Inspired by a type identification request over at Typography.guru.
During developement, the tool has taken over, also helped by the scarcity of letters available in the original, making the design more sans than serif, and with strong MICR vibes in some places.
The name means "shoe shop" (also shoe repair or shoe making) in Italian.
At the moment the language coverage is limited to Western Europe.
This typeface was concevied two years ago and later shelved. Thought that it was still worth finishing so here it is. It's another take on the square dot matrix style that I did with the MinSha typeface back in 2010.
Version 1.3: Added Polish.
Another asymmetrical sans-serif made for use in rulebooks for the Freeform Limitless Adventure Kit (FLAK) pen-and-paper game system. This one is classed as a hybrid and works well at all point sizes!
It began as a Constant Height design, but now I don't classify it as such since most of the letters with diacritics are taller than those without. A few letters (eszett, thorn, eta, etc.) are allowed to descend slightly, as well.
This font has also found some use on signage at a friend's bistro!
UPDATE 07 Oct 17: In February something happened to the font, re-arranging every single brick to somewhere else. I just now got around to fixing it.
Parentheses can be used as caps for the beginnings and ends of sentences.
Font inspired by the Neo-Noir genre of movies like L.A. Confidential, Drive, Blade Runner, as well as taking inspiration from older Noir movies such as Sunset Boulevard, The Night of the Hunter, and Laura
Heavy font for heavy work.
Made for Obscure Process, a zine about weird digital art techniques.
A monospace font that mimicks the OSDs of yore. Some glyphs have been taken from datasheets for old character generator integrated circuits, and others have been modified or created from scratch.
Sweet Alley is a boxy font set with ombre shading in the Uppercase and no ombre in the lowercase. All using circles to construct the font.
Cybersquare was designed to be a display font. The flat serifs and square counters give the essence of something old that is merging with new technologies. The name Cybersquare comes from the influence of Courier in code and the square nature of the letterforms. It is a typeface created using old ideas to look into the possible future. Cybersquare is meant to be used large on products such as posters and book covers.
It breaks up clusters of words wherever punctuation appears. This might help with reading it out loud, by showing how long a sentence is at a glance and making it very obvious where to pause.
Recreation of the primary pixel font from the Red/Naxat/Hudson Soft game "Air Zonk" (aka " PC Denjin Punkic Cyborg!", 1992) on the PC Engine/TurboGrafx-16.
This font contains an almost complete set of (very quirky/stylised) hiragana and katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Apart from these, only the characters present in the game's tile set have been included.
This is the screen font from the IBM 5100 Portable Computer. It is uppercase-only, and has a large repertory of APL-related characters as well. Of note is that no two adjacent horizontal dots are ever both active, because the font seems to have also been intended to be used with a dot-matrix printer.
Pax Romana is a Roman inspired font with wedge-like upper and lower terminals and sharp serifs. Inspiration also comes from a new font called Prospectus by Dave Bailey.