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Fontstructions tagged with “Castlevania”

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Castlevania 3 

by Patrick Lauke (redux)
8.07 Click on the stars to rate this FontStruction.
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2232834 Published: 28th July, 2012
Last edited: 21st August, 2014
Created: 24th July, 2012
Recreation of the font used in Konami's return to form..."Castlevania III - Dracula's Curse" (1989) on the NES. Only the characters used in the game (and present in the ROM) have been included - if you need some missing special character, I'd suggest combining it with my Nintendoid 1 or 2.
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    Nintendoid 1 

    by Patrick Lauke (redux)
    8.58 Click on the stars to rate this FontStruction.
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    11551209 Published: 10th July, 2012
    Last edited: 21st August, 2014
    Created: 8th July, 2012
    my take on the classic nintendo NES font. this is an amalgam of some of the type used in the early games like super mario bros, duck hunt, wild gun man and legend of zelda. i further added a handful of special characters, trying to match the style of the existing letters.
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      Castlevania 2 

      by Patrick Lauke (redux)
      8.37 Click on the stars to rate this FontStruction.
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      1071714 Published: 28th July, 2012
      Last edited: 21st August, 2014
      Created: 24th July, 2012
      Recreation of the font used in the (often hated) "Castlevania 2 - Simon's Quest" (1987) by Konami on the NES. Only the characters used in the game (and present in the ROM) have been included - if you need some missing special character, I'd suggest combining it with my Nintendoid 1 or 2.
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        Castlevania II (Alternate) 

        by Patrick Lauke (redux)
        6.79 Click on the stars to rate this FontStruction.
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        1051701 Published: 25th June, 2017
        Last edited: 25th June, 2017
        Created: 25th June, 2017

        Recreation of the alternate font used in the (often hated) "Castlevania II - Simon's Quest" (1987) by Konami on the NES. This font is used for the dialog boxes and the inventory "multi-screen". Only the characters present in the game's tile set have been included.

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          Castlevania (NES) End Credits 

          by Patrick Lauke (redux)
          7.52 Click on the stars to rate this FontStruction.
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          1031532 Published: 2nd June, 2018
          Last edited: 2nd June, 2018
          Created: 2nd June, 2018

          Recreation of the pixel font used for the end credits in Konami's "Castlevania" (1986) on the NES. Only the characters present in the game's tile set have been included.

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            Castlevania: Dracula X (SNES) 

            by Patrick Lauke (redux)
            6.79 Click on the stars to rate this FontStruction.
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            Average Rating: 3.00
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            991680 Published: 1st July, 2017
            Last edited: 1st July, 2017
            Created: 30th June, 2017

            Recreation of the large pixel font from Konami's "Castlevania: Dracula X" (aka "Castlevania: Vampire's Kiss", "Akumajō Dracula XX", 1995) on the SNES. Only the characters present in the game's tile set have been included.

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              Castlevania: Rondo of Blood (PC Engine) 

              by Patrick Lauke (redux)
              6.79 Click on the stars to rate this FontStruction.
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              Average Rating: 3.00
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              901711 Published: 13th July, 2017
              Last edited: 13th July, 2017
              Created: 13th July, 2017

              Recreation of the menu font from Konami's "Castlevania: Rondo of Blood" (aka "Akumajō Dracula X: Chi no Rondo", 1993) on the PC Engine.

              Note the skull character is mapped to "black smiling face" (U+263B). The original has a subtle amount of antialiasing, which has been omitted in this recreation.

              Only the characters present in the game's tile set have been included.

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                Castlevania: Dracula X (Small) (SNES) 

                by Patrick Lauke (redux)
                8.07 Click on the stars to rate this FontStruction.
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                691780 Published: 6th July, 2017
                Last edited: 6th July, 2017
                Created: 1st July, 2017

                Recreation of the small pixel font from Konami's "Castlevania: Dracula X" (aka "Castlevania: Vampire's Kiss", "Akumajō Dracula XX", 1995) on the SNES. Exactly the same as Konami's "Biker Mice from Mars" (1994), but with an additional "®" registered sign. Only the characters present in the game's tile set have been included.

                This is a clone of Biker Mice SNES
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                  Castlevania: Bloodlines 

                  by Patrick Lauke (redux)
                  8.07 Click on the stars to rate this FontStruction.
                  Balanced Rating: 8.07
                  Average Rating: 10.00
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                  621672 Published: 18th September, 2014
                  Last edited: 17th September, 2014
                  Created: 13th September, 2014

                  Recreation of the pixel font used for the intro cinematic and end credits in Konami's "Castlevania: Bloodlines" (aka "Castlevania: The New Generation", 1994) on the Sega Mega Drive. Only the characters present in the game's tile set have been included.

                  This is a clone of Castlevania: Bloodlines (Menu)
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                    Nintendoid 2 

                    by Patrick Lauke (redux)
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                    5111225 Published: 25th January, 2021
                    Last edited: 21st August, 2014
                    Created: 10th July, 2012
                    companion font to Nintendoid 1. once again, this is an amalgam, with a few alternative characters from further early nintendo games like RC Pro-Am, Galaga, and the lowercase from Metroid.
                    This is a clone of Nintendoid 1
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                      Haunted Castle 

                      by Patrick Lauke (redux)
                      0.00 Click on the stars to rate this FontStruction.
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                      511720 Published: 7th July, 2017
                      Last edited: 7th July, 2017
                      Created: 7th July, 2017

                      Recreation of the pixel font from Konami's "Haunted Castle" (aka "Akumajō Dracula", 1988) - the arcade version successor of "Castlevania" (1986) on the NES.

                      The letters are identical to Konami's "Jail Break" (1986), but the numbers, punctuation marks and special characters are subtly different.

                      Only the characters present in the game's tile set have been included.

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                        Vampire Killer (MSX2) 

                        by Patrick Lauke (redux)
                        0.00 Click on the stars to rate this FontStruction.
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                        441660 Published: 16th July, 2017
                        Last edited: 16th July, 2017
                        Created: 14th July, 2017

                        Recreation of the pixel font from Konami's "Vampire Killer" (aka "Castlevania", "Akumajō Dracula", 1986) on the MSX2. This font is used in the game's end cinematic. Only the characters present in the game's ROM have been included.

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                          Castlevania: Bloodlines (Large) 

                          by Patrick Lauke (redux)
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                          441623 Published: 19th August, 2018
                          Last edited: 18th August, 2018
                          Created: 18th August, 2018

                          Recreation of the large pixel font from Konami's "Castlevania: Bloodlines" (aka "Castlevania: The New Generation", 1994) on the Sega Mega Drive. This font is used for the map, level start/end messages, and boss names in the end titles. Only the characters present in the game's tile set have been included.

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                            Madina Script

                             from MyFonts
                            Madina Script
                            Some fonts you just can’t FontStruct.
                            Buy & download premium fonts on MyFonts.com

                            Castlevania (GBA) (Unused) 

                            by Patrick Lauke (redux)
                            8.07 Click on the stars to rate this FontStruction.
                            Balanced Rating: 8.07
                            Average Rating: 10.00
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                            3411850 Published: 25th May, 2019
                            Last edited: 25th May, 2019
                            Created: 25th May, 2019

                            Recreation of an unused (?) pixel font found in the ROM for Konami's "Castlevania: Harmony of Dissonance" (2002) and "Castlevania: Aria of Sorrow" (2003) on the Nintendo Game Boy Advance.

                            This font includes a full set of katakana characters. In the tile set, the dakuten and handakuten are separate tiles, likely positioned after the character they relate to. In this recreation, these characters are pre-combined into a single (16px wide) glyph.

                            Only the characters present in the game's tile set have been included.

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                              Simon's Diary 

                              by iiviigames
                              0.00 Click on the stars to rate this FontStruction.
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                              3101000 Published: 14th January, 2019
                              Last edited: 14th January, 2019
                              Created: 14th January, 2019

                              What a horrible night to have a font!

                              This font adds upon the font "Castlevania 2" by Patrick Lauke. I am a coder, and simply can't use fonts without their having all the necessary symbols. I did this very quickly, and it may be inaccurate or imbalanced so feel free to take it and remix it yourself!

                               

                              This is a clone of Castlevania 2
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                                  Dracula II: Noroi no Fūin (NES) 

                                  by Patrick Lauke (redux)
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                                  2311050 Published: 17th June, 2019
                                  Last edited: 17th June, 2019
                                  Created: 15th June, 2019

                                  Recreation of the katakana pixel font from Konami's "Dracula II: Noroi no Fūin" (aka "Castlevania II: Simon's Quest", 1987) on the Nintendo Famicom.

                                  While the title screens use the same latin font as the western releases (see Castlevania 2 - https://fontstruct.com/fontstructions/show/682905/castlevania_2_1), this font is used in the game itself (including the dialog boxes and inventory/menus) . In the game's tileset, the dakuten and handakuten are separate tiles, positioned to the right of the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

                                  The font also includes a set of basic box drawing elements (U+2501, U+2503, U+250F, U+2513, U+2517, U+251B).

                                  Only the characters present in the game's tile set have been included.

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                                    Akumajō Densetsu (NES) 

                                    by Patrick Lauke (redux)
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                                    2252380 Published: 17th June, 2019
                                    Last edited: 17th June, 2019
                                    Created: 15th June, 2019

                                    Recreation of the hiragana and katakana pixel fonts from Konami's "Akumajō Densetsu" (aka "Castlevania III: Dracula's Curse", 1987) on the Nintendo Famicom.

                                    This font is only used on the title screen, intro story crawl, and dialog boxes - otherwise, the game uses a standard "Nintedoid" type font like https://fontstruct.com/fontstructions/show/676742/nintendoid_1. In contrast, the western release uses a single stylised font throughout - see https://fontstruct.com/fontstructions/show/682911/castlevania_3_1.

                                    In the game's tileset, the dakuten and handakuten are separate tiles, positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

                                    The game also uses a handful of actual kanji characters - however, due to their limited number and usefulness, these have not been added in this recreation.

                                    Only the characters present in the game's tile set have been included.

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                                      Akumajō Special: Boku Dracula-kun 

                                      by Patrick Lauke (redux)
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                                      1311841 Published: 21st November, 2018
                                      Last edited: 21st November, 2018
                                      Created: 19th November, 2018

                                      Recreation of the primary pixel font from Konami's "Akumajō Special: Boku Dracula-kun" (1990) on the Nintendo Famicom. It includes an almost complete set of hiragana and katakana characters.

                                      Note that in the game, the dakuten and handakuten are rendered as a character on the preceding line, while this recreation includes characters with these diacritics in the correct position in the correct character codepoints themselves - for this reason, the characters themselves are taller than 8 pixels.

                                      Only the characters present in the game's tile set have been included.

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