On its way home from Galacto-Zorgalorg, Kitchen Sink crashed on a strange exoplanet. It emerged from its ship to discover the ground was dimethylmercury and the atmosphere smelled of broccoli. As Kitchen Sink obstinately fumbled around outside its ship, it fell into a Pixelation Pit! This quantized Kitchen Sink's body like a garbage disposal, resulting in the form we see here. Pixelated, space-marooned and anthropomorphized at the same time - that's the fate of Kitchen Sink. What a FREAKIN' WEIRDO!
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Original size: 7.5pt (use multiples of this value for pixel perfection)
Kitchen Sink, sans the rounded counters. This font really is plain-looking when all its embellishments are removed, but sometimes that is what people want.
This is a clone of Kitchen SinkKitchen Sink, with most curves changed to angles in order to lend the font a heavier weight and a slightly more formal, "industrial" aesthetic.
This is a clone of Kitchen Sink PlainA continuation of ideas present in Technokratz, with some imagination added for good measure!
This creates new ambigrams and ambiguous words. Here are a few that I found:
AND = ROD
FACE = FREE
FONT = FROM
FOX = HOT
FREE = TREE
INTO = TOMB
LAY = EAT
PHYSICS = EXISTES
SOLD = SAID
TECH = MECH/MEEK/NECK
THE = AXE
TOXIC = MOXIE
VICTORINOX = LAWSUIT (hah, just kidding)
WATER = TAMER
YEATS = TEAMS
Since I like this ambiguity so much, I will keep working to make letters resemble other letters even more! The real trick is finding these synergies while still preserving enough variability in forms that things can still be read flawlessly.
The original Kitchen Sink - a design with rounded counters.
This design is intentionally fairly plain. Check out the Kitchen Sink family to see the others :^)
This is a clone of Kitchen Sink RoundedA rounded sans-serif with rounded counters. That's DOUBLE the roundedness FOR FREE!!!
This family is made to have a high impact. Did it work? :^)
My attempt at making a Unown font where all the letters are consistent in size. This is original pixel art made using a high-res reference. It's made to be a nice-looking design, not to be 100% accurate to the games. Upper case is fully kerned.
"We Dunno" is an anagram for "Unowned".
Original size: 6.75pt (use multiples of this value for pixel perfection)
Recommended: Use with kerning turned ON!
A font made to reskin a particular roguelike game. This is made to look cold and slightly insidious. I accomplished this by using a 6x6 grid which, apart from being a slightly odd size, gives the forms asymmetry and makes their enclosed parts look as if they're squinting or sneering. Best seen on letters like ABKPRVY.
Monospacing helps give the whole thing regularity and reinforces the clinical/overly-serious feeling.
The game this is made for has very few ASCII glyphs. But, I will expand this to support all ASCII characters soon. I know many games (CDDA, DCSS, DF) support new tilesets so maybe I'll optimize this for those kinds of games...
See also: Nobody's Treasure
I came up with an original high-res design, then brickswapped to turn everything into square bricks. The result sort of reminds me of Proxima Punch Pixel Squared, but less art deco and more computer-esque. It has a really old and naive look to it which could make it good for retro-terminal use.
"Buttons Foe" = "Obtuse Font". Not only is it an obtuse font in look and construction, it's reminescent of an era when computers were thought of as adversarial, magic voodoo boxes. So both the name and the anagram are equally applicable. :^)
As a kid I designed lots of silly "monster fonts" like this. I don't have any of the drawings anymore, but I remember creating this sort of design a lot when I was around 11 years old.
There was also a superhero called "Spiker" associated with this font. I never drew or depicted Spiker - I only imagined that he wore a red suit of armor built from cuboid plates and covered in metal spikes. He fought some sort of metallic Xenomorph creature, and that's all I remember about Spiker.
An attempt to make the cleanest-looking headliner possible in 3x3.
Recommended: Use with kerning turned ON!
See also: Empty Clip, Empty Magazine, Misplaced, Slabberton
Embellished/pattern-filled Technokratz:
"A futuristic attempt at 'insular' English. The main design rule was 'make it bend where it shouldn't'. This could symbolize some cyber-dystopia-lord-dude's desire to stop at nothing, or something."
This design inserts a dot into every empty grid square. Off-grid empty squares don't count - there must be an utterly empty space of 1 square's size ON the grid. The dotting further imparts a unique identity to every letter.
Shall I continue this one? Let me know. :D
This is a clone of TechnokratzFont made for the logo of a particular project/video game of mine.
Some kerning pairs are imperfect... I can only bring them 10 bricks closer together, so a bit of space remains...
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Current Version: 1.9
See also:Dynablaze
A 117-segment display made to have a more "mosaic" look. Try using this one at odd sizes, especially with antialiasing off! The resulting distortions occur in a consistent way which leads to many new uses for the font.
Original size: 38pt
A rounded square design made for headlines as an alternative/companion font to Empty Magazine.
See also: Bonds of Force, This Machine Destroys Everything!
Another Gemscript and another IVO series entry. :D
A 7x7 design inspired by bows, arrows, targets, and arrow slits in castle walls.
It seems slightly Art Nouveau to me, although pixel art is not really capable of those same kinds of curves and arches at this scale...
Experimental 12-segment display. This is my attempt at making an ultra-small segmented display suitable for printing on actual pixel art screens. As far as I know, this is the first fusion of Latin-style microfont and segmented display.
Initially I tried making this with 3px long segments, but the result looked almost exactly like Calculatrix 12. So I shrank it down to 5x5 to ensure it would take on its own look.
Of course, your pixel art style still needs to be a pretty big one for this font to work well - I recommend a display area of 82*7px or more.
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See also:Pandora's Blocks