AZUL is BLUE in Spanish. I choose the word blue because it always reminds me of ultra bold fonts. But i feel like just "BLUE" looks dumb so i choose "AZUL" instead. Btw blue in Chinese is "lan". Just imagine "LAN" as it's name lol.
Least important stuff :
I got this idea when i was thinking about if I design a poster for a JoJo character. it'd be Kira Yoshikage. And I was like "Gotta need a ULTRA bold font to show he's really danger" Now you know this totally unuseful thing :P
A little more important stuff :
This font is free for all use.
DO NOT PRESS THE B SYMBOL WHEN YOU USE THIS FONT. SERIOUSLY, DO NOT
lqi laugh quietly inside
This is the screen font from the IBM 5100 Portable Computer. It is uppercase-only, and has a large repertory of APL-related characters as well. Of note is that no two adjacent horizontal dots are ever both active, because the font seems to have also been intended to be used with a dot-matrix printer.
Basketcase is a bold, decorative font. My inspiration first came from walbaum decoritve font and then I shifted more towards taking a spin on DDC harware.
Heavy font for heavy work.
Made for Obscure Process, a zine about weird digital art techniques.
dx fünfzig is the 50th font published by me!
'm kinda proud of myself--although some fonts still can be improved or remade, I look at myself at the very beginning--Zephram probably remembers my "Dungeons Rooms (not only)" which was my first publicly available Fontstruction--then I look at what I create now and I see a small yet visible progress. Not only that. During this period there is something much more important: YOU GUYS!
Special thanks to Zeph, JingYo, Sed4, SymbioticDesign and RMeek!
Cyberpunk is a sans serif font used primarily for any project related science fiction. Creating this font was a fun process, the idea of having the letters be thick and thin really spoke to me, as well as, having parts of the letter not fully connect.
I needed a pixel font that was optimized in space but still comfortably readable, so I created Simpixel.
As three by five (3x5) seemed a reasonable size for capital letters and numbers (cf. A, B, E, S; 2, 3, 8 etc.), I tried my best. This didn't always work, as particular letters naturally need more horizontal space (cf. M, W; N, Q), such that some ended up four or five pixels wide (Though I have created a monospaced version - Simpixel Mono - where I managed to also condense those letters to 3x5).
I then worked on the small letters and eventually the rest of the Latin and even the Greek letters, just for fun. Of course, the less basic letters tend to be larger in size. Emoticons, pictograms and miscellaneous symbols fall into that category too (cf. ½, ⅓, ⅔, ¼, ⅛, ⅜, ⅝, ⅞, ⅟, etc).
With all that being said, thanks for checking this out!
Recreation of the secondary large pixel font from Irem's "Air Duel" (1990). Only the characters present in the game's tile set have been included.
It breaks up clusters of words wherever punctuation appears. This might help with reading it out loud, by showing how long a sentence is at a glance and making it very obvious where to pause.