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    <title>Favorite FontStructions from Beatrix V (Sorted by Sharing Date)</title>
    <description>Fontstructions from FontStruct.com</description>
    <link>http://fontstruct.com</link>
    <lastBuildDate>Wed, 08 Jul 2026 06:18:59 +0000</lastBuildDate>
    <item>
      <title><![CDATA[“Sticks Not Stones” by Mabry_Graphical]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6600f9c5&id=1687508&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>The font was inspired by runic lettering and was taken from the theme unstable. sticks were used as the main shapes to create the typeface, to give this typeface a weak breakable feeling. I wanted to show a balancing act in the type to display the theme and give it a sense of unease.</p>

<p>(IT LOOKS MUCH BETTER WHEN YOU USE THE ZOOM BAR)</p>

<p>Feel free to get in touch</p>

<p>Instagram: Mabry_Graphical</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1687508/sticks-not-stones</link>
      <pubDate>Sat, 09 Nov 2019 11:27:31 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“krabbel” by four]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69369d31&id=1685141&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1685141/krabbel</link>
      <pubDate>Thu, 07 Nov 2019 10:04:19 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“mandatetrinkaAD68” by jirinvk]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=681dd6db&id=1618369&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1618369/mandatetrinkaad68</link>
      <pubDate>Sat, 16 Mar 2019 23:08:32 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Tapper - Arcade” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6971ba4a&id=1592321&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Clone of Tapper.&nbsp; Font from Tapper, (C) 1983 Bally Midway Mfg, and Root Beer Tapper, (C) 1984 Bally Midway Mfg.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1592321/tapper-3-1</link>
      <pubDate>Tue, 25 Dec 2018 17:39:43 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Half-Pixel Arcade” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6971ba5c&id=1305003&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>An experiment -- Half-tone uses dots, so why not replace dots with pixels?&nbsp; Thus, Half-Pixel Arcade was born.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1305003/the-video-arcade-game-font</link>
      <pubDate>Sun, 07 Aug 2016 21:17:05 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Half-Pixel” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6971b9ec&id=1304999&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>An experiment -- Half-tone uses dots, so why not replace dots with pixels?&nbsp; Thus, Half-Pixel was born.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1304999/half-pixel</link>
      <pubDate>Sun, 07 Aug 2016 21:16:33 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Curved 16 Segment” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a27e443&id=1185869&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>After looking at several examples, this is my interpretation of a 16 Segment alphabet, an expansion of my Curved Seven Segment experiment.  Hopefully a little more elegant than the traditional "sharp-angled" versions.  The interior diagonals are not as nice as I would like, but suitable for this project.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1185869/curved_16_segment</link>
      <pubDate>Mon, 21 Sep 2015 01:36:03 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Curved Seven Segment 2” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=659c9102&id=1184852&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Clone of Curved Seven Segment. A variant of my previous font:  the lower left segment now matches the other three corners, allowing for a symmetrical design of hexdecimal letters.  Again, inspired by the LCD numbers of my Casio calculator watch and the digital screens of modern gasoline pumps.  Hopefully a little more elegant than the traditional "sharp-angled" versions.  Limited to hexadecimal values (A-F, a-f, 0-9), the decimal point (period .), and the colon (:).]]></description>
      <link>https://fontstruct.com/fontstructions/show/1184852/curved_seven_segment_2</link>
      <pubDate>Sun, 13 Sep 2015 15:43:48 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Wonky Pins” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=68de6c6c&id=1133176&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Beauty from imperfection...

Using the "nudge" tool, I tried to make a dot matrix font where it looks like the print-head was damaged and the pins were consistently mis-aligned.  Using a spreadsheet to help randomize the dot positions from center ( U/D/L/R ), the resulting effect looks merely "OK" on the screen; it's just not as subtle as I had hoped...

But you know what?  I printed a couple of pages of text using this TTF font at 12-pt, and it seems to have a more 'natural' and 'authentic' look than dots that are perfectly aligned!  So, I consider this one a success, and I hope you do, too. ;^)
]]></description>
      <link>https://fontstruct.com/fontstructions/show/1133176/wonky_pins</link>
      <pubDate>Tue, 28 Apr 2015 01:07:58 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Pin Strike” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=633f21a1&id=1119143&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Still preoccupied with simple typefaces that could have come from a dot matrix printer.  Here's another new design.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1119143/pin_strike</link>
      <pubDate>Fri, 20 Mar 2015 02:39:43 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Medieval Pixel” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69c549a0&id=640368&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>A medieval pixel font created for use in the graphic adventure game "Quest For Infamy" by Infamous Quests, (C) 2012-2014. Designed for fantasy / RPG-style video games. Uppercase letters inspired by: various German Blackletter, Old English, and Uncial typefaces; "Deutsch Gothic" by James Fordyce; "1454 Gutenberg Bibel" by John H. Schmidt; "Goudy Medieval" by Mentor Type; "Black Castle MF" by Rick W. Mueller; "Two For Juan" by Nick's Fonts; and Exidy's video arcade game "Venture" (1981). Numerals inspired by various Old English and Gothic typefaces.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/640368/medieval_pixel</link>
      <pubDate>Thu, 10 Jul 2014 16:15:05 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Getting Away With It 2” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=64939607&id=977360&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>A more accurate update of the font from Electronic's 1991 self-titled album and the 2013 re-release; a variation of Wim Crouwel's "Stedelijk" alphabet, used on his 1968&nbsp;Vormgevers poster for the Stedelijk Museum in Amsterdam. The 'characters running together' is purely intentional. Includes new glyphs " - ( ) / and variant p q w 0 . , : ; All other non-alphanumeric characters created by Goatmeal.</p>

<p>2023 Update - Corrected / added concave curves to 4 @ +</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/977360/getting_away_with_it_2</link>
      <pubDate>Sun, 13 Apr 2014 16:00:59 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Sierra Font 501 fon” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69a627bf&id=489683&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Another favorite computer RPG: Old English font from Betrayal In Antara, (C) 1997 Sierra On-Line. Sierra Resource File Tags: "8.fon" ; "501.fon" ; "4210.fon". Kerning is from "501.fon", which appears to be only found in Betrayal In Antara. Numerals (except 3 &amp; 8) are from "4210.fon", found in Torin's Passage, (C) 1995 Sierra On-Line. Numerals 3 &amp; 8 are designed by Goatmeal.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/489683/sierra-font-501-fon</link>
      <pubDate>Sun, 25 Mar 2012 17:32:17 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Generic Video Game Font 02” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5cf2bef3&id=558090&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Clone of Generic Video Game Font 01. An inverse/inverted version of a new 9x9 font that looks like it could have been used in an early '80s video game.  See "Generic Video Game Font 01" for the original version.]]></description>
      <link>https://fontstruct.com/fontstructions/show/558090/generic_video_game_font_02</link>
      <pubDate>Fri, 11 Nov 2011 13:50:38 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Generic Video Game Font 01” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=699171c3&id=552782&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>A new 9x9 font that looks like it could have been used in an early '80s video game.  See "Generic Video Game Font 02" for an inverted version.]]></description>
      <link>https://fontstruct.com/fontstructions/show/552782/generic_video_game_font_01</link>
      <pubDate>Sun, 06 Nov 2011 20:32:00 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Fun With Curves” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a4d6d89&id=545530&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>I'm sure this is actually someone else's design style from somewhere along the way that I have now 'borrowed'...]]></description>
      <link>https://fontstruct.com/fontstructions/show/545530/fun_with_curves</link>
      <pubDate>Sat, 15 Oct 2011 04:06:44 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Qbet” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69ff6cc7&id=532636&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>An alphabet worthy of Q*bert; he could successfully complete each letter and number designed here as an individual game board.  The punctuation, however, is another story...]]></description>
      <link>https://fontstruct.com/fontstructions/show/532636/qbet_1</link>
      <pubDate>Wed, 28 Sep 2011 03:16:23 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“ExTrude” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=67521d44&id=521258&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>An experimental 3-D/geometric font, inspired by Mynameiscapo's "Metal Hammer [beta]". My first attempt was "InTrude"; I tried to make it look like it's coming right out of the screen or off of the page, but it wasn't what I was looking for. After retooling it, here is the result: it works! See all fonts: "Backtrude", "OneQuarterTrude", "OneQuarterTrude Inverse", "MidTrude", "ThreeQuarterTrude", "ThreeQuarterTrude Inverse", "ExTrude", "InTrude", and "FrontTrude"</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/521258/extrude_4</link>
      <pubDate>Tue, 30 Aug 2011 03:19:11 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Diamond Plate” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=665b3c28&id=496073&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Inspired by the pattern of an embossing roller at work, DIAMOND PLATE evokes an image that is both rough AND tough.  Designed for use in any industrial or construction setting, or anywhere safety deck plating is a must! Lower case characters are in the cloned version "Diamond Plate LC".]]></description>
      <link>https://fontstruct.com/fontstructions/show/496073/diamond_plate_2</link>
      <pubDate>Sun, 19 Jun 2011 02:38:16 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“21st Century Dot Matrix” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=65d7a692&id=440067&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>An original dot matrix typeface designed for the new millennium!  Warning - this memory-resident font only works with printers for the following microcomputer systems: Tandy Corp / Radio Shack TRS-80 (all models) ; Commodore 64 ; Vic 20 ; Atari 400/800/XL/XE series ; Apple II series ; and IBM PCs & PC Clones running MS-DOS versions 1.x-6.22]]></description>
      <link>https://fontstruct.com/fontstructions/show/440067/21st_century_dot_matrix</link>
      <pubDate>Thu, 10 Feb 2011 04:35:28 +0000</pubDate>
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