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D'ni Numerals II

 by Truly_happy
 
D'ni Numerals II
  • Currently 0
0 votes
3 downloads3%20downloads362 glyphs62%20glyphs62A favorite of 1 userA%20favorite%20of%201%20user1Rebuilt from the ground up, this version of my D'ni numeral font features better bowing on the 2's, 10's, etc. and uniform line thickness. Additionally, the characters now connect as they are meant to AND it's public domain! :D Have fun, fellow adventurers!

The D'ni language and numerical system belong to Cyan as a part of the Myst series.Rebuilt%20from%20the%20ground%20up%2C%20this%20version%20of%20my%20D%27ni%20numeral%20font%20features%20better%20bowing%20on%20the%202%27s%2C%2010%27s%2C%20etc.%20and%20uniform%20line%20thickness.%20Additionally%2C%20the%20characters%20now%20connect%20as%20they%20are%20meant%20to%20AND%20it%27s%20public%20domain%21%20%3AD%20Have%20fun%2C%20fellow%20adventurers%21%0D%0A%0D%0AThe%20D%27ni%20language%20and%20numerical%20system%20belong%20to%20Cyan%20as%20a%20part%20of%20the%20Myst%20series.

Jamboree

 by caveras
 
Jamboree
  • Currently 0
0 votes
Last edit: 28.05.2014
Category: -
17 downloads17%20downloads171 comments1%20comments1435 glyphs435%20glyphs435A favorite of 3 usersA%20favorite%20of%203%20users3Pixel font based on the bitmap font used for player names and various other things in NBA Jam (T.E.) and NBA Hangtime on Super Nintendo.

The font is a 1:1 rebuild and appears exactly as in-game. I have also added a vast array of more common characters, diacritics, and other gylphs that don't show up in the game. The super- and subscript numbers are modeled after the smaller player attribute digits.

Also included are the slightly larger font variant used for the team names (NBA Jam) and the slightly smaller one used for the player name display during games (NBA Hangtime). Last but not least, there are the tiny player attribute characters.

NBA Jam & NBA Jam Tournament Edition on the SNES were developed by Iguana and released by Acclaim in 1994 and 1995. NBA Hangtime on the SNES was developed by Funcom and released by Midway in 1996.

~ Jamboree - created by Caveras after the original font used in NBA Jam (T.E.) and NBA Hangtime for the Super Nintendo. ~Pixel%20font%20based%20on%20the%20bitmap%20font%20used%20for%20player%20names%20and%20various%20other%20things%20in%20NBA%20Jam%20%28T.E.%29%20and%20NBA%20Hangtime%20on%20Super%20Nintendo.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20font%20is%20a%201%3A1%20rebuild%20and%20appears%20exactly%20as%20in-game.%20I%20have%20also%20added%20a%20vast%20array%20of%20more%20common%20characters%2C%20diacritics%2C%20and%20other%20gylphs%20that%20don%27t%20show%20up%20in%20the%20game.%20The%20super-%20and%20subscript%20numbers%20are%20modeled%20after%20the%20smaller%20player%20attribute%20digits.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AAlso%20included%20are%20the%20slightly%20larger%20font%20variant%20used%20for%20the%20team%20names%20%28NBA%20Jam%29%20and%20the%20slightly%20smaller%20one%20used%20for%20the%20player%20name%20display%20during%20games%20%28NBA%20Hangtime%29.%20Last%20but%20not%20least%2C%20there%20are%20the%20tiny%20player%20attribute%20characters.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0ANBA%20Jam%20%26%20NBA%20Jam%20Tournament%20Edition%20on%20the%20SNES%20were%20developed%20by%20Iguana%20and%20released%20by%20Acclaim%20in%201994%20and%201995.%20NBA%20Hangtime%20on%20the%20SNES%20was%20developed%20by%20Funcom%20and%20released%20by%20Midway%20in%201996.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Jamboree%20-%20created%20by%20Caveras%20after%20the%20original%20font%20used%20in%20NBA%20Jam%20%28T.E.%29%20and%20NBA%20Hangtime%20for%20the%20Super%20Nintendo.%20~

KonamiKlassic

 by sweetluvinbizkit
 
KonamiKlassic
  • Currently 0
0 votes
20 downloads20%20downloads2058 glyphs58%20glyphs58A favorite of 1 userA%20favorite%20of%201%20user1A classic Konami clone used in the original NES Castlevania HUD and title screens(CV1). Small caps and some miscellaneous characters were omitted here but every character seen in the game are included, plus a full CAPS library. While nearly identical to the classic NES font, there are some subtle differences most notably in 8, G and 0. The E and F widths now matches the Y width in pixels in this update. Spacing issues were corrected in this update as well. The intent here is to reproduce a pixel perfect font with low memory consumption for programming within the Game Maker/Studio environment. Enjoy! A%20classic%20Konami%20clone%20used%20in%20the%20original%20NES%20Castlevania%20HUD%20and%20title%20screens%28CV1%29.%20Small%20caps%20and%20some%20miscellaneous%20characters%20were%20omitted%20here%20but%20every%20character%20seen%20in%20the%20game%20are%20included%2C%20plus%20a%20full%20CAPS%20library.%20While%20nearly%20identical%20to%20the%20classic%20NES%20font%2C%20there%20are%20some%20subtle%20differences%20most%20notably%20in%208%2C%20G%20and%200.%20The%20E%20and%20F%20widths%20now%20matches%20the%20Y%20width%20in%20pixels%20in%20this%20update.%20Spacing%20issues%20were%20corrected%20in%20this%20update%20as%20well.%20The%20intent%20here%20is%20to%20reproduce%20a%20pixel%20perfect%20font%20with%20low%20memory%20consumption%20for%20programming%20within%20the%20Game%20Maker%2FStudio%20environment.%20Enjoy%21%20

Steelflight

 by caveras
 
Steelflight
  • Currently 8.53665
8.5Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E8.5%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 3 votes
Last edit: 19.05.2014
Category: -
50 downloads50%20downloads5010 comments10%20comments10451 glyphs451%20glyphs451A favorite of 3 usersA%20favorite%20of%203%20users3After spending hours scouring the net for the original font from the original 1993 SNES Shadowrun game without success, I recreated it from scratch, based on every character that appears in the game (US & German versions).

The font is a 1:1 rebuild and appears exactly as in-game. I have also added a vast array of more common characters, diacritics, and other gylphs that don't show up in the game. The super- and subscript numbers are modeled after the game's tiny damage battle popups.

I will add a separate font for the set of the game font's hiragana and katakana glyphs that can be found in the Japanese version of the game.

Recommended usage: Avoid font smoothing and antialiasing; stick to sizes that are multiples of 4 (starting from the 8px default height) to keep the pixel layout exact. Note that, when using a (faux) bold style, the glyphs also appear identical to the bold in-game keywords.

Shadowrun on the SNES was developed by Beam Software and released by Data East in 1993. I picked the name of the font (Steelflight) after my favorite NPC from the game. The whole reason I rebuilt the font is that I needed the original appearance in an indie game project of my own.

~ Steelflight - created by Caveras after the original font used in Shadowrun for the Super Nintendo. ~After%20spending%20hours%20scouring%20the%20net%20for%20the%20original%20font%20from%20the%20original%201993%20SNES%20Shadowrun%20game%20without%20success%2C%20I%20recreated%20it%20from%20scratch%2C%20based%20on%20every%20character%20that%20appears%20in%20the%20game%20%28US%20%26%20German%20versions%29.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20font%20is%20a%201%3A1%20rebuild%20and%20appears%20exactly%20as%20in-game.%20I%20have%20also%20added%20a%20vast%20array%20of%20more%20common%20characters%2C%20diacritics%2C%20and%20other%20gylphs%20that%20don%27t%20show%20up%20in%20the%20game.%20The%20super-%20and%20subscript%20numbers%20are%20modeled%20after%20the%20game%27s%20tiny%20damage%20battle%20popups.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AI%20will%20add%20a%20separate%20font%20for%20the%20set%20of%20the%20game%20font%27s%20hiragana%20and%20katakana%20glyphs%20that%20can%20be%20found%20in%20the%20Japanese%20version%20of%20the%20game.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0ARecommended%20usage%3A%20Avoid%20font%20smoothing%20and%20antialiasing%3B%20stick%20to%20sizes%20that%20are%20multiples%20of%204%20%28starting%20from%20the%208px%20default%20height%29%20to%20keep%20the%20pixel%20layout%20exact.%20Note%20that%2C%20when%20using%20a%20%28faux%29%20bold%20style%2C%20the%20glyphs%20also%20appear%20identical%20to%20the%20bold%20in-game%20keywords.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AShadowrun%20on%20the%20SNES%20was%20developed%20by%20Beam%20Software%20and%20released%20by%20Data%20East%20in%201993.%20I%20picked%20the%20name%20of%20the%20font%20%28Steelflight%29%20after%20my%20favorite%20NPC%20from%20the%20game.%20The%20whole%20reason%20I%20rebuilt%20the%20font%20is%20that%20I%20needed%20the%20original%20appearance%20in%20an%20indie%20game%20project%20of%20my%20own.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Steelflight%20-%20created%20by%20Caveras%20after%20the%20original%20font%20used%20in%20Shadowrun%20for%20the%20Super%20Nintendo.%C2%A0~

Retro Video Games

 by Bismuth83ROBLOX2
 
Retro Video Games
  • Currently 7.90144
7.9Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.9%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
Last edit: 12.04.2013
Category: -
6 downloads6%20downloads62 comments2%20comments211 glyphs11%20glyphs11It is not complete yet, if you would like to download do so when this is complete! but you may look at it and rate it if you'd like.It%20is%20not%20complete%20yet%2C%20if%20you%20would%20like%20to%20download%20do%20so%20when%20this%20is%20complete%21%20but%20you%20may%20look%20at%20it%20and%20rate%20it%20if%20you%27d%20like.

Vectorman

 by Magma Dragoon
 
Vectorman
  • Currently 7.37356
7.4Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.4%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E7.5%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 2 votes
Last edit: 27.04.2012
Category: -
15 downloads15%20downloads152 comments2%20comments277 glyphs77%20glyphs77A favorite of 1 userA%20favorite%20of%201%20user1Font based on the classic Genesis/Mega Drive titleFont%20based%20on%20the%20classic%20Genesis%2FMega%20Drive%20title

Blazing Star

 by Magma Dragoon
 
Blazing Star
  • Currently 7.23039
7.2Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.2%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E7.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
Last edit: 19.03.2012
Category: -
4 downloads4%20downloads493 glyphs93%20glyphs93Font based on Blazing Star, an excellent Shoot'em Up! from Neo-Geo.Font%20based%20on%20Blazing%20Star%2C%20an%20excellent%20Shoot%27em%20Up%21%20from%20Neo-Geo.

Space guys

 by barfussmaedchen
 
Space guys
  • Currently 7.88896
7.9Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.9%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
Last edit: 09.03.2012
Category: -
6 downloads6%20downloads611 comments11%20comments1181 glyphs81%20glyphs81A favorite of 3 usersA%20favorite%20of%203%20users3In upper-case, this font gives you all kinds of "Space Guys", in lower-case you get letters.In%20upper-case%2C%20this%20font%20gives%20you%20all%20kinds%20of%20%22Space%20Guys%22%2C%20in%20lower-case%20you%20get%20letters.

Petit Carat

 by QXZ
 
Petit Carat
  • Currently 5.93933
5.9Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E5.9%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E4.3%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 3 votes
5 downloads5%20downloads5156 glyphs156%20glyphs156A favorite of 2 usersA%20favorite%20of%202%20users2My first video-game inspired font, this comes from a trio of arcade games produced by Taito:  Puchi Charat, Cleopatra Fortune, and Bust-A-Move 2.

A couple notes about this font:
(1) All the characters in this font are designed to fit into an 8x16 template; (2) The form of the capital Q is accruate to the games,but has been slightly stretched vertically to give the letter more uniformity amongs the other capitals; (3) The accented characters are completely improvised, and do not appear in any of the games; (4) The only currency symbols included are the dollar and yen signs.My%20first%20video-game%20inspired%20font%2C%20this%20comes%20from%20a%20trio%20of%20arcade%20games%20produced%20by%20Taito%3A%20%20Puchi%20Charat%2C%20Cleopatra%20Fortune%2C%20and%20Bust-A-Move%202.%0D%0A%0D%0AA%20couple%20notes%20about%20this%20font%3A%0D%0A%281%29%20All%20the%20characters%20in%20this%20font%20are%20designed%20to%20fit%20into%20an%208x16%20template%3B%20%282%29%20The%20form%20of%20the%20capital%20Q%20is%20accruate%20to%20the%20games%2Cbut%20has%20been%20slightly%20stretched%20vertically%20to%20give%20the%20letter%20more%20uniformity%20amongs%20the%20other%20capitals%3B%20%283%29%20The%20accented%20characters%20are%20completely%20improvised%2C%20and%20do%20not%20appear%20in%20any%20of%20the%20games%3B%20%284%29%20The%20only%20currency%20symbols%20included%20are%20the%20dollar%20and%20yen%20signs.

PixelText

 by dexancreel
 
PixelText
  • Currently 7.54204
7.5Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.5%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E9.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
Last edit: 14.10.2011
Category: -
3 downloads3%20downloads398 glyphs98%20glyphs98Pixelate TextPixelate%20Text

FF Signa OT Book

by FontFontFontShop.com
FF Signa OT Book
Some fonts you just can’t FontStruct. Try a non-modular typeface from FontShop.com

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