that gives me OCD because it's not on the Minecraftia font)
•Has characters with accents (designed by me, might not be accurate)
•Has special characters (designed by me, might not be accurate)
•Has some emojis
•Has fractions (yes i know they already exist in Minecraft, i just wanted them to actually be recognisable)
Presenting Universal Studios and LJN Toys's Jaws, released in 1987, which was released on the movie in 1975. This game based on movies, and Jaws series.
Jaws series are:
Jaws (1975)
Jaws 2 (1978)
Jaws 3-D (1983)
Jaws 4 (1987)
Jaws 5 (1995)
Cruel Jaws (1995)
Deep Blue Sea (1999)
SUPER MA(RE-)O BROS.
A bitmap typeface family that recaps the classic fonts that were used for 1985 Nintendo Entertainment System game "Super Mario Bros."
-- It's a large piece that covers a bit of everything. And two seporate typefaces will be published the following days to accompany this one seemlessly.
both more less finished as well, but changes were made in this one that requires the other two to be fixed again in order to seemlessly work together before getting published, So stay tuned!
About this fist part:
It combines not just the two (title screen and ingame regular text)fonts used for this game, but also includes dingbats related to the game, and combines it all into one single typeface!
The sample will only display correctly at exact pixel size or double the value of this due to dither gradients that otherwise not show as a solid surfaces.
Basic and Extended Latin - letters seen at title screen
Superscripts and Subscripts - regular text font (only partial alphabet, as according to the unicode standard for this block)
Miscellaneous Symbols - miscellaneous dingbats related to the game such as emoji's and blocks to make seemless ornamental features like seen ingame
Halfwidth and Fullwidth Forms - regular text font but with full suport for both uppercase & lowercase, as well as numerals and basic punctuation.
Enjoy!
The name Pos Ya is my original thought to when I finished the font meaning it's done, there, finally, it is in spanish. It is a long and skinny font that can be used in different ways. Experimented different versions and this was a top version that is stil legiable to use.
Presenting Namco's Final Lap, released in 1987 for the Arcade, and 1988 for the NES/Famicom.
A faithful, authentic, all-caps, nostalgic 8-bit font based on 1st-party Nintendo Entertainment System games, such as Duck Hunt, Tetris, Dr. Mario, Clu Clu Land, Pinball, Gyromite, Baseball, Urban Champion, and of course, as the name says in the font, Super Mario Bros.!
Featuring a grand total of 1085 glyphs! If we do glyph number translation, 1085 translates to October 1985, back when the Nintendo Entertainment System first launched in North America!
Now you're typing with power!
Recreation of the pixel font used in the Sinclair ZX Spectrum (1982). Note the block element characters, set to their equivalent unicode points (U+2596 through to U+259F). Only the characters present in the computer's character set have been included.
Recreation of the pixel font used in the Sinclair ZX80 (1980). Note that some of the block element characters don't have a modern unicode equivalent, and have therefore been remapped (with the medium shade lower half block at U+2581 and the medium shade upper half block at U+2594). Only the characters present in the computer's character set have been included.
This is a clone of ZX SpectrumRecreation of the pixel font from Mastertronic's "Spellbound" (1985) on the Amstrad CPC, ZX Spectrum, and Commodore 64.
The same font was reused (with a few minor changes to punctuation/special characters) in the sequels "Knight Tyme" (1986) and "Stormbringer" (1987)
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Clive Townsend/Durell Software's "Saboteur" (1986) on the Amstrad CPC and ZX Spectrum.
The same font was reused in "Saboteur 2" (aka "Saboteur II: Avenging Angel", 1987).
Only the characters present in the game's tile set have been included.
Something I had been on and and off again working on for some time, making sure everything looked alright before I so much as thought about placing this creation onto here for all to witness.
Decided to impose a limit on myself when creating this font, such as width and height after being inspired by seeing translations of old video games. I had to get a bit creative with some of the characters and how I could make them look good without butchering them too badly.
I do hope you enjoy using this font as much as I enjoyed making it.
7/4/22 - Decided to add a VI to the name of the font, after the width I limited myself to using.
27/4/22 - Came across two glyphs that needed a bit of fixing, the registered sign, which was a width over, and Single Low-9 Quotation Mark, which needed to be moved a pixel down.
Presenting Caltron's Adam and Eve, released in 1992. This font is similar to War in the Gulf.
This is a clone of War in the Gulf