UPDATE 07 Oct 17: In February something happened to the font, re-arranging every single brick to somewhere else. I just now got around to fixing it.
Parentheses can be used as caps for the beginnings and ends of sentences.
By request, a chat/comics font which combines features of "Micro Machina" and "Chlorophyte". I took some other liberties with it as well in order to make it more distinctive (see MSVWacegjmtyz).
This turned out extremely well! It's more open and airy than many of my larger designs, and is pleasant and easy to read even at the original size.
Supports Dutch and English.
Pixel demake of Arizone Unicase. Same glyphs as the original.
Cybersquare was designed to be a display font. The flat serifs and square counters give the essence of something old that is merging with new technologies. The name Cybersquare comes from the influence of Courier in code and the square nature of the letterforms. It is a typeface created using old ideas to look into the possible future. Cybersquare is meant to be used large on products such as posters and book covers.
I am very inspired by the movable type used in letterpress. The goal was to make these old typefaces more modern and available for digital use. In order to make the typeface more modern, I added angles instead of slopes, focusing on very large serifs, paired with long, skinny letters. The name of this typeface is very straightforward, it is named Hipster Gutenberg.
A font I designed for the animation series, "The Boris Barkov Show". This is made to look blocky and industrial, but still fairly modern. It's mostly built on a 5x5 grid, and is perfectly useable as a pixel font, but is meant for high-res applications.
The show's titlecards only use this font in uppercase. But, I designed a lowercase for the sake of accessibility.
The show is about a stereotypically Russian, mustachioed, ushanka-wearing pug named Boris Barkov. Apart from speaking both English and Russian, he's able to play the video game "Escape From Tarkov", wield a sword and rifle, and carry and throw objects despite his lack of opposable thumbs. His nemesis is PugB (the Americanized "Rambo" pug) and he's rumored to have shady dealings with Sam Yippington, the Latvian Dachsund arms dealer...
This typeface was concevied two years ago and later shelved. Thought that it was still worth finishing so here it is. It's another take on the square dot matrix style that I did with the MinSha typeface back in 2010.
It breaks up clusters of words wherever punctuation appears. This might help with reading it out loud, by showing how long a sentence is at a glance and making it very obvious where to pause.
It's font from my games but, you may download it.
Pax Romana is a Roman inspired font with wedge-like upper and lower terminals and sharp serifs. Inspiration also comes from a new font called Prospectus by Dave Bailey.
This is the screen font from the IBM 5100 Portable Computer. It is uppercase-only, and has a large repertory of APL-related characters as well. Of note is that no two adjacent horizontal dots are ever both active, because the font seems to have also been intended to be used with a dot-matrix printer.
I needed a pixel font that was optimized in space but still comfortably readable, so I created Simpixel.
As three by five (3x5) seemed a reasonable size for capital letters and numbers (cf. A, B, E, S; 2, 3, 8 etc.), I tried my best. This didn't always work, as particular letters naturally need more horizontal space (cf. M, W; N, Q), such that some ended up four or five pixels wide (Though I have created a monospaced version - Simpixel Mono - where I managed to also condense those letters to 3x5).
I then worked on the small letters and eventually the rest of the Latin and even the Greek letters, just for fun. Of course, the less basic letters tend to be larger in size. Emoticons, pictograms and miscellaneous symbols fall into that category too (cf. ½, ⅓, ⅔, ¼, ⅛, ⅜, ⅝, ⅞, ⅟, etc).
With all that being said, thanks for checking this out!
Recreation of the pixel font from Aikom/Vic Tokai's "The Mafat Conspiracy" (1990) on the NES.
This font contains an almost complete set of hiragana and katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Apart from these, only the characters present in the game's tile set have been included.