1:1 2:2 3:3 4:4 5:5 6:6 7:7 8:8 9:9 0:0 -:- ^:kha
q:nga w:wa e:-e r:ra t:ta y:ya u:-u i:-i o:-o p:pa @:a [:o
a:Ca→C(virama) s:sa d:da f:fa g:ga h:ha j:ja k:ka l:la ;:e ::i ]:u
z:za x:sya c:ca v:va b:ba n:na m:ma ,:, .:. _:nya
!:! ":" ':' (:( ):) ~:-é |:é
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Beringin Tulis is a minimalist rendition of the constructed Beringin script created by Adam Damario in 2017. A documentation by its creator can be read here (in Indonesian and English), while a documentation by Omniglot can be read here (in English).
Besides having stylized letterforms, I've added a reduplication sign in order to write Indonesian and Malay words more efficiently. In addition to that, this rendition of the Beringin script doesn't have letters for foreign sounds (/f q v ʃ x z/) as this rendition is intended to write Austronesian words only.
Beringin Ukir is a serif rendition of the constructed Beringin script created by Adam Damario in 2017. A documentation by its creator can be read here (in Indonesian and English), while a documentation by Omniglot can be read here (in English).
The letters are made separated from one another, unlike the original verison in which each letters are connected, to emphasize its serif property. I've also added a reduplication sign in order to write Indonesian and Malay words more efficiently. In addition to that, this rendition of the Beringin script doesn't have letters for foreign sounds (/f q v ʃ x z/) as this rendition is intended to write Austronesian words only.
Black Duck is a typeface that is inspired from modern-blackletter typeface and duck characteristics combined. Duck meat's crispiness and strong taste, and the duck figure itself are the main characters inserted in the making of this typeface. The slanted figure shows its timeless and versatile characteristics.
From the Final Fantasy Advance and DS games. Specifically the final version, from FFIV DS. I tried to make it compatible with all languages that use Latin, Cyrillic, and Greek scripts. Plus Japanese Hiragana and Katakana.
If you see problems, let me know.
CHANGES FROM IN-GAME ORIGINAL:
•Added additional letters and diacritics.
•Changed the circumflexed letters to use actual circumflexs instead of inverted breves, so I could add breved letters.
•Used half-pixels to center diacritics over letters.
•Made some diacriticized letters more consistent.