This font is not a font, but rather a place I can do experiments like large curves, all possible h̶a̶l̶f̶-̶w̶i̶d̶t̶h̶ t̶r̶i̶a̶n̶g̶l̶e Snick Brick combinations, and much more.
This is published and cloneable so you can see (and use) the experiments for yourself.
Capital A: Various sizes of circles approximated using a standard faux (pronounced like 'foe') bezier curve technique (top) and stock bricks (bottom)
Capital B: Every possible comination of the "Snick" bricks. The reason I didn't do the half-width triangles is because that would take me a few weeks to make fully.
They were arranged in an exponential function, but I made it shorter so that everything else is visible.
Capital C: Approximations of diagonal lines.
Bottom: Simple Stock Brick method, using only two stock bricks.
Middle: Complex Stock Brick method, using three.
Top: Composite method.
Capital D: (Set filters to 2x2) I wish this was a stock brick / createable brick that didn't require layers or filters.
Ideas:
- Allow layers for non-patrons (maybe not colors, but at least layers)
- When stacking, don't revert the bricks back to their original states
- Brick patching (T)
Capital E: Weird thorn brick pinwheel thing. I suppose the last one there is infinitely extendable, as seen in the Capital F.
Capital F: Extension of the weird thorn brick pinwheel thing.
Capital G: Capital E but with fin bricks. The last one is also extendable (not shown)
Capital H: Two circles.
On the left is the largest one in the Capital A.
On the right is a slight variation that follows the rules of the circles: Any size circle should be able to exaclty fit the one that's two sizes down. This one also looks marginally more consisntent as far as stroke weights go.
Capital I: The snick bricks contain themselves.
Capital J: Sierpinski Triangle
Capital K: Capital E and G but with Snick Bricks
Capital L: Capital E, G, and K but with Half-width triangles
Capital M: If anyone wants to make this a font, be my guest.
Capital N: Original concept for Tloak (left), and the updated version (right)
Capital O: Collisions of the New Rings 1, 2, and 4, all offset by just a little, forming New Rings 3, 5, 6, and 7. Just like Binary. (i.e, if you combine 1 and 4 you get 5 or 1 and 2 make 3. Mixing all makes 7, the thickest one.)
Capital P: An even better slope approximation and the 4x4 composite that goes into making it
Capital Q: Various approximations for curves at the tops of 1x2 slopes. You are very welcome.
Capital R: Zoom out and press 'O' while in expert mode
Capital S: Rounding the end of a diagonal
Capital T: Various brick patches using William Leverette's Brick Patching technique, found here.
New experiments go down here.
Thank you, STF!
@SuIsJustBack4523721387: Weird flex but ok
(BTW, I can't comment or clone fonts)