231623
Published: 12th January, 2014
Last edited: 10th December, 2013
Created: 10th December, 2013
Recreation of the pixel font from Konami's "Tutankham" (1982). Only the characters present in the game's tile set have been included.
212673
Published: 11th January, 2014
Last edited: 10th December, 2013
Created: 10th December, 2013
Recreation of the pixel font from Konami's "Tactician" (1981). Only the characters present in the game's tile set have been included.
111722
Published: 11th January, 2014
Last edited: 10th December, 2013
Created: 9th December, 2013
Recreation of the pixel font from Exidy's lightgun game "Crossbow" (1983). Only the characters present in the game's tile set have been included.
733836
Published: 10th January, 2014
Last edited: 7th January, 2014
Created: 11th December, 2013
Recreation of the pixel font used in Sega's cute'em up "Fantasy Zone" (1986). This font is split into two: an outline font and a fill font. Only the characters present in the game's tile set have been included.This is a clone of Fantasy Zone (Fill)
101762
Published: 10th January, 2014
Last edited: 8th December, 2013
Created: 4th December, 2013
Recreation of the small pixel font used in Visco's "U.N. Defense Force: Earth Joker" (1993). Only the characters present in the game's tile set have been included.
261731
Published: 9th January, 2014
Last edited: 9th January, 2014
Created: 25th November, 2013
Recreation of the primary pixel font used in the NES version of Irem's "Kickle Cubicle" (1990).
Compared to the original arcade version, the NES one has quite a few changed characters, a complete lowercase, and additional/modified punctuation.
Interestingly, for the in-game "SCORE" and "TIME" display, the NES game uses the characters from the original arcade version.
Only the characters present in the game's ROM have been included.
221831
Published: 9th January, 2014
Last edited: 7th January, 2014
Created: 7th January, 2014
Recreation of the primary pixel font used in Irem's "Kickle Cubicle" (1990). Only the characters present in the game's tile set have been included.This is a clone of Kickle Cubicle (NES) (Unused)
101892
Published: 7th January, 2014
Last edited: 18th November, 2013
Created: 18th November, 2013
Recreation of the pixel font from Sega's "ESWAT: Cyber Police" (1989). Only the characters present in the game's tile set have been included.
101711
Published: 7th January, 2014
Last edited: 17th November, 2013
Created: 17th November, 2013
Recreation of the pixel font from Gottlieb's "Mad Planets" (1983). Only characters present in the game's tile set have been included.
181672
Published: 6th January, 2014
Last edited: 17th November, 2013
Created: 16th November, 2013
Recreation of the pixel font from SNK's "Guerrilla War" (aka "Guevara", 1987). Only the characters present in the game's tile set have been included.
151712
Published: 6th January, 2014
Last edited: 16th November, 2013
Created: 16th November, 2013
Recreation of the pixel font from Taito/Toaplan's "Guardian" (aka "Get Star", 1986).
It's a thinner, slightly modified version of the font used in Toaplan's "Slap Fight" (aka "Alcon", also from 1986).
Only the characters present in the game's tile set have been included.
331882
Published: 6th January, 2014
Last edited: 14th November, 2013
Created: 14th November, 2013
Recreation of the pixel font used in Tehkan/Tecmo's "Gridiron Fight" (1985). The same font was also used in the arcade version of "Tecmo Bowl" (1988). Only the characters present in the game's tile set have been included.This is a clone of Tehkan World Cup
311752
Published: 6th January, 2014
Last edited: 14th November, 2013
Created: 14th November, 2013
Recreation of the pixel font used in Tecmo's arcade game "Tehkan World Cup" (1986, aka "Tecmo World Cup").
This was also used for the NES version of "Tecmo Bowl" (1989), minus most of the non-alphanumeric characters, even though the arcade version of "Tecmo Bowl" (1988) used a subtly different font.
Only the characters present in the game's tile set have been included.
241782
Published: 5th January, 2014
Last edited: 13th November, 2013
Created: 13th November, 2013
Recreation of the pixel font from SNK's "Prehistoric Isle in 1930" (1989). Only the characters present in the game's tile set have been included.
206857
Published: 5th January, 2014
Last edited: 5th January, 2014
Created: 13th November, 2013
Recreation of the pixel font from Capcom's "Last Duel" (1988). Only the characters present in the game's tile set have been included.
261931
Published: 5th January, 2014
Last edited: 13th November, 2013
Created: 13th November, 2013
Recreation of the pixel font from Taito's "Grid Seeker: Project Storm Hammer" (1992). Only the characters present in the game's tile set have been included.
211792
Published: 4th January, 2014
Last edited: 12th November, 2013
Created: 12th November, 2013
Recreation of the pixel font used in Konami's "Gaiapolis" (1993). Only the characters present in the game's tile set have been included.
201692
Published: 4th January, 2014
Last edited: 11th November, 2013
Created: 11th November, 2013
Recreation of the pixel font used in Konami's "Finalizer - Super Transformation" (1985). Only the characters present in the game's tile set have been included.
611662
Published: 3rd January, 2014
Last edited: 30th December, 2013
Created: 30th December, 2013
Recreation of one of the pixel fonts used in Nintendo's "Kirby's Adventure" (1993) on the NES.
This particular variant is used for the score counter and health meter label.
Only the characters present in the game's ROM have been included.
6421142
Published: 8th December, 2013
Last edited: 5th December, 2013
Created: 5th December, 2013
Recreation of the pixel font used for dialog options in Sierra's "Gabriel Knight - Sins of the Father" (1993). Slightly expanded with a few additional punctuation marks and accented characters.
251692
Published: 8th December, 2013
Last edited: 8th December, 2013
Created: 15th November, 2013
Recreation of the pixel font from Toaplan's "Twin Hawk" (1989), published by Taito. Only the characters present in the game's tile set have been included.
201923
Published: 8th December, 2013
Last edited: 11th November, 2013
Created: 10th November, 2013
Recreation of the pixel font from Toaplan's "Vimana" (1991). Only the characters present in the game's tile set have been included.
212694
Published: 8th December, 2013
Last edited: 10th November, 2013
Created: 10th November, 2013
Recreation of the pixel font from Konami's "Roc'n Rope" (1983).
Note the slightly awkward "G" and the complete lowercase, which is present in the game ROM but does not seem to be used in the actual game.
Only the characters present in the game's tile set have been included.
4011002
Published: 6th December, 2013
Last edited: 5th December, 2013
Created: 5th December, 2013
Recreation of the pixel font from the retro-styled point'n'click adventure "Gemini Rue" (2011) by Joshua Nuernberger, released by Wadjet Eye Games. http://www.wadjeteyegames.com/games/gemini-rue/
Slightly expanded with a handful of new special characters.
231993
Published: 18th November, 2013
Last edited: 10th November, 2013
Created: 10th November, 2013
Recreation of the pixel font used in Taito's "Flipull" (aka "Plotting", 1989). Only the characters present in the game's tile set have been included.
181862
Published: 9th November, 2013
Last edited: 9th November, 2013
Created: 9th November, 2013
Recreation of the pixel font from Capcom's "Mercs" (1990), the sequel to "Commando" (1985). Only the characters present in the game's tile set have been included.
341941
Published: 7th November, 2013
Last edited: 7th November, 2013
Created: 7th November, 2013
Recreation of the pixel font used in Taito's cute'em up remake "Space Invaders '95: The Attack of Lunar Loonies" (1995). Only the characters present in the game's tile set have been included.
151552
Published: 7th November, 2013
Last edited: 6th November, 2013
Created: 5th November, 2013
Recreation of one of the secondary pixel fonts from Capcom's "Commando" (1985), specifically used on the high-score name entry screen to create the effect (in combination with its sibling slanted variant font and some clever mirroring of each character) of letters spinning when shot/selected.
Only the characters present in the game's tile set have been included.
331683
Published: 6th November, 2013
Last edited: 5th November, 2013
Created: 4th November, 2013
Recreation of the pixel font from Capcom's "Commando" (1985), also used in "Section Z" (1985). Only the characters present in the game's tile set have been included.
23731574
Published: 5th November, 2013
Last edited: 5th November, 2013
Created: 1st November, 2013
Recreation of the pixel font from Konami's "Contra" (aka "Gryzor" and "Probotector", 1987) on the Nintendo Famicom.
Compared to the regular NES version, the Famicom not only had improved graphics, but also a whole story trailer and cut-scene screens between each mission...and for these, the ROM included extra punctuation and an almost complete set of katakana characters, which I've included here as well (mapped to their corresponding unicode points).
In the game, some of the more complex katakana characters were built by combining two separate characters (for instance, the letter Hu followed by a "double bar" character to form the letter Bu); however, for this recreation I actually created single characters for these compounds and mapped them to the correct katakana code point - but as a result, these characters have double the width of the other letters (16px rather than 8px).
Only the characters present in the game's tile set have been included.
3111007
Published: 3rd November, 2013
Last edited: 2nd November, 2013
Created: 29th October, 2013
Recreation of the pixel font used in Capcom's "Gun Smoke" (1985).
This font was also used in "Side Arms - Hyper Dyne" (1986) and "1943: The Battle of Miday" (1987), and was ported (without any of the special characters) to the 1988 NES version. http://fontstruct.com/fontstructions/show/gun_smoke_nes
Only the characters present in the game's tile set have been included.
5111689
Published: 3rd November, 2013
Last edited: 2nd November, 2013
Created: 1st November, 2013
Recreation of the pixel font used in Irem's "Holy Diver" (1989) on the NES.
This font breaks out of the traditional 8x8 grid, with some characters featuring an additional 1-2 pixel descender (stored in a separate tile in the ROM).
With the exception of the "j" and "q" (which were completely absent), only the characters present in the game's tile set have been included.