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MMRock9

 by caveras
 
MMRock9
  • Currently 7.90369
7.9Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.9%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
Last edit: 27.08.2014
Category: -
16 downloads16%20downloads161 comments1%20comments1664 glyphs664%20glyphs664The internet has quite some Mega Man fonts to offer, but there is simply no faithful recreation with extended character sets, Japanese glyphs, and all the other stuff you might want to type down in true Mega Man style.

So I decided to recreate the latest variant of the original game font myself. The result: "MMRock9" (which can be pronounced as "Rock you" in Japanese), a true-to-original, carefully researched recreation of the pixel font used in Mega Man 9 and 10.

This font features (likely) all that you could ask for - original monospace character margins, letter variants with diacritics, some game-specific bonus glyphs like Start/Select buttons and the Mega Man 3 background logo, and last but not least a full Japanese character set with all hiragana and katakana glyphs appearing in the Japanese version. Also included: Lots and lots of added glyphs as well as some minor character variations appearing in earlier Mega Man games.

The base font size and recommended setting for MMRock9 is 8pt and multiples of that. Use metric kerning and no additional smoothing effects for a thoroughly wily font experience!

The Mega Man series was primarily developed by Capcom and released on various systems between 1987 and 2012.

~ MMRock9 - created by Caveras after the original pixel font used in Mega Man 9 and other games of the Mega Man series for various systems. ~The%20internet%20has%20quite%20some%20Mega%20Man%20fonts%20to%20offer%2C%20but%20there%20is%20simply%20no%20faithful%20recreation%20with%20extended%20character%20sets%2C%20Japanese%20glyphs%2C%20and%20all%20the%20other%20stuff%20you%20might%20want%20to%20type%20down%20in%20true%20Mega%20Man%20style.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0ASo%20I%20decided%20to%20recreate%20the%20latest%20variant%20of%20the%20original%20game%20font%20myself.%20The%20result%3A%20%22MMRock9%22%20%28which%20can%20be%20pronounced%20as%20%22Rock%20you%22%20in%20Japanese%29%2C%20a%20true-to-original%2C%20carefully%20researched%20recreation%20of%20the%20pixel%20font%20used%20in%20Mega%20Man%209%20and%2010.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThis%20font%20features%20%28likely%29%20all%20that%20you%20could%20ask%20for%20-%20original%20monospace%20character%20margins%2C%20letter%20variants%20with%20diacritics%2C%20some%20game-specific%20bonus%20glyphs%20like%20Start%2FSelect%20buttons%20and%20the%20Mega%20Man%203%20background%20logo%2C%20and%20last%20but%20not%20least%20a%20full%20Japanese%20character%20set%20with%20all%20hiragana%20and%20katakana%20glyphs%20appearing%20in%20the%20Japanese%20version.%20Also%20included%3A%20Lots%20and%20lots%20of%20added%20glyphs%20as%20well%20as%20some%20minor%20character%20variations%20appearing%20in%20earlier%20Mega%20Man%20games.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20MMRock9%20is%208pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20and%20no%20additional%20smoothing%20effects%20for%20a%20thoroughly%20wily%20font%20experience%21%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20Mega%20Man%20series%20was%20primarily%20developed%20by%20Capcom%20and%20released%20on%20various%20systems%20between%201987%20and%202012.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20MMRock9%20-%20created%20by%20Caveras%20after%20the%20original%20pixel%20font%20used%20in%20Mega%20Man%209%20and%20other%20games%20of%20the%20Mega%20Man%20series%20for%20various%20systems.%20~

Elvin Sans

 by MostlyMatthew
 
Elvin Sans
  • Currently 7.24428
7.2Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.2%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E7.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
Last edit: 14.08.2014
Category: Monospaced
5 downloads5%20downloads594 glyphs94%20glyphs94A favorite of 1 userA%20favorite%20of%201%20user1A tall, thin fixed-width font that attempts to answer the question: "If elves made computers, what typeface would they use as the interface default?"A%20tall%2C%20thin%20fixed-width%20font%20that%20attempts%20to%20answer%20the%20question%3A%20%22If%20elves%20made%20computers%2C%20what%20typeface%20would%20they%20use%20as%20the%20interface%20default%3F%22

Seattle2050

 by caveras
 
Seattle2050
  • Currently 0
0 votes
4 downloads4%20downloads4240 glyphs240%20glyphs240A favorite of 1 userA%20favorite%20of%201%20user1The final pixel font recreation from the original 1993 SNES Shadowrun game, namely the futuristic monospace font appearing in the game's title screens and intro sequence.

The font is a 1:1 rebuild and appears exactly as in-game. I have also added some more common characters, diacritics, and other gylphs that don't show up in the game.

Unfortunately, the distinct font style makes it difficult to expand the character range, because there are only so much original characters provided in the game's intro.

The base font size and recommended setting for Seattle2050 is 8pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate Shadowrun experience.

Shadowrun on the SNES was developed by Beam Software and released by Data East in 1993. I picked the name of the font (Seattle2050) after the setting of the game. The reason I rebuilt the font is that I needed the original appearance in an indie game project of my own.

~ Seattle2050 - created by Caveras after the original title and intro font used in Shadowrun for the Super Nintendo. ~The%20final%20pixel%20font%20recreation%20from%20the%20original%201993%20SNES%20Shadowrun%20game%2C%20namely%20the%20futuristic%20monospace%20font%20appearing%20in%20the%20game%27s%20title%20screens%20and%20intro%20sequence.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20font%20is%20a%201%3A1%20rebuild%20and%20appears%20exactly%20as%20in-game.%20I%20have%20also%20added%20some%20more%20common%20characters%2C%20diacritics%2C%20and%20other%20gylphs%20that%20don%27t%20show%20up%20in%20the%20game.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AUnfortunately%2C%20the%20distinct%20font%20style%20makes%20it%20difficult%20to%20expand%20the%20character%20range%2C%20because%20there%20are%20only%20so%20much%20original%20characters%20provided%20in%20the%20game%27s%20intro.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Seattle2050%20is%208pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20and%20no%20additional%20smoothing%20effects%20for%20the%20ultimate%20Shadowrun%20experience.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AShadowrun%20on%20the%20SNES%20was%20developed%20by%20Beam%20Software%20and%20released%20by%20Data%20East%20in%201993.%20I%20picked%20the%20name%20of%20the%20font%20%28Seattle2050%29%20after%20the%20setting%20of%20the%20game.%20The%20reason%20I%20rebuilt%20the%20font%20is%20that%20I%20needed%20the%20original%20appearance%20in%20an%20indie%20game%20project%20of%20my%20own.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Seattle2050%20-%20created%20by%20Caveras%20after%20the%20original%20title%20and%20intro%20font%20used%20in%20Shadowrun%20for%20the%20Super%20Nintendo.%20~

TI-83 Plus

 by mix12
 
TI-83 Plus
  • Currently 0
0 votes
Last edit: 20.06.2014
Category: Monospaced
6 downloads6%20downloads6110 glyphs110%20glyphs110The font of the Texas Instruments TI-83 Plus calculator!The%20font%20of%20the%20Texas%20Instruments%20TI-83%20Plus%20calculator%21

Datajack

 by caveras
 
Datajack
  • Currently 7.68373
7.7Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.7%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E9.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
4 downloads4%20downloads41 comments1%20comments1290 glyphs290%20glyphs290A favorite of 1 userA%20favorite%20of%201%20user1Another recreated pixel font from the original 1993 SNES Shadowrun game, namely the monospace computer font appearing in the game's top-down Matrix sequences.

The font is a 1:1 rebuild and appears exactly as in-game. I have also added a lot of common characters, diacritics, super- and subscript numbers, and other gylphs that don't show up in the game.

Unfortunately, the strict 7px grid makes it hard to expand the character range of the font while staying true to the edgy style.

The base font size and recommended setting for Datajack is 8pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate 1993 Matrix experience.

Shadowrun on the SNES was developed by Beam Software and released by Data East in 1993. I picked the name of the font (Datajack) after the tool that allows you to jack into the Matrix in-game. The reason I rebuilt the font is that I needed the original appearance in an indie game project of my own.

~ Datajack - created by Caveras after the original Matrix font used in Shadowrun for the Super Nintendo. ~Another%20recreated%20pixel%20font%20from%20the%20original%201993%20SNES%20Shadowrun%20game%2C%20namely%20the%20monospace%20computer%20font%20appearing%20in%20the%20game%27s%20top-down%20Matrix%20sequences.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20font%20is%20a%201%3A1%20rebuild%20and%20appears%20exactly%20as%20in-game.%20I%20have%20also%20added%20a%20lot%20of%20common%20characters%2C%20diacritics%2C%20super-%20and%20subscript%20numbers%2C%20and%20other%20gylphs%20that%20don%27t%20show%20up%20in%20the%20game.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AUnfortunately%2C%20the%20strict%207px%20grid%20makes%20it%20hard%20to%20expand%20the%20character%20range%20of%20the%20font%20while%20staying%20true%20to%20the%20edgy%20style.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Datajack%20is%208pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20and%20no%20additional%20smoothing%20effects%20for%20the%20ultimate%201993%20Matrix%20experience.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AShadowrun%20on%20the%20SNES%20was%20developed%20by%20Beam%20Software%20and%20released%20by%20Data%20East%20in%201993.%20I%20picked%20the%20name%20of%20the%20font%20%28Datajack%29%20after%20the%20tool%20that%20allows%20you%20to%20jack%20into%20the%20Matrix%20in-game.%20The%20reason%20I%20rebuilt%20the%20font%20is%20that%20I%20needed%20the%20original%20appearance%20in%20an%20indie%20game%20project%20of%20my%20own.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Datajack%20-%20created%20by%20Caveras%20after%20the%20original%20Matrix%20font%20used%20in%20Shadowrun%20for%20the%20Super%20Nintendo.%20~

Standard Bold

 by wes64
 
Standard Bold
  • Currently 0
0 votes
Last edit: 09.06.2014
Category: Monospaced
1 download1%20download1383 glyphs383%20glyphs383Bold version of Standard.Bold%20version%20of%20Standard.

Phantasy Star

 by wes64
 
Phantasy Star
  • Currently 0
0 votes
66 glyphs66%20glyphs66Font from Phantasy Star on sega Master System.Font%20from%20Phantasy%20Star%20on%20sega%20Master%20System.

Renraku

 by caveras
 
Renraku
  • Currently 7.89914
7.9Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.9%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
6 downloads6%20downloads64 comments4%20comments4195 glyphs195%20glyphs195A favorite of 1 userA%20favorite%20of%201%20user1This font is an extended 1:1 rebuild of the main text font used in the Shadowrun game for Sega Genesis. I have added some common characters, diacritics, and other gylphs that don't show up in the game.

The base font size and recommended setting for Renraku is 8pt and multiples of that. Use metric kerning to keep the monospace layout and avoid additional smoothing effects for the ultimate pixel experience.

Shadowrun on the Genesis was developed by BlueSky Software and released by Sega in 1994. I picked the name of the font (Renraku) after one of the most notorious corporations appearing in the Shadowrun setting as well as in the game. The reason I rebuilt the font is that I needed the original appearance in an indie game project of my own.

~ Renraku - created by Caveras after the original font used in Shadowrun for the Sega Genesis. ~This%20font%20is%20an%20extended%201%3A1%20rebuild%20of%20the%20main%20text%20font%20used%20in%20the%20Shadowrun%20game%20for%20Sega%20Genesis.%20I%20have%20added%20some%20common%20characters%2C%20diacritics%2C%20and%20other%20gylphs%20that%20don%27t%20show%20up%20in%20the%20game.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Renraku%20is%208pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20to%20keep%20the%20monospace%20layout%20and%20avoid%20additional%20smoothing%20effects%20for%20the%20ultimate%20pixel%20experience.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AShadowrun%20on%20the%20Genesis%20was%20developed%20by%20BlueSky%20Software%20and%20released%20by%20Sega%20in%201994.%20I%20picked%20the%20name%20of%20the%20font%20%28Renraku%29%20after%20one%20of%20the%20most%20notorious%20corporations%20appearing%20in%20the%20Shadowrun%20setting%20as%20well%20as%20in%20the%20game.%20The%20reason%20I%20rebuilt%20the%20font%20is%20that%20I%20needed%20the%20original%20appearance%20in%20an%20indie%20game%20project%20of%20my%20own.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Renraku%20-%20created%20by%20Caveras%20after%20the%20original%20font%20used%20in%20Shadowrun%20for%20the%20Sega%20Genesis.%20~

fs monital

 by opipik
This FontStruction was selected by FontStruct staff.This%20FontStruction%20was%20selected%20by%20FontStruct%20staff.  
fs monital
  • Currently 7.86321
7.9Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.9%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E8.1%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 7 votes
Last edit: 16.06.2014
Category: Monospaced
39 downloads39%20downloads399 comments9%20comments987 glyphs87%20glyphs87A favorite of 8 usersA%20favorite%20of%208%20users8monospaced, dotted fontmonospaced%2C%20dotted%20font

São Paulo

 by escaphandro
This FontStruction was selected by FontStruct staff.This%20FontStruction%20was%20selected%20by%20FontStruct%20staff.  
São Paulo
  • Currently 7.61585
7.6Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.6%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E7.8%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 8 votes
Last edit: 04.07.2014
Category: Monospaced
40 downloads40%20downloads409 comments9%20comments9539 glyphs539%20glyphs539A favorite of 13 usersA%20favorite%20of%2013%20users13Inspired by my own city peculiar graffitti. Basic latin support.

** 27/08/2014 update.

Included full latin support for this one. 539 characters - go graffitti!Inspired%20by%20my%20own%20city%20peculiar%20graffitti.%20Basic%20latin%20support.%0D%0A%0D%0A%2A%2A%2027%2F08%2F2014%20update.%0D%0A%0D%0AIncluded%20full%20latin%20support%20for%20this%20one.%20539%20characters%20-%20go%20graffitti%21

Proforma Book OT

by Font BureauFontShop.com
Proforma Book OT
Some fonts you just can’t FontStruct. Try a non-modular typeface from FontShop.com

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