A font made for a Terraria mod. It gets its name because parts of it remind me of halberd, partisan, and/or axe heads. I designed this to have the vaguely authoritation look of a Didone as well as a borderline-gaudy look that prevents this from being taken as seriously as other Didones. These changes lent some much-needed character to the prototypical Didone from which this design evolved. The uppercase letters are more heavily ornamented, as if to suggest that they are letters from an illuminated manuscript.
The main texture is a diamond pattern inspired by vent holes in medieval armor. These were often made with a square punch, and help the font look more handmade.
The wider letters are incised, which seems to lessen their perceived wideness by breaking up the shapes. For me this effect lent a more natural flow to the reading.
The ornamentation rules are complicated and factor in lettershapes, English letter frequency, and the existing design parameters. One thing I can concisely explain is that glyphs which normally look fairly plain are ornamented to such an extent that they make others look plain instead (CGJLT1 among others).
Another one for Ms. Wellner...
She requested a font something like this, and as a bonus, I added no-crown letters and numbers with punctuation.
Extended Latin support for Spanish, German, Danish, Swedish, & Norwegian bokmål & nynorsk has been added.
Font used for the NES game Godzilla: Monsters of Monsters in info boxes and the password screen. Added a few characters/symbols.
- Game (c) by Compile, Toho Cinefile for Nintendo Entertaimnent System
-Franchise (c) by Toho
Includes A-z (Uppercase & lowercase are the same as each other)
Also includes 0-9, Double Quote ("), Single Quote ('), Question Mark (?), space ( ), and U with umlaut/diaresis (Ü).
I might make custom punctuation and accents, as well as the japanese font in the game.
Filled Version: https://fontstruct.com/fontstructions/show/1640844/super-mario-64-4-1
If you like recreations of fonts, here's the pixelated Comic Sans font in Baldi's Basics: https://fontstruct.com/fontstructions/show/1636406/sans-pixel
and the NES font https://fontstruct.com/fontstructions/show/1581047/nintendo-font-1
This was mostly just a fun excercise for me to get used to the FontStruct layout and stuff.
A recreation of Unified English Braille, without any of the contractions, formatting rules, or anything more complicated than just a letter-to-sign mapping. Braille has many rules on how it it supposed to be written and formatted. Please do not use only this font for actual transcribing, as it is not sufficient for transcribing on its own.
A small project for my teacher, Ms. Wellner.
Supports English, Spanish and German (Portugese soon!)
Update 1: I was so stupid enough to find that Ñ wasn't supported. Yeesh.
Update 2: Added French and Portugese support and was even more dumbfounded that I hadn't added ß or scharfes s.
Fixed SO many things. But please let me know if I have still gotten something wrong. (P.S. The original had a Creative Commons Attribution Non-commerical No Derivatives license, which means I couldn't clone it. I had to make everything from scratch lol :P )
The EDI Comeng font is based off the image samples of destination indicators seen on Metro Melbourne's EDI Comengs. It features uppercase letters, lowercase letters, numerals, punctuation marks, accented letters, German-specific letters, some mathematics symbols, Croatian and Slovenian-specific letters and Turkish-specific letters.
This is the font used in the game Undertale when the character sans speaks. Copied from the game's spritesheet ripped by Flusak1235 on The Spriter's Resource.