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A monospaced version of Barcade Brawl that has been modified to work well as a roguelike font. Not every glyph is centered yet, but all the Basic Latin and More Latin ones are.
A few glyphs (such as #) are modified to break the matrix so that they link together. This is because these glyphs are used to form continuous walls and other structures.
Note also that this design uses a 7x7px matrix which is monospaced at 8px to create 8x7 tiles. I have placed a stray pixel on an unused glyph to make 1px of extra line spacing occur so that the final tiles are 8x8. The preview here onsite adds another px, so it looks slightly out of square. The sample below does too, because it was made before this fix was implemented.
I was working on another spinoff of this that was high-resolution rather than pixel, but since this font has the same LC and UC, I might transplant those glyphs to this font as well to make it as multifunctional as possible. That will more than double the work of making an already big font, though, so it will depend on whether this font gets used by others. A few game developers already use the original "Barcade Brawl" so there is a possibility...
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Original size: 5.25pt (use multiples of this size for pixel perfection)
This is a clone of Barcade BrawlFont from the ingame marquee display of Barcade Brawl, a 2015 game by yours truly. This was made to look similar to the system fonts from old arcade boards, PC microsystems, etc. You've probably seen the fonts I'm talking about; they're everywhere and many people refer to them singularly as "the arcade font" or "the NES font".
This is 7x7 with no wasted matrix, but it looks better without monospacing since not every glyph is the same width. It also makes a decent terminal & chat font, at least for those who don't care about the case of the messages they read and write.
Feel free to use this in your games, etc.!
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Original size: 5.25pt (use multiples of this size for pixel perfection)
The definitive retro gaming font, now available to use for your gaming-related projects, without a single arcade quarter required, is here! Why stick with Press Start 2P when you can use this, especially the fact that this font has over 1000 characters? This font was originally inspired by nostalgic arcade games, such as Bubble Bobble, Donkey Kong, Mario Bros., Frogger, Wonder Boy, Kung-Fu Master, Punch-Out!!, Karate Champ, Burger Time, Centipede, Track & Field, Bomb Jack, and many more!
This is a clone of Super Mario Bros. NESA special Pac-Man version of the familiar Arcade Legacy font on FontStruct, given the title: PAC-MAN LEGACY! (Yes, it's even in stylized all-caps)
What's changed, you might ask? The exclamation mark (!), now based on the "!" as seen in both Pac-Man and Ms. Pac-Man when you start up a game, and begin another maze after eating all of the Pac-Dots. If it's one thing that matters most, it's detail.
Sprint 2 was the first arcade game released by Atari in 1976 that debuted the 8-bit arcade font that many gamers know and love today. And the Atari Legacy font wishes to carry the torch as it once did back then, especially with new unicodes and glyphs. You can tell it's a font based on the golden days of gaming because of the "E". The unique "E" may seem very familiar for those who played Atari games back in the arcades, and those today who played Atari 50: The Anniversary Collection! The "?" and "!" are even sourced from Atari's Quiz Show, also released in 1976!
This is a clone of Arcade LegacyStrictly 8x16/8x8 monospaced arcade-style font inspired by Old Church Slavonic manuscripts and Cyrillic vyaz majuscules. Designed for all-lowercase body text with occasional all-caps headers, as in historical manuscripts- but works well with mixed caps.
500+ glyphs, including extensive support for accented Latin letters, world currency symbols, and custom Roman numerals, along with assorted dingbats and multiocular O scribal glyphs used in Old Church Slavonic in text referencing eyes.
Support for majuscule punctuation, more non-Latin scripts, and more extended Latin & dingbats possibly upcoming.
If you know any of the non-Latin scripts included, please let me know of any gaps/accuracy or legibility issues!
Changelog:
1.3.0 - Now with (basic) Greek support!
1.3.1 - Finished punctuation, archaic, & diacritical Greek glyphs
1.4.0 - Russian/Ukranian Cyrillic support + small dingbat additions
1.4.1 - Most Early Cyrillic glyphs added
1.4.2 - Old Church Slavonic support should be finished
Armenian support in progress...
To-do:
Bulgarian/Macedonian/etc. Cyrillic support
Armenian, Georgian, Coptic support
African, Cherokee, and Canadian Aboriginal script support
Hebrew support
A Font that appears on Japanese Quiz Arcades.
(Expanded for any use but Cyrillic is done)
(Greek is done already but kerning is pain.)
Reference Sheet: https://www.spriters-resource.com/arcade/quizprettysoldiersailormoon/sheet/119854/
(CJK Extension is hard, i can't do it.)
An Arcade Font That’s Seen On Space Invaders Frenzy.
This is a clone of 8-bit NintendoThis font can be used for your own posters or video games, such as NES, Atari, etc. (This Font is finished, you can now download it. Only Use if you're Latin or English.) Esta fuente se puede utilizar para sus propios carteles o los videojuegos, como NES, Atari, etc (Esta fuente ha terminado, ahora se puede descargar el programa. Sólo uso si eres latino, francés, español o Inglés.) Cette police peut être utilisé pour vos propres posters ou des jeux vidéo, comme NES, Atari, etc (Cette police est terminée, vous pouvez maintenant le télécharger. Utiliser uniquement si vous êtes latin, français, espagnol ou anglais.) Cette police peut être utilisé pour vos propres posters ou des jeux vidéo, comme NES, Atari, etc (Cette police est terminée, vous pouvez maintenant le télécharger. Utiliser uniquement si vous êtes latin, français, espagnol ou anglais.)
IMPROVED NICK DISPLAY ARCADE FONT! Free to use!
This is a clone of Nick Display ArcadeStylized 5x5 pixel font. Tiny but power-packed!
I designed it to have a slightly balloon-esque, oldschool arcade look. Feel free to use it in your games.
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Original size: 7.5pt (use multiples of this value for pixel perfection)
Condensed version of Portable Vengeance. Most letters are 4x5.
This is a clone of Portable VengeanceRecreation of the pixel font from Data East's "Death Brade" (aka "Mutant Fighters", 1991).
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in a line above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Data East's "The Cliffhanger: Edward Randy" (1990).
This font includes a full set of hiragana and katakana, even though they're not actually used in the game.
Only the characters present in the game's tile set have been included.
Recreation of the italic pixel font from Capcom's "Dungeons & Dragons: Shadow over Mystara" (1996). This font is very sparingly used in the game - apparently, just for the character names, SP/HP counters, and (partially at least) the inventory ring interface.
This font includes a near complete set of hiragana and katakana characters, as well as a wide range of special characters (such as a full set of zodiac symbols).
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Namco's "Pistol Daimyo no Bōken" (1990).
This font includes a full set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned after the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Namco's "Bakutotsu Kijūtei: Baraduke II" (1988).
This font includes a full set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned after the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
Nothing much, only that hiragana and katakana support have been added.
This is a clone of Purirula³ TextRecreation of the pixel font from Jaleco's "Legend of Makai" (aka "Makai Densetsu", 1988).
This recreation includes a practically complete set of hiragana and katakana. In the original, the dakuten and handakuten are separate characters on a separate line of text - in this recreation, they have been included in their respective characters, which results in the overall line height being 11 pixels rather than 8 pixels.
Only the characters present in the game's tile set have been included.
Based on the game 'Xevious,' this font does not only contain small letters, but it contains a brand new small letters just related to the big ones from the original game! It also contains a small Solvalou symbol to salute to the 1982 classic! A sci-fi raster font for shooting fans, everywhere.