Recreation of the pixel font from Hudson Soft's "The Dynastic Hero" (1993) on the PC Engine - a remake/rebrand of Westone's "Wonder Boy in Monster World" (1991).
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned vertically above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Note the special circled roman numerals "Ⅰ" and "Ⅱ", which have been mapped to "Dingbat Negative Circled Sans-Serif Digit One" (U+278A) and "Dingbat Negative Circled Sans-Serif Digit Two" (U+278B).
Only the characters present in the game's tile set have been included.
Published: 22nd August, 2014
Last edited: 22nd August, 2014
Created: 22nd August, 2014
Recreation of the small pixel font used in the weapon selection screen of Capcom's "Mega Man 6" (1993).
The font is only complete in the ROM for the 6th installment in the series - "Mega Man 4" (1991) and "Mega Man 5" (1992) already used this font, but only a subset of the letters is present in their respective ROMs.
Published: 17th February, 2013
Last edited: 16th February, 2013
Created: 15th February, 2013
A recreation of the pixel font used in Williams Electronics' "Joust" (1982) and "Joust 2" (1986) arcade games, with a few custom characters added to make it more useful - including a set of arrows based on the "delete" left arrow from the hiscore entry screen. I took the liberty of modifying the overly chunky colon from the original, bringing it in line with the rest of the characters.
Published: 2nd April, 2015
Last edited: 2nd April, 2015
Created: 1st April, 2015
A font I made for a game I'm making. And, you can use it however you like! Just credit me, and put it under identical terms. I also made a alien font of this. Search "Numbers Alien".