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    <title>Favorite FontStructions from infurnus (Sorted by Sharing Date)</title>
    <description>Fontstructions from FontStruct.com</description>
    <link>http://fontstruct.com</link>
    <lastBuildDate>Thu, 09 Jul 2026 07:06:31 +0000</lastBuildDate>
    <item>
      <title><![CDATA[“R-Type II” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5c0d76b7&id=1102877&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font from Irem's "R-Type II" (1989). Only the characters present in the game's tile set have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1102877/r_type_ii</link>
      <pubDate>Tue, 20 Jan 2015 22:46:04 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Tetris” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=64a45141&id=1102867&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font from Atari's arcade version of Tetris (1988). Fundamentally, it's the standard classic Atari font, most notably with a flipped "R". Only the characters present in the game's tile set have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1102867/tetris_138</link>
      <pubDate>Mon, 19 Jan 2015 22:37:29 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Bionic Commando” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=63453124&id=1100366&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font from Capcom's "Bionic Commando" (aka "Top Secret", 1987). Fairly standard, but with some interesting details in the "Q", "R", "Y" and numeral "4". Only the characters present in the game's tile set have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1100366/bionic_commando</link>
      <pubDate>Sun, 11 Jan 2015 17:07:38 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Strider” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a1a5783&id=1099163&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font from Capcom's "Strider" (aka "Strider Hiryū", 1989).

The antialiasing present in some of the characters has been removed. The game also includes hiragana and katakana glyphs, but they relied heavily on antialiasing and have therefore not been recreated.

Only the characters present in the game's tile set have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1099163/strider_5</link>
      <pubDate>Thu, 08 Jan 2015 11:08:52 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Street Fighter” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5b6f37c1&id=1098482&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font from Capcom's original "Street Fighter" (1987). Only the characters present in the game's tile set have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1098482/street_fighter</link>
      <pubDate>Wed, 07 Jan 2015 22:06:24 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Gradius IV” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6273c178&id=1094792&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the small pixel font from Konami's "Gradius IV: Fukkatsu" (1999). Only the characters present in the game's tile set have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1094792/gradius_iv</link>
      <pubDate>Mon, 22 Dec 2014 14:30:46 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Zero Wing” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a1b0ce3&id=1087783&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font from Taito/Toaplan's "Zero Wing" (1989), which became (in)famous for its "all your base are belong to us" intro sequence from the Sega MegaDrive port (1991).

This recreation includes the additional special characters (including the slightly altered "?") and a handful of lowercase letters (from the title screen) of the console version.

Only the characters present in the game's tile set (for the arcade version) and used in-game (for the console port) have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1087783/zero_wing</link>
      <pubDate>Mon, 01 Dec 2014 11:58:18 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Bomber Man” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a1b0f6c&id=1075820&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font from Irem's "Bomber Man" (aka "Dynablaster", 1991), which was reused in the sequel "Bomber Man World" (aka "New Dynablaster - Global Quest", 1992). Only the characters present in the game's tile set have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1075820/bomber_man</link>
      <pubDate>Fri, 07 Nov 2014 12:18:43 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Mega Man X” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=67fa832b&id=1038596&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font from Capcom's "Mega Man X" (1993) on the SNES.

The same font was reused (and expanded) in "Mega Man X2" (1994) and "Mega Man X3" (1995). This recreation includes the fully expanded character set of the later games. It also retains the strangely mismatched "]" character of the original.

Only the characters present in the games' tile sets have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1038596/mega_man_x_1</link>
      <pubDate>Fri, 29 Aug 2014 15:24:36 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Sega System-24 Large” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5ed3dd88&id=1035732&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the large pixel font used for the region warning ("this game to be used only in Japan...") in a few Sega System-24 games such as "Scramble Spirits" (1988) and "Rough Racer" (1990). Only the characters present in the game's tile set have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1035732/sega_system_24_large</link>
      <pubDate>Sun, 17 Aug 2014 11:12:31 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Space Harrier (Original)” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5f6f4e35&id=1031176&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font from Sega's classic "Space Harrier" (1985), which was also used in "Hang-On", "Super Hang-On" (1985), "Enduro Racer" (1986) and "Limited Edition Hang-On" (1991) 

Compared to my extended font variant http://fontstruct.com/fontstructions/show/space_harrier_extended  this is an exact copy of only the characters found in the game's tile set. This font also preserves the original 2px spacing.]]></description>
      <link>https://fontstruct.com/fontstructions/show/1031176/space_harrier_original</link>
      <pubDate>Sun, 03 Aug 2014 22:05:42 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Sonic Genesis HUD Font” by FontofFame]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=61384809&id=1004873&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>The font used for the HUD in Sonic the Hedgehog 1, 2, 3 (Sega Genesis/Megadrive) and CD (Sega CD).]]></description>
      <link>https://fontstruct.com/fontstructions/show/1004873/sonic_genesis_hud_font</link>
      <pubDate>Tue, 27 May 2014 08:00:30 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Michael Jackson's Moonwalker” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=665763c8&id=921285&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font from Sega's "Michael Jackson's Moonwalker" (1990). Only the characters present in the game's tile set have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/921285/michael_jackson_s_moonwalker</link>
      <pubDate>Fri, 17 Jan 2014 13:08:09 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Fantasy Zone (Outline)” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a49654d&id=917547&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Recreation of the pixel font used in Sega's cute'em up "Fantasy Zone" (1986). This font is split into two: an outline font and a <a href="https://fontstruct.com/fontstructions/show/917538/fantasy_zone_fill" rel="nofollow" target="_blank">fill font</a>.</p>

<p>Only the characters present in the game's tile set have been included.</p>

<p>UPDATED to include a few missing characters.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/917547/fantasy_zone_outline</link>
      <pubDate>Fri, 10 Jan 2014 16:20:08 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Old-School Games” by l-lokakuu]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6435a3cd&id=873477&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>This is a font that is cloned from the text that appears in old-school video games made by software companies including, but not limited to, Atari, Namco, Nintendo, Taito, Konami, Sega and Hudsonsoft. It authentically adheres to 8x8 grid-like limitations while at the same time being legible, easily understandable, functional and practical. This font version sacrifices most accented letters  in favour of a number of ligatures and digraphs so that two characters can occupy the strict space of one letter to allow for more letters to occupy a line (namely thinner letters like I, F, L and T). Use of US-International keyboard configurations helps in the use of these ligatures (I hope where they are mapped is acceptable).

I have chosen letter-forms that are different from many of the letters that are characteristic of the classic typeface--A and V are most obvious--to give it my own spin. I did include the traditional A and V if you still want them, as well as alternates for 0 and 8. The lower-case letters are my own creation.

Insight and ideas for improvement are greatly appreciated.]]></description>
      <link>https://fontstruct.com/fontstructions/show/873477/old_school_games</link>
      <pubDate>Wed, 04 Dec 2013 02:28:41 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Bonanza Bros (small)” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5c208535&id=837847&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the small pixel font used in Sega's "Bonanza Bros" (1990). Only the characters present in the game's tile set have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/837847/bonanza_bros_small</link>
      <pubDate>Mon, 05 Aug 2013 21:33:03 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Pocked Monsters” by Elementalist]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a1dfd2c&id=827963&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Clone of Pokémon DP Pro with spacing set slightly closer.  Now it is pixel-perfect.]]></description>
      <link>https://fontstruct.com/fontstructions/show/827963/pocked_monsters</link>
      <pubDate>Wed, 22 May 2013 07:52:29 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Shadow Dancer” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5c2085a6&id=815025&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font used in Sega's "Shadow Dancer" (1989). Only the characters present in the game's tile set (with the exception of a few additional bits of punctuation) have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/815025/shadow_dancer</link>
      <pubDate>Sat, 27 Apr 2013 22:31:12 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Shinobi” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=66587d0a&id=814027&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font used in Sega's "Shinobi" (1987). Note the shuriken symbol, which has been mapped to the "black star" (U+2605) unicode point. Only the characters present in the game's tile set have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/814027/shinobi_3</link>
      <pubDate>Thu, 25 Apr 2013 14:02:56 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“After Burner” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=61fec89d&id=808175&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Recreation of the pixel font used in Sega's seminal arcade shooter "After Burner" (1987) and its sequel/revision "After Burner II" (also 1987). This font includes the variant "A" (used mainly for the "SEGA" copyright notice) in the lowercase. Only the characters present in the game's tile set have been included.]]></description>
      <link>https://fontstruct.com/fontstructions/show/808175/after_burner</link>
      <pubDate>Sun, 14 Apr 2013 22:16:43 +0000</pubDate>
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