A font formed out of Truchet Tiles.
Truchet tiles are formed by taking a single tile composed of opposing quarter circles, then applying its inverse in a random fashion. Here, I've inverted the tiles to create outlines, then developed the negative aspects of the letters, thus creating a reversal of a reversal of a reversal! Boom! Now you're in the third dream level of Inception.
This is a cloneOriginally intended to be a reversal of my Blokula font. Ended up looking more like swimming pool tiles with recessed text.
Uppercase contains variable widths, lowercase is monospaced to facilitate vertical typing.
This is a cloneDeceptively simple.
This fontstruction was made possible by several fontstruct special capabilities: connecting brick, brick stacks, custom bricks, and nudge. Out of 68 bricks used, only the full square brick is from the available bricks; the remaining 67 bricks are all modified in some way or another.
3 bricks tall.
from the category of 'also ran'
Only interesting in theory; the practical application leaves a lot to be desired. Incomplete as well. Only sharing now because vacations are over. Back to work from tomorrow moring. Won't really have time to work on this in any meaningful way anymore. Unless inspiration strikes out of somewhere and I am able to stay awake past my bedtime.
Every glyph has a counter rotated glyph or has self rotational symmetry—all except the c, which remains a loner loser.
paired rotational glyphs: ae bq dp ft hy jr mw nu G9 JR NV 25
self rotational symmetric glyphs: g i k l o s x z Q S Z ! & , '
Full disclosure: This fs was started before there was such a thing as Reverse competition.
Side story on the making: This fontstruction is deceptively simple. It was quite a challenge to execute. Just because the strokes seem flowing doesn't mean they are all placed in the logical grid block. The rounded-off ends forced the bricks to be placed in any of the 8 adjoining blocks and nudged into place. Consequently, due to the nature of nudge only moving as much as half a block in any direction, some compromises had to be made in the shapes.
Reverse in the visual context can mean many things. I decided to create letters and mirrored them, attaching them to a spine.The letters looked like filigree jewellery pendants.
I know that the I , T and W don't follow the design rule; I tried to align them on a spine but the result was unsatisfactory.
This is a cloneOut of 111 bricks used, only ten are from existing bricks; all the rest are custom bricks. There would have been a lot more bricks if most weren't rotated or flipped.
3 bricks tall.
I love the traditional French biscuits made on the French west coast where Loire meets Atlantic.
The biscuits are thin, crunchy, light, not too large, not very sweet, melt on the tongue, and biscuits very like the original can be made/baked quite easily.
The traditional version has a limited range of letters, enough to write the name of town, manufacturer and product. I've been unsuccessful in finding an image of the font which contributed just a few letters to decorate these biscuits.
I spent some time looking at other type of the Victorian/Art Nouveau era until I had collected enough information to help me design the missing letters. I added the French diacritics, naturally. I think my additions look successful and the whole font looks quite Art Neauveau and in the style used originally.
The square brackets [ and ] make a biscuit shape when used 'blank'.
Bon appetit, enjoy your "Biscuit de l'Ouest".
This is a clone of Petit BiscuitInspired by a technique used by 12Me21 in 3D Shading.
In 1981, Konami introduced the worlds first side scrolling shooter video game, called Scramble. This game took many quarters from me as it was a regular stop walking home from school to play. It had forced scrolling from right to left with a fighter jet infiltrating harsh terrain and enemy bases. In 1987, the company Irem produced R-Type - a side scroller with heavy graphics that was like Scramble on Steroids. The fighter crafts had different weapon capabilities that could be upgraded. Originally, the "R" series of spacecrafts stood for "Ray," like ray gun. RayType Alpha represents a time in between Scramble and R-Type, with RayType Alpha representing the first alpha version of the series. In my game, each letter becomes a chamber in the enemy's giant spacecraft environment. The spaceship must fly through each chamber, shooting down turrets and projectiles, while collecting powerups dispersed on specific locations of only certain letters. Like StepWyze, This is also an actual game (proof of concept only) that is unfinished, but I will post a link as soon as I have enough playable elements coded in. This font is heavily packed, maximizing the GameComp-required 48 grid spaces. 12.02.14 Game Uploaded!
This is a clone