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Operation Wang Chung Bold

 by Jade Innes UWE
 
Operation Wang Chung Bold
  • Currently 7.7107
7.7Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.7%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E9.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
1 download1%20download135 glyphs35%20glyphs35A favorite of 2 usersA%20favorite%20of%202%20users2Bold version of 'Operation Wang Chung'.Bold%20version%20of%20%27Operation%20Wang%20Chung%27.

Operation Wang Chung

 by Jade Innes UWE
 
Operation Wang Chung
  • Currently 7.71039
7.7Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.7%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E9.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
5 downloads5%20downloads535 glyphs35%20glyphs35Following the theme 'Decorative', I explored the aesthetics of 1970's wallpaper. This lead to finding lots of primary and secondary sources, which I narrowed down to two patterns. I noticed a mixture of curvilinear and geometric patterns. At this point, I realised that 'Decorative' does not necessarily mean curvy and swirly, so I decided to attempt geometic, but with a sort of curvilinear feel.

My main struggle was creating a design that wouldn't require too much pixelation. Creating swirls of a large size just wasn’t achievable, without using a humongous grid to cancel out the pixelation. If I had known that Illustrator would display my font to the quality I was looking for, I would have used a slightly smaller grid so the inside pattern stood out more.Following%20the%20theme%20%27Decorative%27%2C%20I%20explored%20the%20aesthetics%20of%201970%27s%20wallpaper.%20This%20lead%20to%20finding%20lots%20of%20primary%20and%20secondary%20sources%2C%20which%20I%20narrowed%20down%20to%20two%20patterns.%20I%20noticed%20a%20mixture%20of%20curvilinear%20and%20geometric%20patterns.%20At%20this%20point%2C%20I%20realised%20that%20%27Decorative%27%20does%20not%20necessarily%20mean%20curvy%20and%20swirly%2C%20so%20I%20decided%20to%20attempt%20geometic%2C%20but%20with%20a%20sort%20of%20curvilinear%20feel.%0D%0A%0D%0AMy%20main%20struggle%20was%20creating%20a%20design%20that%20wouldn%27t%20require%20too%20much%20pixelation.%20Creating%20swirls%20of%20a%20large%20size%20just%20wasn%E2%80%99t%20achievable%2C%20without%20using%20a%20humongous%20grid%20to%20cancel%20out%20the%20pixelation.%20If%20I%20had%20known%20that%20Illustrator%20would%20display%20my%20font%20to%20the%20quality%20I%20was%20looking%20for%2C%20I%20would%20have%20used%20a%20slightly%20smaller%20grid%20so%20the%20inside%20pattern%20stood%20out%20more.

Apple II

 by AtariArcade1972
 
Apple II
  • Currently 0
0 votes
Last edit: 24.10.2014
Category: -
3 downloads3%20downloads398 glyphs98%20glyphs98Original Apple ][ (Apple II) font used in the Apple II Plus Computer. Original%20Apple%20%5D%5B%20%28Apple%20II%29%20font%20used%20in%20the%20Apple%20II%20Plus%20Computer.%20

piXel

 by tobiaszsmyrak
 
piXel
  • Currently 0
0 votes
Last edit: 21.10.2014
Category: -
1 download1%20download198 glyphs98%20glyphs98Pixelated font.Pixelated%20font.

Ishmeria

 by caveras
 
Ishmeria
  • Currently 7.93137
7.9Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.9%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
5 downloads5%20downloads5759 glyphs759%20glyphs759A favorite of 1 userA%20favorite%20of%201%20user1These elegant letters appear as the original main font used in the little-known tactical SNES RPG Gemfire, or Super Royal Blood in Japan.

Ishmeria is a faithful and exact recreation of said in-game font, expanded with hundreds of diacritic variants, number variations, additional bonus characters and various dingbat symbols. And that's not everything: all Japanese hiragana and katakana characters from the original version are also included, making this one of my most extensive recreations to date.

The base font size and recommended setting for Ishmeria is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for an authentic pixel performance.

Gemfire on the SNES, known as Super Royal Blood in Japan, was developed and published by Koei in 1992.

~ Ishmeria - created by Caveras after the original font used in Gemfire for the SNES. ~These%20elegant%20letters%20appear%20as%20the%20original%20main%20font%20used%20in%20the%20little-known%20tactical%20SNES%20RPG%20Gemfire%2C%20or%20Super%20Royal%20Blood%20in%20Japan.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AIshmeria%20is%20a%20faithful%20and%20exact%20recreation%20of%20said%20in-game%20font%2C%20expanded%20with%20hundreds%20of%20diacritic%20variants%2C%20number%20variations%2C%20additional%20bonus%20characters%20and%20various%20dingbat%20symbols.%20And%20that%27s%20not%20everything%3A%20all%20Japanese%20hiragana%20and%20katakana%20characters%20from%20the%20original%20version%20are%20also%20included%2C%20making%20this%20one%20of%20my%20most%20extensive%20recreations%20to%20date.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Ishmeria%20is%2016pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20and%20no%20additional%20smoothing%20effects%20for%20an%20authentic%20pixel%20performance.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AGemfire%20on%20the%20SNES%2C%20known%20as%20Super%20Royal%20Blood%20in%20Japan%2C%20was%20developed%20and%20published%20by%20Koei%20in%201992.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Ishmeria%20-%20created%20by%20Caveras%20after%20the%20original%20font%20used%20in%20Gemfire%20for%20the%20SNES.%20~

Xentype

 by caveras
 
Xentype
  • Currently 8.30626
8.3Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E8.3%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 2 votes
5 downloads5%20downloads5594 glyphs594%20glyphs594A favorite of 1 userA%20favorite%20of%201%20user1This gothic pixel beauty is the original dialog font used in the little-known SNES eroge RPG Knights of Xentar, or Dragon Knight III in Japan.

I tried to recreate this font based on a character set I found on http://agtp.romhack.net/ and various screenshots, yet I never played the game itself. Nonetheless, the font comes with the most common diacritic variants, and I also added countless additional characters and dingbat symbols.

The base font size and recommended setting for Xentype is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for ultimate gothic pixel performance.

Knights of Xentar on PC DOS, known as Dragon Knight III in Japan, was developed by ELF Corporation and released by Megatech Software in 1995. It was originally released on the NEC PC-8801 and various other systems in 1991.

~ Xentype - created by Caveras after the original font used in Knights of Xentar for PC DOS. ~This%20gothic%20pixel%20beauty%20is%20the%20original%20dialog%20font%20used%20in%20the%20little-known%20SNES%20eroge%20RPG%20Knights%20of%20Xentar%2C%20or%20Dragon%20Knight%20III%20in%20Japan.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AI%20tried%20to%20recreate%20this%20font%20based%20on%20a%20character%20set%20I%20found%20on%20http%3A%2F%2Fagtp.romhack.net%2F%20and%20various%20screenshots%2C%20yet%20I%20never%20played%20the%20game%20itself.%20Nonetheless%2C%20the%20font%20comes%20with%20the%20most%20common%20diacritic%20variants%2C%20and%20I%20also%20added%20countless%20additional%20characters%20and%20dingbat%20symbols.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Xentype%20is%2016pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20and%20no%20additional%20smoothing%20effects%20for%20ultimate%20gothic%20pixel%20performance.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AKnights%20of%20Xentar%20on%20PC%20DOS%2C%20known%20as%20Dragon%20Knight%20III%20in%20Japan%2C%20was%20developed%20by%20ELF%20Corporation%20and%20released%20by%20Megatech%20Software%20in%201995.%20It%20was%20originally%20released%20on%20the%20NEC%20PC-8801%20and%20various%20other%20systems%20in%201991.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Xentype%20-%20created%20by%20Caveras%20after%20the%20original%20font%20used%20in%20Knights%20of%20Xentar%20for%20PC%20DOS.%20~

Pixleplans

 by snapdebap
 
Pixleplans
  • Currently 0
0 votes
Last edit: 01.10.2014
Category: -
2 downloads2%20downloads298 glyphs98%20glyphs98Every single little pixle just makes this font look so retro like the old arcade games. So if you need to make your next thing to look like your put gaming on paper or you simply want to have some fun this is the font for you!Every%20single%20little%20pixle%20just%20makes%20this%20font%20look%20so%20retro%20like%20the%20old%20arcade%20games.%20So%20if%20you%20need%20to%20make%20your%20next%20thing%20to%20look%20like%20your%20put%20gaming%20on%20paper%20or%20you%20simply%20want%20to%20have%20some%20fun%20this%20is%20the%20font%20for%20you%21

Retronic

 by Dramentiaras
 
Retronic
  • Currently 0
0 votes
Last edit: 01.10.2014
Category: -
1 download1%20download153 glyphs53%20glyphs53A retro font, partly inspired by pacman.
Not finished, only capital lettters.A%20retro%20font%2C%20partly%20inspired%20by%20pacman.%0D%0ANot%20finished%2C%20only%20capital%20lettters.

PRESS PLAY

 by samuelhay92
 
PRESS PLAY
  • Currently 0
0 votes
Last edit: 17.10.2014
Category: -
4 downloads4%20downloads447 glyphs47%20glyphs47 A play button twist on a retro computer and video game style font.%20A%20play%20button%20twist%20on%20a%20retro%20computer%20and%20video%20game%20style%20font.

Gaiatype

 by caveras
 
Gaiatype
  • Currently 0
0 votes
7 downloads7%20downloads71 comments1%20comments1767 glyphs767%20glyphs767A favorite of 2 usersA%20favorite%20of%202%20users2This is a faithful recreation of the original font used in the SNES RPGs developed by Quintet. There is already a popular font based on the game called Lunchtime Doubly So, but that one has none of the special characters used in the European localizations of the game, and also none of the original Japanese characters.

This trademark Quintet font appears in all their SNES RPGs (namely Soul Blazer, Illusion of Gaia, and Terranigma), but with many little differences depending on the game at hand. Gaiatype is a recreation of the Terranigma typeface variant, to be exact, with its own spacing and character set.

Featuring all the European diacritic and extra glyphs as well as a complete set of all the hiragana and katakana characters from the original version of the game, called Tenchi Souzou in Japan, this marks my most extensive font to date with over 760 glyphs in total.

The base font size and recommended setting for Gaiatype is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate Terranigma experience.

Terranigma on the SNES, known as Tenchi Souzou in Japan, was developed by Quintet and released by Enix in 1995.

~ Gaiatype - created by Caveras after the original font used in Terranigma for the Super Nintendo. ~This%20is%20a%20faithful%20recreation%20of%20the%20original%20font%20used%20in%20the%20SNES%20RPGs%20developed%20by%20Quintet.%20There%20is%20already%20a%20popular%20font%20based%20on%20the%20game%20called%20Lunchtime%20Doubly%20So%2C%20but%20that%20one%20has%20none%20of%20the%20special%20characters%20used%20in%20the%20European%20localizations%20of%20the%20game%2C%20and%20also%20none%20of%20the%20original%20Japanese%20characters.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThis%20trademark%20Quintet%20font%20appears%20in%20all%20their%20SNES%20RPGs%20%28namely%20Soul%20Blazer%2C%20Illusion%20of%20Gaia%2C%20and%20Terranigma%29%2C%20but%20with%20many%20little%20differences%20depending%20on%20the%20game%20at%20hand.%20Gaiatype%20is%20a%20recreation%20of%20the%20Terranigma%20typeface%20variant%2C%20to%20be%20exact%2C%20with%20its%20own%20spacing%20and%20character%20set.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AFeaturing%20all%20the%20European%20diacritic%20and%20extra%20glyphs%20as%20well%20as%20a%20complete%20set%20of%20all%20the%20hiragana%20and%20katakana%20characters%20from%20the%20original%20version%20of%20the%20game%2C%20called%20Tenchi%20Souzou%20in%20Japan%2C%20this%20marks%20my%20most%20extensive%20font%20to%20date%20with%20over%20760%20glyphs%20in%20total.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Gaiatype%20is%2016pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20and%20no%20additional%20smoothing%20effects%20for%20the%20ultimate%20Terranigma%20experience.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0ATerranigma%20on%20the%20SNES%2C%20known%20as%20Tenchi%20Souzou%20in%20Japan%2C%20was%20developed%20by%20Quintet%20and%20released%20by%20Enix%20in%201995.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Gaiatype%20-%20created%20by%20Caveras%20after%20the%20original%20font%20used%20in%20Terranigma%20for%20the%20Super%20Nintendo.%20~

Dharma Gothic M Regular OT

by Flat-it Type FoundryFontShop.com
Dharma Gothic M Regular OT
Some fonts you just can’t FontStruct. Try a non-modular typeface from FontShop.com

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