Initially made for NW & SW European members' languages this typeface has grown over time to include glyphs for most European languages. My friend Ray will be happy to see Welsh and my friend Johneen can write in Maori :)
Thanks to TCWhite I've found the 2E2E point to place my favourite punctuation/symbol correctly.
I've sent this to be rewiewed for Google Fonts. Having done so I'm stuck, I don't know how to proceed there: how can I get people to look at it, comment?!This is a clone of MasterClass 1
By request, a chat/comics font which combines features of "Micro Machina" and "Chlorophyte". I took some other liberties with it as well in order to make it more distinctive (see MSVWacegjmtyz).
This turned out extremely well! It's more open and airy than many of my larger designs, and is pleasant and easy to read even at the original size.
Supports Dutch and English.
Designed by Jordan C. Tharpe – Typography 1 – York College of PA – Spring 2019
The concept for Suavé is to represent a robotic or digital appeal. The typeface can be used mainly for captions or titles, but can only be used for body text. The name Suavé came from my nickname Jay Suavé and means cool, fun and spontaneous. Suavé is supposed to display curves, corners, and sharp points to be playful, but sophisticated.
Download it and start using Suavé today @www.fontstruct.com
I am very inspired by the movable type used in letterpress. The goal was to make these old typefaces more modern and available for digital use. In order to make the typeface more modern, I added angles instead of slopes, focusing on very large serifs, paired with long, skinny letters. The name of this typeface is very straightforward, it is named Hipster Gutenberg.
This is my first font which includes the "More Latin" set.
This font is based on the 2002 GBA game of the same name
Just when you thought I was out of 5x5 pixel font ideas...
I needed a pixel font that was optimized in space but still comfortably readable, so I created Simpixel.
As three by five (3x5) seemed a reasonable size for capital letters and numbers (cf. A, B, E, S; 2, 3, 8 etc.), I tried my best. This didn't always work, as particular letters naturally need more horizontal space (cf. M, W; N, Q), such that some ended up four or five pixels wide (Though I have created a monospaced version - Simpixel Mono - where I managed to also condense those letters to 3x5).
I then worked on the small letters and eventually the rest of the Latin and even the Greek letters, just for fun. Of course, the less basic letters tend to be larger in size. Emoticons, pictograms and miscellaneous symbols fall into that category too (cf. ½, ⅓, ⅔, ¼, ⅛, ⅜, ⅝, ⅞, ⅟, etc).
With all that being said, thanks for checking this out!
A font I designed for the animation series, "The Boris Barkov Show". This is made to look blocky and industrial, but still fairly modern. It's mostly built on a 5x5 grid, and is perfectly useable as a pixel font, but is meant for high-res applications.
The show's titlecards only use this font in uppercase. But, I designed a lowercase for the sake of accessibility.
The show is about a stereotypically Russian, mustachioed, ushanka-wearing pug named Boris Barkov. Apart from speaking both English and Russian, he's able to play the video game "Escape From Tarkov", wield a sword and rifle, and carry and throw objects despite his lack of opposable thumbs. His nemesis is PugB (the Americanized "Rambo" pug) and he's rumored to have shady dealings with Sam Yippington, the Latvian Dachsund arms dealer...
It's font from my games but, you may download it.
Recreation of the primary pixel font from the Red/Naxat/Hudson Soft game "Air Zonk" (aka " PC Denjin Punkic Cyborg!", 1992) on the PC Engine/TurboGrafx-16.
This font contains an almost complete set of (very quirky/stylised) hiragana and katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Apart from these, only the characters present in the game's tile set have been included.
Version 1.3: Added Polish.
This font used to be a normal Decolike... until someone decided to chow down on it! They seemed to prefer the taste of spurs, as all of them have been bitten off, leaving only semicircular impressions.
"Nervousa" is an anagram for "Ravenous".