Pixerrain 8

by zephram

Download disabled

The designer of this FontStruction has chosen not to make it available for download from this website by choosing an “All Rights Reserved" license.

Please respect their decision and desist from requesting license changes in the comments.

If you would like to use the FontStruction for a specific project, you may be able to contact the designer directly about obtaining a license.

This tileset was developed specifically for use with GBStudio, where graphics are stored in the system as 8x8 tiles. By using these tiles, one can incorporate a greater variety of tiles into a map without running into the 192-tile limit which Game Boy hardware has.

Well, before making this I already found ways to break that limit (and to use larger tiles), and the resulting games compile fine and even work on real hardware. I made this anyway for those who wish to never exceed 192 tiles, thus keeping their games small in filesize and reducing the likelihood of compiling problems.


Original size: 6pt (use multiples of this size for pixel perfection)

Info: Created on 22nd June 2019 . Last edited on 27th June 2019.
License Creative Commons
Fave Tags:
  • -


Comment by zephram 27th June 2019

Sample map

Comment by zephram 27th June 2019

Also of Interest


Get 10% off the world’s leading font editor for OSX.

More from the Gallery

Tridisasterby zephram
Chisatoby zephram
Pixel Flamesby zephram
Vapid Radnessby zephram
FS Grittaby Tylo
Sycamo Lightby kla2t
Bad Latitudeby vertigokid
AT Enschedeby architaraz

From the Blog


Vertical Metrics, Improved Touch Support and More


Future Competition Results


Competition: Future


New Bricks: Square Connectors