Aurebesh with a few added punctuation symbols that I made up to try to fit in with the aesthetic. None of the digraph letters, might try to add them in at some point but I don't know the best way to do that
This is a cloneWip. Hashtag No Filters.
The font with great attention to numbers, from which its creation began and they set the style for the rest of the font. The result was an art deco style font with not the most balanced (A so wide), but strictly geometric proportions, as was done on posters of that era.
The name is in honor of Kazimir Malevich, the famous Ukrainian artist with Polish origin. Malevich works: https://arthive.com/kazimirmalevich/works?_lang=EN
Font for Šouvirva, the script for my conlang, Šouvek. The script is supposed to be vertical, but due to technological constraints, I need to make it horizontal, so some symbols are rotated.
More informantion about the script here: https://new.reddit.com/r/neography/comments/1bbwbiy/%C5%A1ouvirva_the_script_for_my_conlang_reupload/ and the conlang here: https://conworkshop.com/view_language.php?l=SOVK
Recreation of the pixel font from Irem's "Kaiketsu Yancha Maru 2: Karakuri Land" (1991) on the NES.
Despite being a Japan-only release, the game only has a partial/incomplete set of hiragana, and only a handful of katakana characters.
Only the characters present in the game's tile set have been included.
A set of numbers in nassk style. Digit 7 looks like a cane with a small cane, mimicking digit 7 with a diagonal stroke
This fontstruction was also made for the Numbers Competition running currently in FontStruct and as such, it only includes the bare minimum for numbers (Digits, Plus Sign, Comma, Fullstop and Latin letter E)