See more:
https://fontstruct.com/fontstructions/show/1975390/molekyule
https://fontstruct.com/fontstructions/show/261862/molecular_3
https://fontstruct.com/fontstructions/show/1456652/mocholataaa55-2-2
https://fontstruct.com/fontstructions/show/2394447/quazonite
https://fontstruct.com/fontstructions/show/843012/fs_himali
https://fontstruct.com/fontstructions/show/1382767/from-a-to-b
https://fontstruct.com/fontstructions/show/376033/scrawl_8
https://fontstruct.com/fontstructions/show/376397/pushpins
https://fontstruct.com/fontstructions/show/1822737/fs-nodice
https://fontstruct.com/fontstructions/show/359675/fs_ink_blot
https://fontstruct.com/fontstructions/show/109135/sirquette_8bit_closed
https://fontstruct.com/fontstructions/show/354056/mertinal
Recreation of the main pixel font from the Japanese version of Nihon Falcom's "Ys: Ancient Ys Vanished: Omen" (aka "Ys I: Ancient Ys Vanished", "Ys: The Vanished Omens", 1987) on the Sega Master System.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in a line above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Note that the original font also included a small error, where a pixel from や (U+3084, hiragana letter Ya) is mistakenly added to the right of も (U+3082, hiragana letter Mo). This mistake is included in this recreation as well.
Only the characters present in the game's tile set have been included.
See more:
https://fontstruct.com/fontstructions/show/1310494/pannonica-c
https://fontstruct.com/fontstructions/show/1754699/gogo-14-1
https://www.myfonts.com/fonts/spareartist/crassified/
https://www.fontstruct.com/fontstructions/show/286174/adlex
https://fontstruct.com/fontstructions/show/1719850/gruz-1