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    <title>Favorite FontStructions from sourbug (Sorted by Sharing Date)</title>
    <description>Fontstructions from FontStruct.com</description>
    <link>http://fontstruct.com</link>
    <lastBuildDate>Wed, 08 Jul 2026 08:10:51 +0000</lastBuildDate>
    <item>
      <title><![CDATA[“aHexasegmnt” by arseniiv]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a3db8f0&id=1117565&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>What if there were ‘hexasegment’ indicator cells? Now, thanks to new block displacement feature, we know!]]></description>
      <link>https://fontstruct.com/fontstructions/show/1117565/ahexasegmnt</link>
      <pubDate>Sun, 22 Feb 2015 00:06:09 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“The End Of Days” by Allison James (NAL)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69835ca6&id=1091381&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1091381/the_end_of_days_1</link>
      <pubDate>Tue, 09 Dec 2014 13:30:05 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“RayType Alpha” by geneus1]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a43c98a&id=1078478&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>In 1981, Konami introduced the worlds first side scrolling shooter video game, called Scramble. This game took many quarters from me as it was a regular stop walking home from school to play. It had forced scrolling from right to left with a fighter jet infiltrating harsh terrain and enemy bases. In 1987, the company Irem produced R-Type - a side scroller with heavy graphics that was like Scramble on Steroids. The fighter crafts had different weapon capabilities that could be upgraded. Originally, the "R" series of spacecrafts stood for "Ray," like ray gun. RayType Alpha represents a time in between Scramble and R-Type, with RayType Alpha representing the first alpha version of the series. In my game, each letter becomes a chamber in the enemy's giant spacecraft environment. The spaceship must fly through each chamber, shooting down turrets and projectiles, while collecting powerups dispersed on specific locations of only certain letters. Like <a href="http://fontstruct.com/fontstructions/show/stepwyze" rel="nofollow" target="_blank">StepWyze</a>, This is also an actual game (proof of concept only) that is unfinished, but I will post a link as soon as I have enough playable elements coded in. This font is heavily packed, maximizing the GameComp-required 48 grid spaces. 12.02.14 Game Uploaded!</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1078478/raytype_alpha</link>
      <pubDate>Sat, 22 Nov 2014 06:31:17 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“stencil funk” by Cohnisgone]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a491699&id=1033494&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1033494/stencil_funk</link>
      <pubDate>Thu, 20 Nov 2014 19:06:59 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“buzz wire” by ben17]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=68f32e8b&id=1072059&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>based on the game where you try and get the ring around the wire loop without touching it.

< - start
> - end
* - ring
^ - connector]]></description>
      <link>https://fontstruct.com/fontstructions/show/1072059/buzz_wire_1</link>
      <pubDate>Thu, 30 Oct 2014 23:24:09 +0000</pubDate>
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