Fixed SO many things. But please let me know if I have still gotten something wrong. (P.S. The original had a Creative Commons Attribution Non-commerical No Derivatives license, which means I couldn't clone it. I had to make everything from scratch lol :P )
A font made for a Terraria mod. It gets its name because parts of it remind me of halberd, partisan, and/or axe heads. I designed this to have the vaguely authoritation look of a Didone as well as a borderline-gaudy look that prevents this from being taken as seriously as other Didones. These changes lent some much-needed character to the prototypical Didone from which this design evolved. The uppercase letters are more heavily ornamented, as if to suggest that they are letters from an illuminated manuscript.
The main texture is a diamond pattern inspired by vent holes in medieval armor. These were often made with a square punch, and help the font look more handmade.
The wider letters are incised, which seems to lessen their perceived wideness by breaking up the shapes. For me this effect lent a more natural flow to the reading.
The ornamentation rules are complicated and factor in lettershapes, English letter frequency, and the existing design parameters. One thing I can concisely explain is that glyphs which normally look fairly plain are ornamented to such an extent that they make others look plain instead (CGJLT1 among others).
I use multiple text editors, and made this font to be an alternate font for Windows Notepad.
This was designed to be similar to Marengi Mk2, the font used in my FS Tutorials. Apart from using a smaller grid size, Eglantine achieves a closer line spacing through the use of short ascenders/descenders and the removal of the dots from i and j. It is also more condensed and optimized for speedreading, resulting in a font that is pleasant to read despite being quite small.
This design does have some wasted matrix, but this is necessary to achieve the desired effect. The global matrix is still only 7px tall, so this can still be used on most small canvasses.
Original Size: 4.5pt
Recreation of the pixel font from Sega's "Phantasy Star" (1987) for the Sega Master System.
This font includes an almost full set of katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Similarly, in-game the single and double quotes are positioned on the preceding line (and the single quote reuses the same glyph as the comma), but have been vertically spaced accordingly in this recreation.
This font also includes a handful of thin/small latin characters - these are used in the stats/fight screens for "HP", "MP", "LV", "EP", and for "AW" in the japanese version's intro story screens. These have been mapped to the lowercase, and the remaining lowercase characters have been left blank.
Lastly, the original tile set also includes six kanji characters. These have not been added to this recreation. Apart from that, only the characters present in the game's tile set have been included.
Some used in KONE TMS, Generic and OTIS lifts.
To use in Skyscrapersim: You just need to add "#NLK/#Nglaikwan" to end of syntax.
To use in Elevator Animations: You just need to add the credit in description.
Recreation of the built-in font found in the old Thomson line of 8-bit computers (Thomson MO5, MO5E, MO5NR, MO6, T9000, TO7, TO7/70, TO8, TO8D, TO9, TO9+ and Olivetti Prodest PC128).
This recreation combines the character sets found in the various localised versions. A few accented characters have been added to make the set more complete, but note that there are no acute/grave/circumflex accent versions for uppercase letters.
Apart from that, only the characters present in the original font (that I could find through emulation) have been included.
Font used for the NES game Godzilla: Monsters of Monsters in info boxes and the password screen. Added a few characters/symbols.
- Game (c) by Compile, Toho Cinefile for Nintendo Entertaimnent System
-Franchise (c) by Toho
The pixelated Comic Sans MS font used in Baldi's Basics.
NOTE: the font is all aligned along the baseline, this isn't true in Baldi's Basics or Comic Sans.
NOTE #2: Doesn't include all of the actual glyphs used in Comic Sans, this is all because of how it is in Baldi.
Pixel + Serif
Best at pixel size (12px)
Because of the pixel design I was able to create lots of characters. Even control pictures (no matter if someone needs them). If you need more, just ask.
Cyrillic and IPA under construction.
AZUL is BLUE in Spanish. I choose the word blue because it always reminds me of ultra bold fonts. But i feel like just "BLUE" looks dumb so i choose "AZUL" instead. Btw blue in Chinese is "lan". Just imagine "LAN" as it's name lol.
Least important stuff :
I got this idea when i was thinking about if I design a poster for a JoJo character. it'd be Kira Yoshikage. And I was like "Gotta need a ULTRA bold font to show he's really danger" Now you know this totally unuseful thing :P
A little more important stuff :
This font is free for all use.
DO NOT PRESS THE B SYMBOL WHEN YOU USE THIS FONT. SERIOUSLY, DO NOT
lqi laugh quietly inside