Такой агрессивный футуристический стиль стал считаться геймерским. И теперь представьте, что он ещё и светится!
Such an aggressive futuristic style has become considered gaming style. And now imagine that it also glows!
Perhaps this is the limit of my capabilities.
See more:
https://fontstruct.com/fontstructions/show/155561/fs_penmanship
https://fontstruct.com/fontstructions/show/1501135/lazzaro-1
https://fontstruct.com/fontstructions/show/1598518/cryostasis-vempire
https://fontstruct.com/fontstructions/show/1747945/stepforward-1
https://fontstruct.com/fontstructions/show/1735833/logic-16
https://fontstruct.com/fontstructions/show/408191/telamon
https://fontstruct.com/fontstructions/show/477501/largo
https://www.fontstruct.com/fontstructions/show/1334057/bb-corners
Recreation of the main pixel font from the Japanese version of Nihon Falcom's "Ys: Ancient Ys Vanished: Omen" (aka "Ys I: Ancient Ys Vanished", "Ys: The Vanished Omens", 1987) on the Sega Master System.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in a line above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Note that the original font also included a small error, where a pixel from や (U+3084, hiragana letter Ya) is mistakenly added to the right of も (U+3082, hiragana letter Mo). This mistake is included in this recreation as well.
Only the characters present in the game's tile set have been included.