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FB Calculetter 2.0

 by minidonut
 
  • Currently 7.90125
7.9Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.9%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
Last edit: 22.08.2014
Category: Monospaced
1 comments1%20comments11756 glyphs1756%20glyphs1756A favorite of 2 usersA%20favorite%20of%202%20users2A font that is more supposed to look like a calculator font. Mathematical stuff, Hebrew, Japanese, polytonic Greek and more coming soon.A%20font%20that%20is%20%3Cb%3Emore%3C%2Fb%3E%20supposed%20to%20look%20like%20a%20calculator%20font.%20Mathematical%20stuff%2C%20Hebrew%2C%20Japanese%2C%20polytonic%20Greek%20and%20more%20coming%20soon.

Dubble Drgoon

 by Uberbabies
 
Dubble Drgoon
  • Currently 7.68081
7.7Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.7%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E9.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
Last edit: 18.08.2014
Category: -
1 download1%20download198 glyphs98%20glyphs98The font from the original double dragon gameThe%20font%20from%20the%20original%20double%20dragon%20game

Seattle2050

 by caveras
 
Seattle2050
  • Currently 0
0 votes
4 downloads4%20downloads4240 glyphs240%20glyphs240A favorite of 1 userA%20favorite%20of%201%20user1The final pixel font recreation from the original 1993 SNES Shadowrun game, namely the futuristic monospace font appearing in the game's title screens and intro sequence.

The font is a 1:1 rebuild and appears exactly as in-game. I have also added some more common characters, diacritics, and other gylphs that don't show up in the game.

Unfortunately, the distinct font style makes it difficult to expand the character range, because there are only so much original characters provided in the game's intro.

The base font size and recommended setting for Seattle2050 is 8pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate Shadowrun experience.

Shadowrun on the SNES was developed by Beam Software and released by Data East in 1993. I picked the name of the font (Seattle2050) after the setting of the game. The reason I rebuilt the font is that I needed the original appearance in an indie game project of my own.

~ Seattle2050 - created by Caveras after the original title and intro font used in Shadowrun for the Super Nintendo. ~The%20final%20pixel%20font%20recreation%20from%20the%20original%201993%20SNES%20Shadowrun%20game%2C%20namely%20the%20futuristic%20monospace%20font%20appearing%20in%20the%20game%27s%20title%20screens%20and%20intro%20sequence.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20font%20is%20a%201%3A1%20rebuild%20and%20appears%20exactly%20as%20in-game.%20I%20have%20also%20added%20some%20more%20common%20characters%2C%20diacritics%2C%20and%20other%20gylphs%20that%20don%27t%20show%20up%20in%20the%20game.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AUnfortunately%2C%20the%20distinct%20font%20style%20makes%20it%20difficult%20to%20expand%20the%20character%20range%2C%20because%20there%20are%20only%20so%20much%20original%20characters%20provided%20in%20the%20game%27s%20intro.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Seattle2050%20is%208pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20and%20no%20additional%20smoothing%20effects%20for%20the%20ultimate%20Shadowrun%20experience.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AShadowrun%20on%20the%20SNES%20was%20developed%20by%20Beam%20Software%20and%20released%20by%20Data%20East%20in%201993.%20I%20picked%20the%20name%20of%20the%20font%20%28Seattle2050%29%20after%20the%20setting%20of%20the%20game.%20The%20reason%20I%20rebuilt%20the%20font%20is%20that%20I%20needed%20the%20original%20appearance%20in%20an%20indie%20game%20project%20of%20my%20own.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Seattle2050%20-%20created%20by%20Caveras%20after%20the%20original%20title%20and%20intro%20font%20used%20in%20Shadowrun%20for%20the%20Super%20Nintendo.%20~

Signboard

 by wes64
 
Signboard
  • Currently 0
0 votes
Last edit: 07.08.2014
Category: -
1 download1%20download163 glyphs63%20glyphs63Pixel font with a slight "wild west" feel. No punctuation.Pixel%20font%20with%20a%20slight%20%22wild%20west%22%20feel.%20No%20punctuation.

Datajack

 by caveras
 
Datajack
  • Currently 7.67732
7.7Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.7%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E9.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
3 downloads3%20downloads31 comments1%20comments1290 glyphs290%20glyphs290A favorite of 1 userA%20favorite%20of%201%20user1Another recreated pixel font from the original 1993 SNES Shadowrun game, namely the monospace computer font appearing in the game's top-down Matrix sequences.

The font is a 1:1 rebuild and appears exactly as in-game. I have also added a lot of common characters, diacritics, super- and subscript numbers, and other gylphs that don't show up in the game.

Unfortunately, the strict 7px grid makes it hard to expand the character range of the font while staying true to the edgy style.

The base font size and recommended setting for Datajack is 8pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate 1993 Matrix experience.

Shadowrun on the SNES was developed by Beam Software and released by Data East in 1993. I picked the name of the font (Datajack) after the tool that allows you to jack into the Matrix in-game. The reason I rebuilt the font is that I needed the original appearance in an indie game project of my own.

~ Datajack - created by Caveras after the original Matrix font used in Shadowrun for the Super Nintendo. ~Another%20recreated%20pixel%20font%20from%20the%20original%201993%20SNES%20Shadowrun%20game%2C%20namely%20the%20monospace%20computer%20font%20appearing%20in%20the%20game%27s%20top-down%20Matrix%20sequences.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20font%20is%20a%201%3A1%20rebuild%20and%20appears%20exactly%20as%20in-game.%20I%20have%20also%20added%20a%20lot%20of%20common%20characters%2C%20diacritics%2C%20super-%20and%20subscript%20numbers%2C%20and%20other%20gylphs%20that%20don%27t%20show%20up%20in%20the%20game.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AUnfortunately%2C%20the%20strict%207px%20grid%20makes%20it%20hard%20to%20expand%20the%20character%20range%20of%20the%20font%20while%20staying%20true%20to%20the%20edgy%20style.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Datajack%20is%208pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20and%20no%20additional%20smoothing%20effects%20for%20the%20ultimate%201993%20Matrix%20experience.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AShadowrun%20on%20the%20SNES%20was%20developed%20by%20Beam%20Software%20and%20released%20by%20Data%20East%20in%201993.%20I%20picked%20the%20name%20of%20the%20font%20%28Datajack%29%20after%20the%20tool%20that%20allows%20you%20to%20jack%20into%20the%20Matrix%20in-game.%20The%20reason%20I%20rebuilt%20the%20font%20is%20that%20I%20needed%20the%20original%20appearance%20in%20an%20indie%20game%20project%20of%20my%20own.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Datajack%20-%20created%20by%20Caveras%20after%20the%20original%20Matrix%20font%20used%20in%20Shadowrun%20for%20the%20Super%20Nintendo.%20~

Standard Bold

 by wes64
 
Standard Bold
  • Currently 0
0 votes
Last edit: 09.06.2014
Category: Monospaced
1 download1%20download1383 glyphs383%20glyphs383Bold version of Standard.Bold%20version%20of%20Standard.

Phantasy Star

 by wes64
 
Phantasy Star
  • Currently 0
0 votes
66 glyphs66%20glyphs66Font from Phantasy Star on sega Master System.Font%20from%20Phantasy%20Star%20on%20sega%20Master%20System.

Renraku

 by caveras
 
Renraku
  • Currently 7.89914
7.9Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.9%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
6 downloads6%20downloads64 comments4%20comments4195 glyphs195%20glyphs195A favorite of 1 userA%20favorite%20of%201%20user1This font is an extended 1:1 rebuild of the main text font used in the Shadowrun game for Sega Genesis. I have added some common characters, diacritics, and other gylphs that don't show up in the game.

The base font size and recommended setting for Renraku is 8pt and multiples of that. Use metric kerning to keep the monospace layout and avoid additional smoothing effects for the ultimate pixel experience.

Shadowrun on the Genesis was developed by BlueSky Software and released by Sega in 1994. I picked the name of the font (Renraku) after one of the most notorious corporations appearing in the Shadowrun setting as well as in the game. The reason I rebuilt the font is that I needed the original appearance in an indie game project of my own.

~ Renraku - created by Caveras after the original font used in Shadowrun for the Sega Genesis. ~This%20font%20is%20an%20extended%201%3A1%20rebuild%20of%20the%20main%20text%20font%20used%20in%20the%20Shadowrun%20game%20for%20Sega%20Genesis.%20I%20have%20added%20some%20common%20characters%2C%20diacritics%2C%20and%20other%20gylphs%20that%20don%27t%20show%20up%20in%20the%20game.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Renraku%20is%208pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20to%20keep%20the%20monospace%20layout%20and%20avoid%20additional%20smoothing%20effects%20for%20the%20ultimate%20pixel%20experience.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AShadowrun%20on%20the%20Genesis%20was%20developed%20by%20BlueSky%20Software%20and%20released%20by%20Sega%20in%201994.%20I%20picked%20the%20name%20of%20the%20font%20%28Renraku%29%20after%20one%20of%20the%20most%20notorious%20corporations%20appearing%20in%20the%20Shadowrun%20setting%20as%20well%20as%20in%20the%20game.%20The%20reason%20I%20rebuilt%20the%20font%20is%20that%20I%20needed%20the%20original%20appearance%20in%20an%20indie%20game%20project%20of%20my%20own.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Renraku%20-%20created%20by%20Caveras%20after%20the%20original%20font%20used%20in%20Shadowrun%20for%20the%20Sega%20Genesis.%20~

Retro-Inspired Pixelart

 by ScottBB
 
Retro-Inspired Pixelart
  • Currently 0
0 votes
Last edit: 04.08.2014
Tags: Retro, Pixel
Category: -
1 download1%20download198 glyphs98%20glyphs98

Nintendo Entertainment System (NES)

 by MichaelNES
 
Nintendo Entertainment System (NES)
  • Currently 0
0 votes
4 downloads4%20downloads499 glyphs99%20glyphs99A simple, 8-bit font. This font is an exact clone of the font used for most NES games, you can download this for free, as long as you give credit to me, the creator. All characters are finished, you may use this font in a commercial, or non-commercial game, as long as you give credit, you may not modify and use the modified font.A%20simple%2C%208-bit%20font.%20This%20font%20is%20an%20exact%20clone%20of%20the%20font%20used%20for%20most%20NES%20games%2C%20you%20can%20download%20this%20for%20free%2C%20as%20long%20as%20you%20give%20credit%20to%20me%2C%20the%20creator.%20All%20characters%20are%20finished%2C%20you%20may%20use%20this%20font%20in%20a%20commercial%2C%20or%20non-commercial%20game%2C%20as%20long%20as%20you%20give%20credit%2C%20you%20may%20not%20modify%20and%20use%20the%20modified%20font.

FF Profile OT Regular

by FontFontFontShop.com
FF Profile OT Regular
Some fonts you just can’t FontStruct. Try a non-modular typeface from FontShop.com

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