A 117-segment display made to have a more "mosaic" look. Try using this one at odd sizes, especially with antialiasing off! The resulting distortions occur in a consistent way which leads to many new uses for the font.
Original size: 38pt
Recreation of the secondary large pixel font from Irem's "Air Duel" (1990). Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Data East's bizarre "Trio the Punch - Never Forget Me..." (1990). Includes an almost complete set of hiragana and katakana. Only the character present in the game's tile set have been included.
A recreation of the faux-italic pixel font from Konami's "Biker Mice from Mars" (1994) for the SNES. Only the characters found in the game are included.
Updated 05/2017 to add a few missing characters and fix existing one.
Updated 07/2017 because the ampersand was missing a pixel...
Recreation of the primary pixel font from Nintendo's "Metroid II: Return of Samus" (1991) on the Nintendo Game Boy. Only the characters present in the game's tile set have been included.
Recreation of the primary pixel font from Konami's "Dragoon Might" (1985). Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Origin Systems' "Ultima V: Warriors of Destiny" (1988).
The characters used to draw scroll borders are mapped to the unicode box drawing glyphs U+2501, U+2503, U+250F, U+2513, U+2550, U+2558 and U+255B. The four animation frames of the text cursor are mapped to block elements U+2591, U+2592, U+2593 and U+2588. The crown is mapped to 'white chess king' (U+2654), and what appears to be a 'staff of aesculapius' icon is mapped to the correct unicode character (U+2695).
Only the characters present in the game's character set have been included.
Recreation of the pixel font found in the PC Engine / TurboGrafx-16 BIOS with a Super CD-ROM². It appears to be unused, but includes an almost complete set of katakana and hiragana characters. Only the characters found in the BIOS/ROM have been included.
A multi-outline design with intentional aliasing.
At the original size, it looks nicely textured. The illusions become more harsh as one zooms in.
Original size: 12.75pt (use multiples of this size for pixel perfection)
A monospace font that mimicks the OSDs of yore. Some glyphs have been taken from datasheets for old character generator integrated circuits, most notably the ST Microelectronics STV5730 and the Fujitsu MB90097, and others have been modified or created from scratch.
¤ (U+00A4) = Clock/Loading symbol
§ (U+00A7) = Satellite
› (U+203A) = Play/Right arrow
‹ (U+2039) = Left Arrow
· (U+00B7) = Pause
¯ (U+00AF) = Stop
• (U+2022) = Record
¨ (U+00A8) = Eject
º (U+00BA) = SP Tape Speed
ª (U+00AA) = LP Tape Speed
∕ (U+2215) = EP Tape Speed
Pixel-perfect point-sizes are multiples of 15 (30, 45, 60, etc.)
- £, ð, þ, €, ♪
- Cyrillic Alphabet
It's still a work-in-progress, and it's [m]y first time using FontStruct, so any criticism is welcome and appreciated.