Having grown quite font of recreating video game pixel fonts, I did yet another one: the font used in the SNES classic Super Punch-Out!!
Quarlow is my most extensive font to date, featuring over 850 glyphs based on the characters appearing in the game. It comes with a whole hiragana & katakana set as well as a cyrillic base character set, countless added characters and all of the more common special characters, diacritic characters, etc.
The base font size and recommended setting for Quarlow is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate punch-out experience.
Super Punch-Out!! on the SNES was developed and released by Nintendo in 1994. I picked the name of the font (Quarlow) after one of the many quirky opponents you face in the game.
~ Quarlow - created by Caveras after the original font used in Super Punch-Out!! for the Super Nintendo. ~
Filgaia is a monospaced sans-serif pixel font recreation based on the original font appearing in the Sony PlayStation video game Wild Arms, developed by Media Vision and released by Sony in 1996.
The character set of this font was notably expanded with many additional special characters, diacritic variants, unique glyphs, and the like, each one of them designed to match the spirit and style of the original font design.
To recreate the original in-game appearance of this font, I recommend to choose font sizes that are multiples of 11pt and avoid any anti-aliasing or other font smoothing methods. The font is named after the world that Wild Arms takes place in.
~ Filgaia by Caveras - a pixel font recreation based on an original font from the SNES video game Tales of Phantasia ~
This is a cloneNo saben, pero parece que me encariñé mucho de la tipografía Monaco_15 de Susan Kare (Aunque tenga sus Errores).
Lo que pasa con la tipografía es que primero hice la versión bitmap para Windows (.FON) y lo extendí a todos los caracteres Unicode para este formato para que no salga un error en el soporte de idiomas.
Después de muchos años, pude regresar a la pagina que hice esta versión de Monaco_15 llamándolo “MonacoTTF” y lo comencé a desarrollar en el 10/1/2022 y logré extender la cantidad de símbolos disponibles para la fuente.
Recomiendo que lo descarguen su versión TrueType porque comprobé que la versión OpenType contiene errores
(Click para más Información)
La Licencia: SIL Open Font License Update6 15/12/2020
Autora: Susan Kare | Page
WWareTypeC is another recreation of one of the many stylish WarioWare: D.I.Y. pixel fonts. This recreation includes over 400 characters, among them the most common diacritic letters and several special characters.
The font is a 1:1 rebuild based on WarioWare: D.I.Y. for the Nintendo DS and appears exactly as in-game. I added countless of common characters and some gylphs that don't show up in the game or font rip.
This is only the first of several WarioWare fonts I have planned to redo. The base font size and recommended setting for WWareTypeC is 26pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate WarioWare pixel experience.
WarioWare: D.I.Y. for the Nintendo DS was developed by Intelligent Systems and Nintendo SPD, and published by Nintendo in 2009.
~ WWareTypeC - created by Caveras after an original font used in WarioWare: D.I.Y. for the Nintendo DS. ~
Megaten 20XX is a monospaced sans-serif pixel font recreation based on the original typeface appearing in the Super Famicom video game Shin Megami Tensei II, developed and released by Atlus in 1994.
The character set of this font was notably expanded with many additional special characters, diacritic variants, unique glyphs, and the like, each one of them designed to match the spirit and style of the original font design. Also included is the full original set of Japanese characters.
To recreate the original in-game appearance of this font, I recommend to choose font sizes that are multiples of 7pt and avoid any anti-aliasing or other font smoothing methods.
~ Megaten 20XX by Caveras - a pixel font recreation based on an original font from the SNES video game Shin Megami Tensei II ~
Please contact me if you wish to license this font for commercial purposes!
© Copyright & created by Caveras.
WWareTypeB is another recreation of one of the many stylish WarioWare: D.I.Y. pixel fonts. This recreation includes over 400 characters, among them the most common diacritic letters and several special characters.
The font is a 1:1 rebuild based on WarioWare: D.I.Y. for the Nintendo DS and appears exactly as in-game. I added countless of common characters and some gylphs that don't show up in the game or font rip.
This is only the first of several WarioWare fonts I have planned to redo. The base font size and recommended setting for WWareTypeB is 11pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate WarioWare pixel experience.
WarioWare: D.I.Y. for the Nintendo DS was developed by Intelligent Systems and Nintendo SPD, and published by Nintendo in 2009.
~ WWareTypeB - created by Caveras after an original font used in WarioWare: D.I.Y. for the Nintendo DS. ~
Phantalia is a monospaced sans-serif pixel font recreation based on an original font appearing in the SNES video game Tales of Phantasia, developed by Wolf Team and released by Namco in 1995.
The character set of this font was notably expanded with many additional special characters, diacritic variants, unique glyphs, and the like, each one of them designed to match the spirit and style of the original font design. Also included are the full hiragana and katakana character sets from the original Japanese version of the game.
To recreate the original in-game appearance of this font, I recommend to choose font sizes that are multiples of 6pt and avoid any anti-aliasing or other font smoothing methods.
~ Phantalia by Caveras - a pixel font recreation based on an original font from the SNES video game Tales of Phantasia ~
This is a cloneI really wanted a pixel version of the classic Monaco 9pt bitmap as the system Font doesn't play nice with Sketch if you want to keep the pixels. The punctuation has been rebuilt to make it match the original font in System 6 and given it a few spacing tweaks throughout. Renamed it Macano so it happily coexists with the system font.
This is a clone of MonacoWWareTypeA is a recreation of one of the many stylish WarioWare: D.I.Y. pixel fonts. This recreation includes over 400 characters, among them the most common diacritic letters and several special characters.
The font is a 1:1 rebuild based on WarioWare: D.I.Y. for the Nintendo DS and appears exactly as in-game. I added countless of common characters and some gylphs that don't show up in the game or font rip.
This is only the first of several WarioWare fonts I have planned to redo. The base font size and recommended setting for WWareTypeA is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate WarioWare pixel experience.
WarioWare: D.I.Y. for the Nintendo DS was developed by Intelligent Systems and Nintendo SPD, and published by Nintendo in 2009.
~ WWareTypeA - created by Caveras after an original font used in WarioWare: D.I.Y. for the Nintendo DS. ~
Serratic is a pixel font with a sharp, edgy look designed by myself.
The font features a lot of common foreign characters, diacritics, super- and subscript numbers, and others I wanted to include.
The base font size and recommended setting for Serratic is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for an all-around satisfying pixel experience.
~ Serratic - created by Caveras. ~