Designed by Jordan C. Tharpe – Typography 1 – York College of PA – Spring 2019
The concept for Suavé is to represent a robotic or digital appeal. The typeface can be used mainly for captions or titles, but can only be used for body text. The name Suavé came from my nickname Jay Suavé and means cool, fun and spontaneous. Suavé is supposed to display curves, corners, and sharp points to be playful, but sophisticated.
Download it and start using Suavé today @www.fontstruct.com
Font inspired by the Neo-Noir genre of movies like L.A. Confidential, Drive, Blade Runner, as well as taking inspiration from older Noir movies such as Sunset Boulevard, The Night of the Hunter, and Laura
It's font from my games but, you may download it.
Sweet Alley is a boxy font set with ombre shading in the Uppercase and no ombre in the lowercase. All using circles to construct the font.
The concept for Cürve is simply curves and holes. The typeface can be used in any context. The name Cürve came about from research on letters with diacritical marks. It is very interesting how a simple character can change the way an entire word is pronounced. Each letter was made to be original and eye-catching but at the same time simple and artistic.
A font I designed for the animation series, "The Boris Barkov Show". This is made to look blocky and industrial, but still fairly modern. It's mostly built on a 5x5 grid, and is perfectly useable as a pixel font, but is meant for high-res applications.
The show's titlecards only use this font in uppercase. But, I designed a lowercase for the sake of accessibility.
The show is about a stereotypically Russian, mustachioed, ushanka-wearing pug named Boris Barkov. Apart from speaking both English and Russian, he's able to play the video game "Escape From Tarkov", wield a sword and rifle, and carry and throw objects despite his lack of opposable thumbs. His nemesis is PugB (the Americanized "Rambo" pug) and he's rumored to have shady dealings with Sam Yippington, the Latvian Dachsund arms dealer...
It breaks up clusters of words wherever punctuation appears. This might help with reading it out loud, by showing how long a sentence is at a glance and making it very obvious where to pause.
Recreation of the primary pixel font from the Red/Naxat/Hudson Soft game "Air Zonk" (aka " PC Denjin Punkic Cyborg!", 1992) on the PC Engine/TurboGrafx-16.
This font contains an almost complete set of (very quirky/stylised) hiragana and katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Apart from these, only the characters present in the game's tile set have been included.
This is a font I made that's inspired by the minuscule form of the insular script used by the Anglo-Saxons in Medieval England. It includes the special medieval characters "æ" (ash), "þ" (thorn), "ð" (Eth) and "ƿ" (Wynn) as the letter "w". Happy typing! :D
Cyberpunk is a sans serif font used primarily for any project related science fiction. Creating this font was a fun process, the idea of having the letters be thick and thin really spoke to me, as well as, having parts of the letter not fully connect.