470711
Published: 11th February, 2014
Last edited: 11th February, 2014
Created: 11th February, 2014
From Final Fantasy Adventure for Game Boy.
Almost identical to the font from Final Fantasy Legend II, but there are some slight differences in punctuation--you wouldn't want a period one pixel off giving you inaccurate results, would you?This is a clone of SaGa Begins II
330680
Published: 11th February, 2014
Last edited: 11th February, 2014
Created: 11th February, 2014
From the unreleased NES "Earth Bound" localization of Mother.
100640
Published: 11th February, 2014
Last edited: 11th February, 2014
Created: 11th February, 2014
From Final Fantasy Legend III on Game Boy.
The letters are almost all the same as Final Fantasy Legend II's, but the numbers are a different, thinner type.This is a clone of SaGa Begins II
170641
Published: 11th February, 2014
Last edited: 11th February, 2014
Created: 10th February, 2014
From Final Fantasy Legend II on Game Boy.
Note about the 9: in-game the top right pixel is gray rather than black or white--I assume this was a mistake, as it's the only character like that.
210722
Published: 5th February, 2014
Last edited: 5th February, 2014
Created: 5th February, 2014
Final Fantasy VI battles used a monospace version of the font--this is that variation.
It's slightly more than just the other font with character width changed--as I'm taking the grid placement in the name entry screen to be the mono version, some characters also have additional space on the left side, not just the right.This is a clone of Last Story VI
180721
Published: 5th February, 2014
Last edited: 5th February, 2014
Created: 5th February, 2014
From Final Fantasy III US (localized Final Fantasy VI). Spacing after a character is one "pixel" greater than the system recommends. This matches with the game, in which some of that space was filled by a shadow effect that basically put a shadow version of the character one pixel lower and to the right--when looking closely the shadows have a few exceptions, but hey.
230712
Published: 5th February, 2014
Last edited: 5th February, 2014
Created: 5th February, 2014
From Final Fantasy II US SNES (localized Final Fantasy IV).
500640
Published: 4th February, 2014
Last edited: 4th February, 2014
Created: 4th February, 2014
Font from Lufia II: Rise of the Sinistrals. As with the first game there's a separate font for dialog, but this is the font used for menus.
170732
Published: 4th February, 2014
Last edited: 4th February, 2014
Created: 4th February, 2014
NES Punch-Out!! font. Since there are no lowercase letters, I copied the capitals to their place.
290751
Published: 25th April, 2024
Last edited: 4th February, 2014
Created: 4th February, 2014
I didn't notice differences between Dragon Warrior I & II NES fonts, so I combined them here; each having some characters on the naming screen the other didn't. The "right single quotation mark" may seem funny; in the game they seem to use a combined "period + right quotation" character to prevent blank space. I'd probably have used that in full there, but there are probably ?+ and !+ characters, too.
450732
Published: 25th April, 2024
Last edited: 4th February, 2014
Created: 4th February, 2014
From Dragon Warior III NES. Many of the characters are the same as Dragon Warrior I & II, but not all.This is a clone of Warrior Quest I and II
40721
Published: 25th April, 2024
Last edited: 4th February, 2014
Created: 4th February, 2014
Font ripped from Final Fantasy Legend (SaGa) for Game Boy. Some pretty common characters like " don't seem to be in there, or at least aren't easily found early in the game.
430742
Published: 25th April, 2024
Last edited: 4th February, 2014
Created: 4th February, 2014
As was the case with Dragon Warrior III, Dragon Warrior IV NES shares many characters with the first two games, but not all.This is a clone of Warrior Quest I and II
420703
Published: 25th April, 2024
Last edited: 4th February, 2014
Created: 4th February, 2014
From Dragon Warrior I & II GB. Dragon Warrior III GB has identical letters and numbers, but some differences elsewhere.
280721
Published: 25th April, 2024
Last edited: 4th February, 2014
Created: 4th February, 2014
Font ripped from Lufia & The Fortress of Doom. There is a separate font for dialog, but this is the one used for menus.
90741
Published: 25th April, 2024
Last edited: 4th February, 2014
Created: 3rd February, 2014
Font taken from NES River City Ransom. Some characters could be cloned to support more text, but I left things simple. Some places in the game use an alternate comma, but I went with the dominant one.