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    <title>Favorite FontStructions from ExplodedKid (Sorted by Sharing Date)</title>
    <description>Fontstructions from FontStruct.com</description>
    <link>http://fontstruct.com</link>
    <lastBuildDate>Wed, 08 Jul 2026 16:34:10 +0000</lastBuildDate>
    <item>
      <title><![CDATA[“Fallen Down” by FoxNotToby]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=65b521c0&id=2163116&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Based off the undertale logo</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2163116/fallen-down</link>
      <pubDate>Wed, 07 Sep 2022 14:18:48 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Determination” by FoxNotToby]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=65461f9c&id=2162848&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2162848/determination-35</link>
      <pubDate>Wed, 07 Sep 2022 02:15:35 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Stray Expanded” by anonymous-1829096]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=672e9102&id=2162295&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>The main language seen in the videogame Stray, used by the robots as communication. However it's more of a cipher than a proper language. Therefore it can be transformed into a font/typeface for people to use.<br />
<br />
Glyphs:<br />
98<br />
<br />
Version History:<br />
9/5/2022 - First Release, only basic latin.<br />
<br />
Original typeface credit given to developers of the game Stray, I only take credit for the portions added onto the already existing typeface.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2162295/stray-expanded</link>
      <pubDate>Mon, 05 Sep 2022 23:52:52 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Beep Language” by Logan Roman (Logan2020)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69928143&id=1955985&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>To use this font:</p>

<p></p>

<p>step 1. makesure you have a fs account</p>

<p></p>

<p>step 2. download this font</p>

<p></p>

<p>step 3. type random letters using this font.</p>

<p>_________________________________________________________________</p>

<p>NOTE:</p>

<p></p>

<p>The <em>Boyfriend</em> from <a href="https://ninja-muffin24.itch.io/funkin" rel="nofollow" target="_blank"><strong>FNF</strong></a> uses this language.</p>

<p>you can use this if you want.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1955985/beep-language</link>
      <pubDate>Mon, 14 Jun 2021 08:03:34 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“There Is No Game” by Logan Roman (Logan2020)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69f310ba&id=1833174&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>"Nothing to see here, just don't download it or the other clones."</p>

<p>~Game 20XX</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1833174/there-is-no-game-5</link>
      <pubDate>Mon, 26 Oct 2020 15:01:20 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“The Legend of Zelda: Link's Awakening (GB)” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6651912a&id=1537485&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Recreation of the pixel font from Nintendo's "The Legend of Zelda: Link's Awakening" (1993) on the Game Boy.</p>

<p>This recreation includes the special/accented characters from the french and german releases of the game. In game, the characters with a&nbsp;diaeresis use an additional tile above them - in this recreation, the characters have been combined properly (and as a result, the height of the font overall is greater than 8px).</p>

<p>As an aside, this font was also used for the fan translation of "For frog the bell tolls" (aka "カエルの為に鐘は鳴る" / "Kaeru no Tame ni Kane wa Naru", 1992/2011).</p>

<p>Only the characters present in the game's tile set have been included.</p>

<p>Updated 9 July 2022 to include additional accented uppercase characters, and the star icon.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1537485/the-legend-of-zelda-links-awakening-gb</link>
      <pubDate>Sat, 30 Jun 2018 10:30:17 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“SbB Codebreaker” by Sketchbook B]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a0b63f9&id=1418529&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p><strong>SbB Codebreaker</strong> is my entry for the Reverse Competition. Four parallel glyph sets: Symbols, Positive, Reverse and Alphanumeric. And all with a single brick. I'm really happy with the texture of the type.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1418529/sbb-codebreaker</link>
      <pubDate>Sat, 08 Jul 2017 22:23:28 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Sheikah Complete” by Xhamon]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6902dfa7&id=1371125&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Complete Sheikah Alphabet from Zelda: Breath of the Wild.</p>

<p>Includes J, Q, Hyphen, Exclamation Mark, Digits, Vertical Line, Period and Question Mark.</p>

<p>Exact thickness, angles and spacing.</p>

<p>(The "Period" and "Question Mark" characters are never used in game and only appear in the game files. The "Vertical Line" character only appear in the "gyro" controls in "apparatus" shrines and is not otherwise listed in the file that list all other characters. It is not known if those characters should be considered cut/scrapped and if they are canon or not.)</p>

<p>---</p>

<p>This font has been superseded by the following (it's identical but you can also change characters to their "pins" variant if you put them in "bold"):</p>

<p>sarinilli.deviantart.com/art/BotW-Sheikah-Font-669623758</p>

<p>---</p>

<p>Updated March 5, 2017: The Hyrule Compendium in game shows that that was believed to be digits 1-5 (pins) is actually digits 0-4. Also, it shows that pins are actually in inverted colors.</p>

<p>Updated April 4, 2017: Added a dummy character so that a line spacing of 1.0 will not juxtapose glyphs vertically (a minimal white space will be kept).</p>

<p>Updated April 11, 2017: A datamining of the game reaveals that what was believed to be the "Space" and "Period" characters are actually the "Hyphen" and "Exclamation Mark". Also, the "Period" and "Question Mark" do exist in the game files but are never used in game. Source: spriters-resource.com/wii_u/thelegendofzeldabreathofthewild<br />
Thanks to CalicoStonewolf on DeviantArt.com for providing that link!</p>

<p>---</p>

<p>Initial Sources:<br />
- james0x57.github.io/sheikah/ (They've got digit corners wrong. Digit 5 is missing and digit 0 is invalid. Digits are their "pin" variants instead of the actual symbols.)<br />
- imgur.com/a/PnlGQ/ (For Q. Source unknown. They have errors in J, U, W, Y and hyphen.)<br />
- neogaf.com/forum/showthread.php?p=207210063ost207210063 (Original decipherer.)<br />
- gamnesia.com/journals/entry/the-legend-of-zelda-breath-of-the-wild-how-to-decrypt-hylian-runes (For J.)</p>

<p></p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1371125/sheikah-complete</link>
      <pubDate>Fri, 17 Feb 2017 10:35:59 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Shadows” by Christian Munk (CMunk)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69a1fecd&id=1045652&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>An experiment in minimalism inspired by Frodo7's Gimli family.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1045652/shadows_37</link>
      <pubDate>Sun, 14 Sep 2014 16:43:25 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“b. inary #00” by minidonut]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69f99213&id=1017959&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>In the case of 7-pixel-tall characters, one row of dead pixels is added (stragetically). ;)]]></description>
      <link>https://fontstruct.com/fontstructions/show/1017959/b_inary_00</link>
      <pubDate>Fri, 27 Jun 2014 07:48:51 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Musician” by minidonut]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a36bd25&id=984700&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>work in progress]]></description>
      <link>https://fontstruct.com/fontstructions/show/984700/musician_1</link>
      <pubDate>Sun, 20 Apr 2014 15:23:43 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“MapperKit” by Neoqueto]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=670a6f47&id=983372&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Font that can turn any text editor into a tile-based map editor for games. Useful for game developers. 

Made by request from a friend.]]></description>
      <link>https://fontstruct.com/fontstructions/show/983372/mapperkit_1</link>
      <pubDate>Thu, 17 Apr 2014 04:58:58 +0000</pubDate>
    </item>
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