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After having finished creating Pixelbabania VI, I thought to myself, why not make a version of this font, but with the height restricion removed for those who don't like having foreign characters squished up?
Even added Japanese Katana and Hiragana characters into the mix.
27/4/22 - Came across two glyphs that needed a bit of fixing, the registered sign, which was a width over, and Single Low-9 Quotation Mark, which needed to be moved a pixel down.
This is a clone of Pixelbabania VIStrictly 8x16/8x8 monospaced arcade-style font inspired by Old Church Slavonic manuscripts and Cyrillic vyaz majuscules. Designed for all-lowercase body text with occasional all-caps headers, as in historical manuscripts- but works well with mixed caps.
500+ glyphs, including extensive support for accented Latin letters, world currency symbols, and custom Roman numerals, along with assorted dingbats and multiocular O scribal glyphs used in Old Church Slavonic in text referencing eyes.
Support for majuscule punctuation, more non-Latin scripts, and more extended Latin & dingbats possibly upcoming.
If you know any of the non-Latin scripts included, please let me know of any gaps/accuracy or legibility issues!
Changelog:
1.3.0 - Now with (basic) Greek support!
1.3.1 - Finished punctuation, archaic, & diacritical Greek glyphs
1.4.0 - Russian/Ukranian Cyrillic support + small dingbat additions
1.4.1 - Most Early Cyrillic glyphs added
1.4.2 - Old Church Slavonic support should be finished
Armenian support in progress...
To-do:
Bulgarian/Macedonian/etc. Cyrillic support
Armenian, Georgian, Coptic support
African, Cherokee, and Canadian Aboriginal script support
Hebrew support
Something I had been on and and off again working on for some time, making sure everything looked alright before I so much as thought about placing this creation onto here for all to witness.
Decided to impose a limit on myself when creating this font, such as width and height after being inspired by seeing translations of old video games. I had to get a bit creative with some of the characters and how I could make them look good without butchering them too badly.
I do hope you enjoy using this font as much as I enjoyed making it.
7/4/22 - Decided to add a VI to the name of the font, after the width I limited myself to using.
27/4/22 - Came across two glyphs that needed a bit of fixing, the registered sign, which was a width over, and Single Low-9 Quotation Mark, which needed to be moved a pixel down.
I tried to make it as accurate to Undertale/Deltarune as I could, while attempting to strike balance with the original 8bitoperator JVE font by Jayvee Enaguas. Also contains additional accents, including capital eszett (ẞ).
The "TFX" stands for Toby Fox, because of course it does.
Click here for the variable width version.
UPDATE 7 Mar '22: Added infinity symbol (requires two whitespace after its input to display correctly).
UPDATE 24 Feb '22: All of Latin Extended-A and basic Cyrillic added, and some characters' spacing tweaked for accuracy.
UPDATE 29 Jan '22: More faulty kerning pairs removed.
This is a clone of 8BitOperator JVE (Undertale Dialogue Font)See more:
https://fontstruct.com/fontstructions/show/1539352/octagony-1
https://fontstruct.com/fontstructions/show/1748910/tlof-final-cut
https://fontstruct.com/fontstructions/show/1972027/beeg-chonk
https://fontstruct.com/fontstructions/show/2063422/revolta-1
db Como
https://fontstruct.com/fontstructions/show/1592465/computer-says-no-1-32
https://fontstruct.com/fontstructions/show/1544279/digitalis-6-4
https://fontstruct.com/fontstructions/show/1592397/amyn-1
This is the Plane 10 font of the GS Unicode 2.0 font series. I've split this font up by plane since font files have a technical limit of 65,535 glyphs.
This font will be made up of U+0020 and U+100000~U+10FFFD, which add up to exactly 65,535 code points.
Things that are planned but not (fully) implemented yet are italicized.
Links to planes (I'll most likely be posting updates related to this series as a whole in the Plane 0 font):
Plane 0: here
Plane 1: here
Plane 2
Plane 3
(No Unicode characters exist in Planes 4 through D as of U15.0)
Plane E: here
Plane F: here
Plane 10: [THIS FONT]
PUA assignments:
100000~10037F - Latin Extended-4
100380~1003FF - Greek Extended-4
100400~10057F - Cyrillic Extended-4
100580~1005BF - <reserved for BMP Script Extensions>
1005C0~1005FF - Hebrew Extended-1
100600~1006FF - Arabic Extended-3
100700~10109F - <reserved for BMP Script Extensions>
1010A0~1010FF - Georgian Extended-2
101100~1011FF - <reserved for BMP Script Extensions>
101200~10137F - Ethiopic Extended-1
101380~1013DF - <reserved for BMP Script Extensions>
1013E0~1013FF - Cherokee Extended-1
101400~101FFF - <reserved for BMP Script Extensions>
102000~10223F - Symbols and Punctuation Extended-2
102240~10224F - Geomantic Figures
102250~10227F - C64-OS Symbols
102280~1022BF - Commander X16 Symbols
1022C0~1022FF - Powerline Symbols
102300~1023FF - Hex Byte Pictures
102400~10243F - Control Pictures Extended-2
102440~10247F - Sixel Graphics
102480~10249F - Apple MouseText
1024A0~1024CF - Fill Patterns
1024D0~1024FF - Shade Quadrants
102500~10257F - Box Drawing Extended-1
102580~1025BF - Block Elements Extended-1
1025C0~1025FF - Block Sextants
102600~1026FF - Block Octants
102700~1027FF - Dingbats Extended-1
102800~1028FF - Seven-Segment Display Patterns
102900~102FFF - <unassigned>
103000~1030FF - Kana Extended-2
103100~10AFFF - <unassigned>
10B000~10B7FF - <reserved for Indic Conjuncts>
10B800~10CFFF - <unassigned>
10D000~10D19F - Domino Tiles Extended-1
10D1A0~10D2FF - <unassigned>
10D300~10D3FF - Flag Symbols
10D400~10DFFF - <unassigned>
10E000~10E07F - Tengwar Presentation Forms
10E080~10E0FF - <reserved for UCSUR extensions>
10E100~10E1FF - Engsvanyali Presentation Forms
10E200~10E3AF - <reserved for UCSUR extensions>
10E3B0~10E3FF - Olaetyan Extended-1
10E400~10E42F - Niskloz Presentation Forms [Nísklôz Presentation Forms]
10E430~10E44F - Kazat Akkorou Extended-1 [Kazat ?Akkorou Extended-1]
10E450~10E5DF - <reserved for UCSUR extensions>
10E5E0~10E5FF - Ophidian Presentation Forms
10E600~10E62F - Ferengi Extended-1
10E630~10E64F - <reserved for UCSUR extensions>
10E650~10E67F - Sylabica Extended-1
10E680~10E6CF - Ewellic Presentation Forms
10E6D0~10E7FF - <reserved for UCSUR extensions>
10E800~10E82F - Monofon Extended-1
10E830~10E88F - Dni Presentation Forms [D'ni Presentation Forms]
10E890~10EB9F - <reserved for UCSUR extensions>
10EBA0~10EBDF - Cistercian Numerals Extended-1
10EBE0~10EF9F - <reserved for UCSUR extensions>
10EFA0~10EFCF - Aiha Presentation Forms
10EFD0~10EFFF - <reserved for UCSUR extensions>
10F000~10F8FF - <unassigned>
10F900~10F91F - Thai Compatibility Forms
10F920~10FAFF - <reserved for compatibility and presentation forms>
10FB00~10FCFF - Latin Fractional Forms
10FD00~10FEFF - Mongolian Presentation Forms
10FF00~10FFBF - <reserved for compatibility and presentation forms>
10FFC0~10FFCF - Source Hints
10FFD0~10FFEF - Transcoding Hints
10FFF0~10FFFF - Plane 10 Specials
Additional PUA assignments can be found in the Plane 0 and F fonts.
Feel free to recommend PUA assignments!
Also, it's more than likely I won't know every script well enough that there won't be any mistakes. If/when I make a mistake, please tell me and I'll do my best to fix it!
a font inspired by terminals and OOBE. some characters are sans-serif, some are serif... this is basically a semi-serif font. this font has no inspiration. when i say that, i mean that this font is not used in any terminals and OOBEs. i just thought of this style.
A pixel font that I have created. This is a monospace font, but the monospace flag is not set. This is to allow for zero-width letters… This means there are bound to be one or two spacing mistakes, (And no, setting the width to zero is not a spacing mistake). If you find any, please tell me in the comments…
My grandma passed away recently…
This font is not yet finished
A series from Electron Sans, inspired from GS Unicode 2.0 by Greenstar967
Under development, Beta 1.0.16
Glyphs: 733 Char
Recent changes
Changing oblique assets like X, Y, etc. and reverted back font styles to mono.
Took a lot of creative liberties with the punctuation, but otherwise a faithful recreation of Zu from FEZ.
It is monospaced, and rotated as if seen from the side, and read up to down, as Zu text was in FEZ.
I made the capital letters their own lines so that a) they can stand out easily and b) because they are rarer than lowercase letters, so most of the writing in this font would appear as it does in game. Just imagine the hypercube talks in all lowercase ;p
Also, I put one pixel of space after each letter to force the text to be more accurate to its in-game look.
Sans Serif font, inspired by GS Unicode 2.0 by Greenstar967
Discontinued Font, Alpha 1.1
This font have a series, click here to check it out. For now and so on, i'll working at the font series of this font.
(done with basic latin) idk if im gonna make anything other than a mono version but even if i dont im adding mono on the end because it sounds cool, also this is in fact a mono if u want to make a proper mono you have to use expert mode
This is the Plane 1 font of the GS Unicode 2.0 font series. I've split this font up by plane since font files have a technical limit of 65,535 glyphs.
This font will be made up of U+0020 and U+10000~U+1FFFD, which add up to exactly 65,535 code points.
Things that are planned but not fully implemented yet are italicized.
Links to planes (I'll most likely be posting updates related to this series as a whole in the Plane 0 font):
Plane 0: here
Plane 1: [THIS FONT]
Plane 2
Plane 3
(No Unicode characters exist in Planes 4 through D as of U15.0)
Plane E: here
Plane F: here
Plane 10: here
PUA assignments can be found in the Plane 0, F, and 10 fonts.
Feel free to recommend PUA assignments!
Also, it's more than likely I won't know every script well enough that there won't be any mistakes. If/when I make a mistake, please tell me and I'll do my best to fix it!