Pixel demake of Arizone Unicase. Same glyphs as the original.
Recreation of the pixel font from Aikom/Vic Tokai's "The Mafat Conspiracy" (1990) on the NES.
This font contains an almost complete set of hiragana and katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Apart from these, only the characters present in the game's tile set have been included.
Designed by Jordan C. Tharpe – Typography 1 – York College of PA – Spring 2019
The concept for Suavé is to represent a robotic or digital appeal. The typeface can be used mainly for captions or titles, but can only be used for body text. The name Suavé came from my nickname Jay Suavé and means cool, fun and spontaneous. Suavé is supposed to display curves, corners, and sharp points to be playful, but sophisticated.
Download it and start using Suavé today @www.fontstruct.com
"NN Serif Roman" is a normal-weight font designed for body-text and titling in the Nwehu Nuswei language.
ABOUT NWEHU NUSWEI
Nwehu Nuswei (in IPA: [nwɛ'hə nə'swɛj]) is an artificial language for human discourse in speech, writing, and digital communication. It is not based on any existing human language, but makes use of human language "universals" whenever practicable to make it as easy as possible for all people to learn and use it. The language has been under development since 1976 as an intellectual exercise. The Website is at http://LarryKrieg.name/NN/
Because the word-structure is strictly Consonant-Vowel-Consonant-Vowel, each glyph represents either a consonant or a vowel, depending on its position in a word. There are 16 consonant sounds and 16 vocalic sound-combinations, hence 16 graphemes. Upper- and lower-case variants of each grapheme are offered in this font, giving 32 "letter" glyphs, plus 16 numeric glyphs (zero through fifteen), plus 9 punctuation marks that are not shared with Latin character-sets.
For ease in typing, NN glyphs are assigned to the closest corresponding Latin characters by sound. Glyphs representing vocalic sound combinations are assigned to accented vowels, so it is necessary to use a keyboard that makes accented Latin vowels available. The easiest on the basic standard computer keyboard is "US-international". This makes it possible to produce NN letters simply by typing Latin letters and formatting with an NN font.
This typeface was concevied two years ago and later shelved. Thought that it was still worth finishing so here it is. It's another take on the square dot matrix style that I did with the MinSha typeface back in 2010.
Pax Romana is a Roman inspired font with wedge-like upper and lower terminals and sharp serifs. Inspiration also comes from a new font called Prospectus by Dave Bailey.
Version 1.3: Added Polish.
This font used to be a normal Decolike... until someone decided to chow down on it! They seemed to prefer the taste of spurs, as all of them have been bitten off, leaving only semicircular impressions.
"Nervousa" is an anagram for "Ravenous".
It's font from my games but, you may download it.
A monospace font that mimicks the OSDs of yore. Some glyphs have been taken from datasheets for old character generator integrated circuits, and others have been modified or created from scratch.
Version 1.3: Added Polish.
Another asymmetrical sans-serif made for use in rulebooks for the Freeform Limitless Adventure Kit (FLAK) pen-and-paper game system. This one is classed as a hybrid and works well at all point sizes!
It began as a Constant Height design, but now I don't classify it as such since most of the letters with diacritics are taller than those without. A few letters (eszett, thorn, eta, etc.) are allowed to descend slightly, as well.
This font has also found some use on signage at a friend's bistro!
A semibold Gongclonker made to the same specs as the original - 5x5 with no wasted matrix.This is a clone of Gongclonker