Cybersquare was designed to be a display font. The flat serifs and square counters give the essence of something old that is merging with new technologies. The name Cybersquare comes from the influence of Courier in code and the square nature of the letterforms. It is a typeface created using old ideas to look into the possible future. Cybersquare is meant to be used large on products such as posters and book covers.
Recreation of the large pixel font from Taito's "Darius" (1987), also reused in "Darius II" (1989).
In the tile set for "Darius", the "$" was missing a few pixels - this was addressed in "Darius II", and this recreation contains the dollar sign from the latter version.
Only the characters present in the game's tile set have been included.
Recreation of the large pixel font from IGS' "Demon Front" (2002) - its hommage to/ripoff of "Metal Slug" (1996).
This variant is used primarily in the highscore screen.
Only the character present in the game's tile set have been included.
Recreation of the medium pixel font from Technōs/Leland Interactive Media's "Double Dragon V: The Shadow Falls" (1994) on the SNES.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Double Dragon V (Large) (SNES)Recreation of the large pixel font from TechnoSoft's "Elemental Master" (1990) on the Sega Mega Drive/Genesis.
This font is used for all the cinematics and end credits.
Only the characters present in the game's tile set have been included.
A rounded square design made for headlines as an alternative/companion font to Empty Magazine.
See also: Bonds of Force, This Machine Destroys Everything!
My attempt at a headliner font. This is made to look very regular, even "generic", but also very clearly readable - the sort of font you might expect to see in advertising agencies, publishing houses, hospitals, and government buildings.
Uppercase only.
Use with kerning turned ON!
ETC Denouement V1.0
ETC Denouement is a first attempt work-in-progress to make a large-scale serif typeface using just the default block brush as pixels.
V1.2+ (IN PROGRESS)
- Numerals
- Diacritics
- More punctuation
V1.1 (2nd of June 2023)
- Updated tittle on "i" and "j"
- Updated full stop, comma, and various quotation marks
- Added Diacritics found in "More Latin"
V1.0 (31st of May 2023)
- Basic A-Z in uppercase and lowercase
- Rudimentary punctuation (. , ! ? ' ")
Recreation of the large pixel font from Capcom's "Final Fight" (1989).
This font is used in the intro cinematic. In the original, the double quotes are awkwardly split over two tiles. This recreation combines them into a single character. The recreation also corrects the missing antialiasing in the "3". However, it retains the original minus/dash (as seen in the character bio sheets), which is far too high.
This recreation uses the special TTF+SVG format, which currently has limited support. As the font relies on antialiasing, I did not create a separate monochromatic version of the font.
Only the characters present in the game's tile set have been included.
This is a cloneFuture Retro is a geometric typeface that has an implied roundness. The shape and contrast within each letter invokes a retro and a futuristic feeling at the same time. Future Retro is a sans serif display typeface with clear readability. Future Retro is great for large scale type in posters, signage, merchandise, headlines, titles, etc.