Recreation of the pixel font from Quintet/Enix's "Terranigma" (1995) on the SNES.
This recreation has been slightly expanded to include additional accented characters that weren't in the German, Spanish, or French translation.
Beyond these, only the characters present in the game's tile set have been included.
The default font used by Adafruit's GFX library. The hex codes correspond to the cp437(true) chart on page 16:
https://cdn-learn.adafruit.com/downloads/pdf/adafruit-gfx-graphics-library.pdf
Hex codes with bit[0] = 0, 1, 8, 9 were unavailable, so bit[2] is set as 1.
(Ex: 0x0001 => 0x0101)
Note: I found the character for "U" was broken and the only way to fix it was to use another software. I'll stop rambling heres the fixed file: google drive
Recreation of the pixel font used in the Sinclair ZX Spectrum (1982). Note the block element characters, set to their equivalent unicode points (U+2596 through to U+259F). Only the characters present in the computer's character set have been included.