Evikræyl is the product of a sudden flash of inspiration combined with a love for calligraphy and the aggressive illumination look.
All the basic latin letters are available along with the numbers and a few punctuation marks.
Evikræyl means 'words that stay' in Kallin'Erillian the conlang this script will be used for.
WIP ithkuil font
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DONE:
primare aspect characters
vertical/diagonal tail modifications
above/below/midline dicaritics
secondary and tertiary aspect characters
secondary and tertiary aspect character diacritics
consonantal characters
tail modifications for the horizontal sections
placeholders
punctuation
numbers
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The diacritic/tail modification placements would be handled using opentype GSUB and GPOS.
Enjoy the several hundreds of various zero width diacritics and modification characters stacking on top of each other.
- NOTES -
Use lower case to get Modern Gryzildan and UPPER CASE for Royal Gryzildan. Hold Shift while typing numerals/symbols to get the Royal ones.
These scripts do not canonically appear together on any in-universe writing. Gryzil writing is always written entirely in one script or the other. But, feel free to use this as you wish.
- DESCRIPTION -
This font contains two scripts of the Gryzil, Brer Brah's people, who are from various video games and stories of mine. Gryzil are a sapient bear-people that live on/near beaches in the continent of Skina on planet Fyromr. They have dull greenish fur, can speak, read, write and use tools, walk bipedally, and have beer fermentation chambers for stomachs. They appear in ESOS, Trap Farmer Brer Brah, and Anime Girls vs. The Cavemen.
The written language of these creatures is designed to be without subtlety. Most of the subtlety of Gryzil communication is gestural. For instance, quotations do not exist in Gryzil writing. There can be a record that someone said something, but only when a Gryzil who heard it firsthand speaks of it is there understood to be a quotation - the rest is simply hearsay.
This font is made as an attempt to anglicize the Gryzildan language - not to write it natively. Hence, it has some resemblance to Latin. But in fact these symbols all represent different gestures as well as different rasping, stamping, growling, and ingressive sounds which are unknown within Earth humans' formalized language studies. Nonetheless, you can write authentic Gryzildan with this. Read the Chalcedony-Bound Manual found in any of the games in which Gryzildan is used.
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Original size: 5.25pt (use multiples of this value for pixel perfection)
Came up with this script in just about 15 minutes, it has a really nice flow to it and is inspired by Thai, Arabic, and believe it or not, Tengwar. Great for fictional languages, conlangs, or aliens. Let me know if you decide to use it for anything, would love to see your work!
NOTE: The glyphs are the same for Upper and Lower case for the time being.
This is a recent experiment on linear design. This includes all 26 letters in both upper and lower case a a small number of punctuation marks.
I wanted to try and create a stark linear script that would be easy and quick to write out in contrast with some of my more ornamental scripts.
Here is the second version of the Unlu script font.
This one has been called Unlu Light as it is significantly smaller than the original with cleaner lines and angles.
In addition to the Unlu v.1 letters and usage this version includes more punctuation and the numbers 0-9.
Eshaa, the talon language, is conlang formed of sharp points and flowing lines.
This contsins captial, lower case, comma and full stop only.
Each word in the sentence should begin with a capital letter to get the full aesthetic effect.
Each letter is made of 7 possible lines (a rhombus with 3 horisontal lines, forming hexagons). Sentances form bands, as if cut into a wooden stick or pole. Feel free to use for your conlags (just don't forget to mention me)! It has both English and Russian scripts (matched by sound). Used math to create: this script used minimum amount of lines per letter while making all have equal amount in total, so letters have 5 lines and numbers have 3, punctuation has 2. You can create your own efficient script by using a combination of "5 out of 7" letter parts. Similar to my "Square Seven - Girder" script.
A script used by the Old Fyromrese or Lesser Oinai (human-like) people of Planet Fyromr in my own stories and games. The runes depict looms, which were made by splitting two sticks, one to make the internal frame and one to make the hexagon shape. These runes were typically carved into wood.
The earliest Fyromrese writing was done using cord wrapped around pegs on these looms, and so this script attempts to mimic the path of the cord. The later Fyromrese (Tangled Script) took things further, making it possible to encode entire words within a single loom-shape while also making individual words and letters far more readable. But that script requires multiple colors to render legibly so it probably won't be possible to Fontstruct it.
Notating Fyromrese numbers using a Fontstructed font is similarly unlikely, as the logic of their enumeration would require hundreds of glyphs.
This script attempts to match loom-shapes to phonemes as they are spoken in American English.
Another conlang/conscript from my own works. These are the Symbols of Starborn Lightness used by Asgari.
Asgari is an artificial sun orbiting Gara, an interstellar planet. It was built to use Starborn Lightness symbols as concept-units in order to electronically convey information to the Garai people about itself. So, these symbols were originally something like status indicators. Until C.Y. 1997, they could be seen on displays in the Celestial Telemetry Room at Magong Stack One in Upper Netazeca.
However, some Garai re-used the symbols to make constructed languages and ciphers. Monsaic Sun is unique among these in that it uses only the existing symbols, without any alteration. So this font can be used to write either language.
Appears in: Seven Candles Trilogy (2013)
3x3 cipher, based on version 0.3 of "Micromaze". It uses its own form of binary notation for the numerals, wherein the upper-right 4 pixels play the role of the 1, 2, 4, and 8.
This is the smallest font in which I was able to give a unique symbol to every glyph (excluding the lower/upper case, which look the same). It reads sort of like Pigpen Cipher, but is more densely written.
Since MMC is obscure and of constant width/height, it serves many "gibberish" and "placeholder text" purposes in addition to being a modestly strong cipher.
Original size: 2pt (use multiples of this value for pixel perfection)
Version 1 of the Lucarian script font is out!
View the original script here: https://www.omniglot.com/conscripts/lucarian.htm
HERE'S HOW TO USE THE FONT:
d, h, j, l, m, n, r, s, t and z will give you the corresponding letters in full form.
b, f, g, k, p and q give you the truncated form of those letters. Uppercase versions send out their full forms.
Type c, S and Z for ch, sh and zh respectively.
a, o, e, i, y and u give you the corresponding vowels, while A, O and U give you ae, oe and uu respectively.
Type ' for the glottal stop letter with both sides truncated, use < and > for that letter with just the left side and the right side respectively, and = gives you the full letter.
The comma, period, question mark and exclamation mark gives you the corresponding punctuation.