This font was created for my roleplaying game. It is intended to be written in vertical columns with the hexagon starting a new paragraphm the large T-shapes start each new line, and the hooked bars are for adding extra information to words.
A vaguely Russian-looking font which is used in various media relating to The Boris Barkov Show.
An attempt at Gridbug in 2x2!
A stencil design in which diagonal cuts are used to imply angles and curves. It does not quite obey the rules of a segmented display, but it tries its best!
This is inspired by some text I put on the side of the Sheepslayer Mk.2, a flying dragon car piloted by Lyll "Hatch" Soretti in my game Seven Candles.
Initially made for NW & SW European members' languages this typeface has grown over time to include glyphs for most European languages. My friend Ray will be happy to see Welsh and my friend Johneen can write in Maori :)
Thanks to TCWhite I've found the 2E2E point to place my favourite punctuation/symbol correctly.
I've sent this to be rewiewed for Google Fonts. Having done so I'm stuck, I don't know how to proceed there: how can I get people to look at it, comment?!This is a clone of MasterClass 1
This font was at first inspired by old computer programs, but quickly came to be much more. It includes my "standard-charakter-set" thus far.
I'll maybe do a variation with serifs, and/or add more charakters soon.
This is one of my more advanced non-pixel fonts.
Done with 2x2 filters, nudging, and the occasional composite.
Contrast is, for the most part, fully even, making it look like the horizontal strokes are a bit thicker than vertical strokes. Wherever needed, strokes are 1/2 the usual thickness. Horizontal strokes in the descenders are 3/4 the usual weight.
Inspired by ProCon.com.au's HV font series.
- Finish Latin-1 Extensions.
- Add smart quotes and everything in the SuperLatin keyboard layout. (KreativeKorp)
Also, FS bug: Pixel view on fontstructions with 2x2 filters is actually one notch too small, and when I correct that myself, it's a little too low, creating a shadowed (and sometimes, a slightly scanlined) appearance.
Even the artificial thickening doesn't quite hide the brick placement.
Right now, when I download this, Windows says the .zip file is invalid. Trying 7-zip...
7-zip fails too?
A font I designed for the animation series, "The Boris Barkov Show". This is made to look blocky and industrial, but still fairly modern. It's mostly built on a 5x5 grid, and is perfectly useable as a pixel font, but is meant for high-res applications.
The show's titlecards only use this font in uppercase. But, I designed a lowercase for the sake of accessibility.
The show is about a stereotypically Russian, mustachioed, ushanka-wearing pug named Boris Barkov. Apart from speaking both English and Russian, he's able to play the video game "Escape From Tarkov", wield a sword and rifle, and carry and throw objects despite his lack of opposable thumbs. His nemesis is PugB (the Americanized "Rambo" pug) and he's rumored to have shady dealings with Sam Yippington, the Latvian Dachsund arms dealer...
A semibold Gongclonker made to the same specs as the original - 5x5 with no wasted matrix.This is a clone of Gongclonker
1.2: Added Dutch and German.
1.1: Q* were corrected.
1.0: Initial release.
Font used for rAIn, shipboard AI of the RGS-1 Rainbow Loop. This will also likely be used in FLAK materials, as well.